local p = Instance.new("Part") p.Position = Vector3.new(-34, 1494, -1120) p.Size = Vector3.new(100, 10, 100) p.Transparency = 0 p.Anchored = true p.Parent = workspace local sp = 16 local key = {} local monster = {} local trickster ={} local locker = {} local OrionLib = loadstring(game:HttpGet('https://raw.githubusercontent.com/shlexware/Orion/main/source'))() local Window = OrionLib:MakeWindow({ Name = "Pressure Script", HidePremium = false, SaveConfig = true, ConfigFolder = "PressureScript" }) local Tab = Window:MakeTab({ Name = "Main", Icon = "rbxassetid://4483345998", PremiumOnly = false }) local Lobby = Window:MakeTab({ Name = "Lobby", Icon = "rbxassetid://4483345998", PremiumOnly = false }) Lobby:AddButton({ Name = "Join Random Game (could be yourself or another player)", Callback = function() game:GetService("TeleportService"):Teleport(12552538292, game.Players.LocalPlayer) end }) Tab:AddSlider({ Name = "Set Walkspeed", Min = 0, Max = 100, Default = 16, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "sp", Callback = function(Value) sp = Value end }) Tab:AddButton({ Name = "Fullbright", Callback = function() local lighting = game.Lighting lighting.Brightness = 2 lighting.ClockTime = 14 lighting.FogEnd = 100000 lighting.GlobalShadows = false lighting.OutdoorAmbient = Color3.fromRGB(128, 128, 128) end }) Tab:AddButton({ Name = "Give Permanent NormalKey (pick a normalkey first)", Callback = function() game.Players.LocalPlayer.PlayerFolder.Inventory.NormalKeyCard:Destroy() local d = Instance.new("NumberValue") d.Name = "NormalKeyCard" d.Parent = game.Players.LocalPlayer.PlayerFolder.Inventory end }) Tab:AddButton({ Name = "Give Permanent InnerKeyCard (pick a InnerKeyCard first)", Callback = function() game.Players.LocalPlayer.PlayerFolder.Inventory.InnerKeyCard:Destroy() local d = Instance.new("NumberValue") d.Name = "InnerKeyCard" d.Parent = game.Players.LocalPlayer.PlayerFolder.Inventory end }) Tab:AddToggle({ Name = "no proxmitiyprompt duration", Default = true, Flag = "asdas", Save = true }) Tab:AddToggle({ Name = "Notify Monster", Default = true, Flag = "NotifyMonster", Save = true }) Tab:AddToggle({ Name = "Avoid any Monster (tested)", Default = true, Flag = "avoids", Save = true }) Tab:AddToggle({ Name = "No Eyefestation", Default = true, Flag = "noeyefestation", Save = true }) Tab:AddToggle({ Name = "No Searchlights", Default = true, Flag = "Searchlights", Save = true }) Tab:AddToggle({ Name = "No Steams", Default = true, Flag = "steaming", Save = true }) Tab:AddToggle({ Name = "Key ESP", Default = true, Flag = "keys", Save = true, Callback = function(Value) for _, cham in pairs(key) do cham.Enabled = Value end end }) Tab:AddToggle({ Name = "Monster ESP", Default = true, Flag = "monsters", Save = true, Callback = function(Value) for _, cham in pairs(monster) do cham.Enabled = Value end end }) Tab:AddToggle({ Name = "TricksterRoom ESP", Default = true, Flag = "TricksterRoomdanger", Save = true, Callback = function(Value) for _, cham in pairs(trickster) do cham.Enabled = Value end end }) Tab:AddToggle({ Name = "Monster Locker ESP", Default = true, Flag = "monsterlocker", Save = true, Callback = function(Value) for _, cham in pairs(locker) do cham.Enabled = Value end end }) local credits = Window:MakeTab({ Name = "Credits", Icon = "rbxassetid://4483345998", PremiumOnly = false }) credits:AddParagraph("Credits to playvora", "https://scriptblox.com/script/Pressure-script-15848") credits:AddParagraph("https://www.roblox.com/users/2207117597/profile") local others = Window:MakeTab({ Name = "other stuff", Icon = "rbxassetid://4483345998", PremiumOnly = false }) others:AddButton({ Name = "Infinity Yield", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end }) others:AddButton({ Name = "Dex", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/infyiff/backup/main/dex.lua'))() end }) local function applykey(inst) local text = Instance.new("BillboardGui") text.Name = "key" text.Adornee = inst text.Size = UDim2.new(0, 200, 0, 50) text.StudsOffset = Vector3.new(0, 2, 0) text.AlwaysOnTop = true text.Parent = game.CoreGui local label = Instance.new("TextLabel") label.Size = UDim2.new(1, 0, 1, 0) label.Text = inst.Name label.TextColor3 = Color3.new(1, 1, 1) label.BackgroundTransparency = 1 label.TextStrokeTransparency = 0 label.TextScaled = true label.Parent = text table.insert(key, text) end local function applymos(inst) local text = Instance.new("BillboardGui") text.Name = "mons" text.Adornee = inst text.Size = UDim2.new(0, 200, 0, 50) text.StudsOffset = Vector3.new(0, 2, 0) text.AlwaysOnTop = true text.Parent = game.CoreGui local label = Instance.new("TextLabel") label.Size = UDim2.new(1, 0, 1, 0) label.Text = inst.Name label.TextColor3 = Color3.new(1, 0, 0) label.BackgroundTransparency = 1 label.TextStrokeTransparency = 0 label.TextScaled = true label.Parent = text table.insert(monster, text) end local function applylocker(inst) local text = Instance.new("BillboardGui") text.Name = "locker" text.Adornee = inst text.Size = UDim2.new(0, 200, 0, 50) text.StudsOffset = Vector3.new(0, 2, 0) text.AlwaysOnTop = true text.Parent = game.CoreGui local label = Instance.new("TextLabel") label.Size = UDim2.new(1, 0, 1, 0) label.Text = "Monster Locker" label.TextColor3 = Color3.new(0.5, 0, 0.5) label.BackgroundTransparency = 1 label.TextStrokeTransparency = 0 label.TextScaled = true label.Parent = text table.insert(locker, text) end local function applytrickster(inst) local text = Instance.new("BillboardGui") text.Name = "locker" text.Adornee = inst text.Size = UDim2.new(0, 200, 0, 50) text.StudsOffset = Vector3.new(0, 2, 0) text.AlwaysOnTop = true text.Parent = game.CoreGui local label = Instance.new("TextLabel") label.Size = UDim2.new(1, 0, 1, 0) label.Text = "Do not enter" label.TextColor3 = Color3.new(1, 1, 1) label.BackgroundTransparency = 1 label.TextStrokeTransparency = 0 label.TextScaled = true label.Parent = text table.insert(trickster, text) end local keycor = coroutine.create(function() workspace.Rooms.DescendantAdded:Connect(function(inst) if inst:IsA("Model") and inst:GetAttribute("InteractionType") == "KeyCard" then applykey(inst) end if inst:IsA("Model") and inst:GetAttribute("InteractionType") == "InnerKeyCard" then applykey(inst) end end) end) coroutine.resume(keycor) for _, v in ipairs(workspace.Rooms:GetDescendants()) do if v:IsA("Model") and v:GetAttribute("InteractionType") == "KeyCard" then applykey(v) end if v:IsA("Model") and v:GetAttribute("InteractionType") == "InnerKeyCard" then applykey(v) end end workspace.ChildAdded:Connect(function(inst) local sikibid = {} for _, descendant in ipairs(game.ReplicatedStorage.DeathFolder:GetDescendants()) do table.insert(sikibid, descendant.Name) end if table.find(sikibid, inst.Name) then if OrionLib.Flags.NotifyMonster.Value then OrionLib:MakeNotification({ Name = "A monster has spawned go hide in the closet", Content = "WARNING!!!!!!!!!!!!", Image = "rbxassetid://4483345998", Time = 10 }) end if OrionLib.Flags.monsters.Value then applymos(inst) end if OrionLib.Flags.avoids.Value then local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position local tp = game:GetService("RunService").Heartbeat:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(p.Position) end) inst.Destroying:Wait() tp:Disconnect() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(oldpos) end end end) workspace.DescendantAdded:Connect(function(inst) if inst.Name == "Eyefestation" and OrionLib.Flags.noeyefestation.Value then task.wait(0.1) inst:Destroy() end if inst.Name == "SearchlightsEncounter" and OrionLib.Flags.Searchlights.Value then wait(10) inst:Destroy() end if inst:IsA("ProximityPrompt") and OrionLib.Flags.asdas.Value then task.wait(0.1) inst.HoldDuration = 0 end if inst.Name == "Steams" and OrionLib.Flags.steaming.Value then task.wait(0.1) inst:Destroy() end if inst.Name == "MonsterLocker" and OrionLib.Flags.monsterlocker.Value then task.wait(0.1) applylocker(inst) end if inst.Name == "TricksterRoom" and OrionLib.Flags.TricksterRoomdanger.Value then task.wait(0.1) applytrickster(inst) end end) for _, v in ipairs(workspace:GetDescendants()) do if v.Name == "MonsterLocker" and OrionLib.Flags.monsterlocker.Value then applylocker(v) end end game:GetService("RunService").Heartbeat:Connect(function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = sp end)