--You can set the 9.9e+30 to any amount u want. --but your game could be bugged forever --soo don't change that task.spawn(function() local args = { "ClickStat", 9.9e+30 } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Client"):InvokeServer(unpack(args)) end) task.spawn(function() while true do local args = { "Wins" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Client"):InvokeServer(unpack(args)) wait() end end)