_G.autore = true spawn(function() while task.wait() and _G.autore do if game.Players.LocalPlayer.Character.Humanoid.Health < 0.10 then local lastCamPos = workspace.Camera.CFrame local lastPos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(0.3) if game.Players.LocalPlayer.TeamColor.Name == "Bright blue" then workspace.Remote.TeamEvent:FireServer("Bright blue") elseif game.Players.LocalPlayer.TeamColor.Name == "Bright orange" then workspace.Remote.TeamEvent:FireServer("Bright orange") elseif game.Players.LocalPlayer.TeamColor.Name == "Really red" then workspace.Remote.TeamEvent:FireServer("Bright blue") wait(0.5) if not game.Players.LocalPlayer.TeamColor.Name == "Bright blue" then workspace.Remote.TeamEvent:FireServer("Bright orange") end wait(0.2) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-975, 112, 2055) end wait(0.7) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = lastPos workspace.Camera.CFrame = lastCamPos end end end)