--first run this script in customization literally not main game. for i,v in pairs(game.ReplicatedStorage.Player_Data[game.Players.LocalPlayer.Name].Customization:GetDescendants()) do if v:IsA("NumberValue") or v:IsA("StringValue") or v:IsA("IntValue") or v:IsA("BoolValue") then game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S:FireServer("Change_Value",v,true) end end game:GetService("TeleportService"):Teleport(5956785391) --2nd script execute in spinning local wanted = {"Kamado","Agatsuma","Tomioka","Kocho"} for i = 1,game.ReplicatedStorage.Player_Data[game.Players.LocalPlayer.Name].Spins.Value do game:GetService("ReplicatedStorage").Remotes.To_Server.Handle_Initiate_S_:InvokeServer("check_can_spin") task.wait(.13) if table.find(wanted,game.ReplicatedStorage.Player_Data[game.Players.LocalPlayer.Name].Clan.Value) then return end end