local encoded = game:HttpGet("https://raw.githubusercontent.com/UltraFEmotes/test/refs/heads/main/welcome.txt") getgenv().haxloaded = true local sextoy = Instance.new("Message") sextoy.Parent = workspace sextoy.Text = "LEVEL 9183917498418939 HACKWS >:3" task.wait(2) sextoy.Text = "SKIDDED BY THE C00LEST SKID IN TOWN HEHE" task.wait(1.6) sextoy:Destroy() local function processPart(obj) if obj:IsA("BasePart") then task.spawn(function() while true do for i = 0, 1, 0.01 do obj.Color = Color3.fromHSV(i, 1, 1) task.wait(0.02) end end end) obj.Transparency = 0.5 obj.CanCollide = false end end local function recursiveProcess(obj) processPart(obj) for _, child in ipairs(obj:GetChildren()) do recursiveProcess(child) end end for _, v in pairs(workspace.Prison_OuterWall.prison_wall:GetChildren()) do recursiveProcess(v) end for _, v in pairs(workspace.Prison_guardtower:GetChildren()) do recursiveProcess(v) end for _, v in pairs(workspace.Prison_Fences:GetChildren()) do if v.Name == "fence" then recursiveProcess(v) local dmg = v:FindFirstChild("damagePart") if dmg then local ti = dmg:FindFirstChild("TouchInterest") if ti then ti:Destroy() end end end end local doors = workspace:FindFirstChild("Doors") if doors then doors:Destroy() end task.spawn(function() while task.wait() do if game.Players.LocalPlayer and game.Players.LocalPlayer.Character then local hum = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") if hum then hum.WalkSpeed = 25 game.Players.LocalPlayer:SetAttribute("BackpackEnabled", true) hum.JumpHeight = 5.5 end if game.Players.LocalPlayer.Character:FindFirstChild("AntiJump") then game.Players.LocalPlayer.Character.AntiJump:Destroy() end end end end) local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local ESP_ENABLED = false local TELEPORT_COOLDOWN = 1.6 local lastTeleport = 0 local function GetBillboard(targetCharacter) local head = targetCharacter:FindFirstChild("Head") if not head then return nil end local billboard = head:FindFirstChild("AntigravityESP_Billboard") if not billboard then billboard = Instance.new("BillboardGui") billboard.Name = "AntigravityESP_Billboard" billboard.Adornee = head billboard.Size = UDim2.new(0, 200, 0, 120) billboard.StudsOffset = Vector3.new(0, 3, 0) billboard.AlwaysOnTop = true billboard.Parent = head local emojiLabel = Instance.new("TextLabel") emojiLabel.Name = "EmojiLabel" emojiLabel.Size = UDim2.new(1, 0, 0.35, 0) emojiLabel.Position = UDim2.new(0, 0, 0, 0) emojiLabel.BackgroundTransparency = 1 emojiLabel.TextColor3 = Color3.new(1, 1, 1) emojiLabel.TextStrokeTransparency = 0 emojiLabel.Font = Enum.Font.GothamBold emojiLabel.TextSize = 24 emojiLabel.Parent = billboard local nameLabel = Instance.new("TextLabel") nameLabel.Name = "NameLabel" nameLabel.Size = UDim2.new(1, 0, 0.35, 0) nameLabel.Position = UDim2.new(0, 0, 0.35, 0) nameLabel.BackgroundTransparency = 1 nameLabel.TextColor3 = Color3.new(1, 1, 1) nameLabel.TextStrokeTransparency = 0 nameLabel.Font = Enum.Font.GothamBold nameLabel.TextSize = 14 nameLabel.Parent = billboard local healthBarBG = Instance.new("Frame") healthBarBG.Name = "HealthBarBG" healthBarBG.Size = UDim2.new(0.8, 0, 0.12, 0) healthBarBG.Position = UDim2.new(0.1, 0, 0.75, 0) healthBarBG.BackgroundColor3 = Color3.fromRGB(40, 40, 40) healthBarBG.BorderSizePixel = 0 healthBarBG.Parent = billboard local healthBarFill = Instance.new("Frame") healthBarFill.Name = "HealthBarFill" healthBarFill.Size = UDim2.new(1, 0, 1, 0) healthBarFill.Position = UDim2.new(0, 0, 0, 0) healthBarFill.BackgroundColor3 = Color3.fromRGB(0, 255, 0) healthBarFill.BorderSizePixel = 0 healthBarFill.Parent = healthBarBG local healthBarCorner = Instance.new("UICorner") healthBarCorner.CornerRadius = UDim.new(0, 3) healthBarCorner.Parent = healthBarBG local healthBarFillCorner = Instance.new("UICorner") healthBarFillCorner.CornerRadius = UDim.new(0, 3) healthBarFillCorner.Parent = healthBarFill end return billboard end local function GetCham(targetCharacter) local cham = targetCharacter:FindFirstChild("AntigravityESP_Cham") if not cham then cham = Instance.new("Highlight") cham.Name = "AntigravityESP_Cham" cham.Adornee = targetCharacter cham.Parent = targetCharacter cham.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop end return cham end local function UpdateESP() for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character then local billboard = GetBillboard(player.Character) local cham = GetCham(player.Character) if billboard and cham then if ESP_ENABLED then billboard.Enabled = true cham.Enabled = true local nameLabel = billboard:FindFirstChild("NameLabel") local emojiLabel = billboard:FindFirstChild("EmojiLabel") local healthBarFill = billboard:FindFirstChild("HealthBarBG") and billboard.HealthBarBG:FindFirstChild("HealthBarFill") local teamName = player.Team and player.Team.Name or "Neutral" local displayText = player.Name local emojiText = "" local color = Color3.new(1, 1, 1) if teamName == "Inmates" then color = Color3.fromRGB(255, 170, 0) displayText = displayText .. " [Inmate]" local isHostile = player.Character:GetAttribute("Hostile") local isTrespassing = player.Character:GetAttribute("Trespassing") if isHostile then emojiText = emojiText .. "💢" end if isTrespassing then emojiText = emojiText .. "🔗" end elseif teamName == "Guards" then color = Color3.fromRGB(0, 100, 255) displayText = displayText .. " [Guards]" elseif teamName == "Criminals" then color = Color3.fromRGB(255, 50, 50) displayText = displayText .. " [Criminals]" else displayText = displayText .. " [" .. teamName .. "]" end nameLabel.Text = displayText nameLabel.TextColor3 = color emojiLabel.Text = emojiText cham.FillColor = color cham.OutlineColor = color cham.FillTransparency = 0.5 cham.OutlineTransparency = 0 local humanoid = player.Character:FindFirstChildOfClass("Humanoid") if humanoid and healthBarFill then local healthPercent = math.clamp(humanoid.Health / humanoid.MaxHealth, 0, 1) healthBarFill.Size = UDim2.new(healthPercent, 0, 1, 0) if healthPercent > 0.5 then healthBarFill.BackgroundColor3 = Color3.fromRGB(0, 255, 0) elseif healthPercent > 0.25 then healthBarFill.BackgroundColor3 = Color3.fromRGB(255, 255, 0) else healthBarFill.BackgroundColor3 = Color3.fromRGB(255, 0, 0) end end else billboard.Enabled = false cham.Enabled = false end end end end end local function CanTeleport() local now = tick() local delta = now - lastTeleport if delta < TELEPORT_COOLDOWN then local remaining = TELEPORT_COOLDOWN - delta game.StarterGui:SetCore("SendNotification", { Title = "TP Cooldown", Text = "U FUCKING IDIOT U NEED TO WAIT " .. string.format("%.1f", remaining) .. "s BEVOR THE NEXT TELEPORT >:(" }) return false end lastTeleport = now return true end local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local Scrolling = Instance.new("ScrollingFrame") local UIStroke = Instance.new("UIStroke") local UICorner = Instance.new("UICorner") local UIListLayout = Instance.new("UIListLayout") local Title = Instance.new("TextLabel") local Buttons = { { name="CrimBaseTP", text="TP to Crim Base" }, { name="PrisonTP", text="TP to Prison" }, { name ="GuardRoomTP", text="TP in Guard Room"}, { name="ModGguns", text="Mod All Guns" }, { name="Spin/Noclip", text="Being sigma" }, { name = "GetRem", text="Get Rem (shotgun)"}, { name = "GetM9", text="Get M9 (pistol)"}, { name = "GetFAL", text = "Get FAL (paid/ar)"}, { name = "GetAK", text = "Get AK47 (ar)"}, { name = "GetM4", text = "Get M4A1 (paid/ar)"}, { name = "ToggleESP", text = "Toggle ESP (OFF)"} } ScreenGui.Parent = game:WaitForChild("CoreGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = ScreenGui Frame.BackgroundTransparency = 0.7 Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame.Position = UDim2.new(0.35, 0, 0.25, 0) Frame.Size = UDim2.new(0, 300, 0, 260) UIStroke.Parent = Frame UIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border UIStroke.Thickness = 2 UIStroke.Color = Color3.fromRGB(255, 80, 80) UICorner.Parent = Frame Title.Parent = Frame Title.Size = UDim2.new(1, 0, 0, 50) Title.BackgroundTransparency = 1 Title.Text = "LEVEL 82191301 Hacwk MENU" Title.Font = Enum.Font.GothamBlack Title.TextSize = 24 Title.TextColor3 = Color3.fromRGB(255, 50, 50) Scrolling.Parent = Frame Scrolling.Position = UDim2.new(0, 0, 0, 50) Scrolling.Size = UDim2.new(1, 0, 1, -50) Scrolling.BackgroundTransparency = 1 Scrolling.CanvasSize = UDim2.new(0, 0, 0, 0) Scrolling.ScrollBarThickness = 4 Scrolling.AutomaticCanvasSize = Enum.AutomaticSize.Y Scrolling.ScrollingDirection = Enum.ScrollingDirection.Y UIListLayout.Parent = Scrolling UIListLayout.Padding = UDim.new(0, 10) UIListLayout.FillDirection = Enum.FillDirection.Vertical UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center for _, info in ipairs(Buttons) do local btn = Instance.new("TextButton") btn.Name = info.name btn.Parent = Scrolling btn.Size = UDim2.new(0.85, 0, 0, 40) btn.BackgroundTransparency = 0.6 btn.BackgroundColor3 = Color3.fromRGB(0, 0, 0) btn.Text = info.text btn.Font = Enum.Font.GothamBold btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.TextScaled = true Instance.new("UICorner", btn) btn.MouseEnter:Connect(function() btn.BackgroundTransparency = 0.3 end) btn.MouseLeave:Connect(function() btn.BackgroundTransparency = 0.6 end) btn.MouseButton1Click:Connect(function() if info.name == "ModGguns" then game.StarterGui:SetCore("SendNotification", {Text="Make sure you aren't holding any guns rn", Title="Modded shit idfk"}) for i, v in pairs(LocalPlayer.Backpack:GetChildren()) do if v:GetAttribute("FireRate") ~= nil then v:SetAttribute("FireRate", 0.02) v:SetAttribute("AutoFire", true) v:SetAttribute("SpreadRadius", 0) v:SetAttribute("CurrentAmmo", 1000000000000) v:SetAttribute("MaxAmmo", 1000000000000) v:SetAttribute("ReloadTime", 0,1) game.StarterGui:SetCore("SendNotification", {Text="Modded " .. v.Name .. " successfully!", Title="Modded shit idfk"}) end end elseif info.name == "CrimBaseTP" then if CanTeleport() then LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["Criminals Spawn"].SpawnLocation.CFrame end elseif info.name == "PrisonTP" then if CanTeleport() then LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(916, 100, 2369) end elseif info.name == "GuardRoomTP" then if CanTeleport() then LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(828, 100, 2303) end elseif info.name == "Spin/Noclip" then local Players = game:GetService("Players") local player = Players.LocalPlayer local function applyEffects(char) for _, part in ipairs(char:GetDescendants()) do if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then part.CanCollide = false end end task.spawn(function() while char and char:FindFirstChild("HumanoidRootPart") do char.HumanoidRootPart.CFrame *= CFrame.Angles(0, math.rad(20), 0) task.wait() end end) end if player.Character then applyEffects(player.Character) end player.CharacterAdded:Connect(function(char) char:WaitForChild("HumanoidRootPart") task.wait(0.1) applyEffects(char) end) local Players = game:GetService("Players") local UIS = game:GetService("UserInputService") local player = Players.LocalPlayer local noclipEnabled = true local running = false local function applyNoclip(char) running = true task.spawn(function() while running do if noclipEnabled and char then for _, part in ipairs(char:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end task.wait() end end) end local function init(char) char:WaitForChild("HumanoidRootPart") applyNoclip(char) end if player.Character then init(player.Character) end player.CharacterAdded:Connect(init) UIS.InputBegan:Connect(function(input, gpe) if gpe then return end if input.KeyCode == Enum.KeyCode.N then noclipEnabled = not noclipEnabled print("Noclip:", noclipEnabled and "ON" or "OFF") end end) elseif info.name == "GetRem" then if CanTeleport() then LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(821, 101, 2217) end elseif info.name == "GetM9" then if CanTeleport() then LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(813, 101, 2217) end elseif info.name == "GetFAL" then if CanTeleport() then LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-916, 94, 2048) end elseif info.name == "GetM4" then if CanTeleport() then LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(847, 101, 2217) end elseif info.name == "GetAK" then if CanTeleport() then LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-931, 94, 2039) end elseif info.name == "ToggleESP" then ESP_ENABLED = not ESP_ENABLED btn.Text = "Toggle ESP (" .. (ESP_ENABLED and "ON" or "OFF") .. ")" UpdateESP() end end) end local UIS = game:GetService("UserInputService") local dragging = false local dragStart, startPos Frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = Frame.Position end end) Frame.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end end) UIS.InputChanged:Connect(function(input) if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then local delta = input.Position - dragStart Frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) task.spawn(function() while true do for i = 0, 1, 0.01 do UIStroke.Color = Color3.fromHSV(i, 1, 1) task.wait(0.02) end end end) task.spawn(function() while true do for i = 0, 1, 0.01 do Title.TextColor3 = Color3.fromHSV(i, 1, 1) task.wait(0.02) end end end) game.StarterGui:SetCore("SendNotification", {Text = "Loaded Successfully", Title = "ULTRA SIGMA HAX V2 >:3c"}) RunService.RenderStepped:Connect(UpdateESP)