-- tuff tuffly tuff tuff noclip anticheat bypass for trash executor function bypass(c) for i,v in ipairs(c:GetDescendants()) do if v:IsA("BasePart") and (v.Name==("Head") or v.Name==("Torso") or v.Name==("UpperTorso")) then p=("CanCollide") v[p]=false v:GetPropertyChangedSignal(p):Connect(function() if v[p]~=false then v[p]=false end end) end end end bypass(game.Players.LocalPlayer.Character)