local Library = loadstring(game:HttpGet("https://pastebin.com/raw/KrSEV1Re"))() local window = Library.Library:Create("Press Buttons To Grow Numbers! 🛑", "Crimson") local tab1Holder = window:Tab("Main") local tab2Holder = window:Tab("Dungeon") local plr = game:GetService("Players").LocalPlayer local settig = { autorankup = false, ----- autoMuil = false, MuilPick = 1, ----- autoReb = false, RebPick = 1, ----- autoUltra = false, UltraPick = 1, ----- autoMega = false, MegaPick = 1, ----- autoChampion = false, ChampionPick = 1, ----- autoSupreme = false, SupremePick = 1, ----- autoOverlord = false, OverlordPick = 1, ----- autoshard = false, ShardPick = 1, ----- autoRune = false, SelecRunes = "Basic" } local dungeonS = { Selected = "Slime", Enabled = false, Pick = 1 } window:Toggle(tab1Holder, "auto Rankup", function(isToggled) settig.autorankup = isToggled if settig.autorankup then while settig.autorankup do local args = { "Rank" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("RanksEvent"):FireServer(unpack(args)) game:GetService("RunService").Heartbeat:wait(); end end end) window:Label(tab1Holder, "in textbox, put the number ontop of the button!") window:Label(tab1Holder, "Muilt") window:TextBox(tab1Holder, "Muilt Number", "Default value", function(newValue) settig.MuilPick = tonumber(newValue) end) window:Toggle(tab1Holder, "auto Muilt", function(isToggled) settig.autoMuil = isToggled if settig.autoMuil and settig.MuilPick ~= 0 or settig.MuilPick ~= nil then while settig.autoMuil do local args = { { "Normal", "Multi", tostring(settig.MuilPick) } } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ButtonPress"):FireServer(unpack(args)) game:GetService("RunService").Heartbeat:wait(); end end end) window:Label(tab1Holder, "Rebirth") window:TextBox(tab1Holder, "Rebirth", "Default value", function(newValue) settig.RebPick = tonumber(newValue) end) window:Toggle(tab1Holder, "auto Rebirth", function(isToggled) settig.autoReb = isToggled if settig.autoReb and settig.RebPick ~= 0 or settig.RebPick ~= nil then while settig.autoReb do local args = { { "Normal", "Rebirth", tostring(settig.RebPick) } } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ButtonPress"):FireServer(unpack(args)) game:GetService("RunService").Heartbeat:wait(); end end end) window:Label(tab1Holder, "Ultra") window:TextBox(tab1Holder, "Ultra", "Default value", function(newValue) settig.UltraPick = tonumber(newValue) end) window:Toggle(tab1Holder, "auto Ultra", function(isToggled) settig.autoUltra = isToggled if settig.autoUltra and settig.UltraPick ~= 0 or settig.UltraPick ~= nil then while settig.autoUltra do local args = { { "Normal", "Ultra", tostring(settig.UltraPick) } } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ButtonPress"):FireServer(unpack(args)) game:GetService("RunService").Heartbeat:wait(); end end end) window:Label(tab1Holder, "Mega") window:TextBox(tab1Holder, "Mega", "Default value", function(newValue) settig.MegaPick = tonumber(newValue) end) window:Toggle(tab1Holder, "auto Mega", function(isToggled) settig.autoMega = isToggled if settig.autoMega and settig.MegaPick ~= 0 or settig.MegaPick ~= nil then while settig.autoMega do local args = { { "Normal", "Mega", tostring(settig.MegaPick) } } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ButtonPress"):FireServer(unpack(args)) game:GetService("RunService").Heartbeat:wait(); end end end) window:Label(tab1Holder, "Champion") window:TextBox(tab1Holder, "Champion", "Default value", function(newValue) settig.ChampionPick = tonumber(newValue) end) window:Toggle(tab1Holder, "auto Champion", function(isToggled) settig.autoChampion = isToggled if settig.autoChampion and settig.ChampionPick ~= 0 or settig.ChampionPick ~= nil then while settig.autoChampion do local args = { { "Normal", "Champion", tostring(settig.ChampionPick) } } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ButtonPress"):FireServer(unpack(args)) game:GetService("RunService").Heartbeat:wait(); end end end) window:Label(tab1Holder, "Supreme") window:TextBox(tab1Holder, "Supreme", "Default value", function(newValue) settig.SupremePick = tonumber(newValue) end) window:Toggle(tab1Holder, "auto Supreme", function(isToggled) settig.autoSupreme = isToggled if settig.autoSupreme and settig.SupremePick ~= 0 or settig.SupremePick ~= nil then while settig.autoSupreme do local args = { { "Normal", "Supreme", tostring(settig.SupremePick) } } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ButtonPress"):FireServer(unpack(args)) game:GetService("RunService").Heartbeat:wait(); end end end) window:Label(tab1Holder, "Overlord") window:TextBox(tab1Holder, "Overlord", "Default value", function(newValue) settig.OverlordPick = tonumber(newValue) end) window:Toggle(tab1Holder, "auto Overlord", function(isToggled) settig.autoOverlord = isToggled if settig.autoOverlord and settig.OverlordPick ~= 0 or settig.OverlordPick ~= nil then while settig.autoOverlord do local args = { { "Normal", "Overlord", tostring(settig.OverlordPick) } } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ButtonPress"):FireServer(unpack(args)) game:GetService("RunService").Heartbeat:wait(); end end end) --------------------------------------------------------------------------------------------------------------------------------------- window:Label(tab1Holder, "Shards") window:TextBox(tab1Holder, "Shards", "Default value", function(newValue) settig.ShardPick = tonumber(newValue) end) window:Toggle(tab1Holder, "auto Shards", function(isToggled) settig.autoshard = isToggled if settig.autoshard and settig.ShardPick ~= 0 or settig.ShardPick ~= nil then while settig.autoshard do local args = { { "Normal", "Shards", tostring(settig.ShardPick) } } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ButtonPress"):FireServer(unpack(args)) game:GetService("RunService").Heartbeat:wait(); end end end) window:Label(tab1Holder, "Runes") local Runes = {} for _, v in pairs(workspace.Buttons.Runes:GetChildren()) do if not table.find(Runes, v.Name) then table.insert(Runes, v.Name) end end window:Dropdown(tab1Holder, "Select Rune!", Runes, function(selectedOption) settig.SelecRunes = tostring(selectedOption) end) window:Toggle(tab1Holder, "auto selected", function(isToggled) settig.autoRune = isToggled if settig.autoRune and settig.SelecRunes ~= '' or settig.SelecRunes ~= nil then while settig.autoRune do local args = { { "Runes", "Runes", tostring(settig.SelecRunes) } } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ButtonPress"):FireServer(unpack(args)) game:GetService("RunService").Heartbeat:wait(); end end end) --------------------------------------------------------------------------------------------------------------------------------------- local DungeonNPCs = {} --local NPsChild = {} for _, v in pairs(workspace:GetDescendants()) do if v:IsA("TextLabel") and v.Name == "Damage" then local folder = v:FindFirstAncestorWhichIsA("Folder") if folder and not table.find(DungeonNPCs, folder.Name) then table.insert(DungeonNPCs, folder.Name) -- NPsChild[folder.Name] = #folder:GetChildren() end end end window:Label(tab2Holder, "in textbox, put the Npc layout number! Ex: 1 = weakest") window:Button(tab2Holder, "Go to dungeon", function() if plr and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then plr.Character.HumanoidRootPart.CFrame = CFrame.new(1092.06189, 4.31912136, 0.757104814, 0.106499553, 9.15563731e-08, 0.994312763, -2.7525342e-08, 1, -8.91318521e-08, -0.994312763, -1.78762978e-08, 0.106499553) end end) window:Dropdown(tab2Holder, "NPC Type", DungeonNPCs, function(selectedOption) dungeonS.Selected = tostring(selectedOption) end) window:TextBox(tab2Holder, "NPC", "Default", function(newValue) dungeonS.Pick = tonumber(newValue) end) window:Toggle(tab2Holder, "Auto selected", function(isToggled) dungeonS.Enabled = isToggled if dungeonS.Enabled and dungeonS.Pick ~= 0 or dungeonS.Pick ~= nil then while dungeonS.Enabled do local args = { { "Dungeons", tostring(dungeonS.Selected), tostring(dungeonS.Pick) } } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ButtonPress"):FireServer(unpack(args)) game:GetService("RunService").Heartbeat:wait(); end end end)