local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local StarterGui = game:GetService("StarterGui") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local backpack = player:WaitForChild("Backpack") local poopEvent = ReplicatedStorage:WaitForChild("PoopEvent") local poopChargeStartEvent = ReplicatedStorage:WaitForChild("PoopChargeStart") local poopResponseChosenEvent = ReplicatedStorage:WaitForChild("PoopResponseChosen") local isPoopLooping = false local isSellLooping = false local Whitelist = {} local antiFriendsEnabled = false local screenGui = Instance.new("ScreenGui") screenGui.Name = "ControlGui" screenGui.ResetOnSpawn = false screenGui.Parent = player:WaitForChild("PlayerGui") local mainFrame = Instance.new("Frame") mainFrame.Name = "MainFrame" mainFrame.Size = UDim2.new(0, 200, 0, 290) mainFrame.Position = UDim2.new(0.5, -100, 0.5, -145) mainFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35) mainFrame.BorderColor3 = Color3.fromRGB(80, 80, 80) mainFrame.BorderSizePixel = 2 mainFrame.Active = true mainFrame.Draggable = true mainFrame.Parent = screenGui mainFrame.Visible = true local uiCorner = Instance.new("UICorner") uiCorner.CornerRadius = UDim.new(0, 8) uiCorner.Parent = mainFrame local heaviestButton = Instance.new("TextButton") heaviestButton.Name = "HeaviestButton" heaviestButton.Size = UDim2.new(1, -20, 0, 30) heaviestButton.Position = UDim2.new(0.5, -90, 0, 10) heaviestButton.BackgroundColor3 = Color3.fromRGB(70, 70, 70) heaviestButton.Text = "Equip Heaviest" heaviestButton.TextColor3 = Color3.fromRGB(255, 255, 255) heaviestButton.Font = Enum.Font.SourceSansBold heaviestButton.TextSize = 16 heaviestButton.Parent = mainFrame local heaviestCorner = uiCorner:Clone() heaviestCorner.Parent = heaviestButton local unequipButton = Instance.new("TextButton") unequipButton.Name = "UnequipButton" unequipButton.Size = UDim2.new(1, -20, 0, 30) unequipButton.Position = UDim2.new(0.5, -90, 0, 50) unequipButton.BackgroundColor3 = Color3.fromRGB(70, 70, 70) unequipButton.Text = "Unequip All" unequipButton.TextColor3 = Color3.fromRGB(255, 255, 255) unequipButton.Font = Enum.Font.SourceSansBold unequipButton.TextSize = 16 unequipButton.Parent = mainFrame local unequipCorner = uiCorner:Clone() unequipCorner.Parent = unequipButton local poopButton = Instance.new("TextButton") poopButton.Name = "PoopButton" poopButton.Size = UDim2.new(1, -20, 0, 30) poopButton.Position = UDim2.new(0.5, -90, 0, 90) poopButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50) poopButton.Text = "Auto-Poop [OFF]" poopButton.TextColor3 = Color3.fromRGB(255, 255, 255) poopButton.Font = Enum.Font.SourceSansBold poopButton.TextSize = 16 poopButton.Parent = mainFrame local poopCorner = uiCorner:Clone() poopCorner.Parent = poopButton local poopDelayTextBox = Instance.new("TextBox") poopDelayTextBox.Name = "PoopDelayTextBox" poopDelayTextBox.Size = UDim2.new(1, -20, 0, 30) poopDelayTextBox.Position = UDim2.new(0.5, -90, 0, 130) poopDelayTextBox.BackgroundColor3 = Color3.fromRGB(50, 50, 50) poopDelayTextBox.Text = "0.2" poopDelayTextBox.PlaceholderText = "Poop Delay" poopDelayTextBox.TextColor3 = Color3.fromRGB(255, 255, 255) poopDelayTextBox.Font = Enum.Font.SourceSans poopDelayTextBox.TextSize = 14 poopDelayTextBox.ClearTextOnFocus = false poopDelayTextBox.Parent = mainFrame local poopDelayCorner = uiCorner:Clone() poopDelayCorner.Parent = poopDelayTextBox local oneClickSellButton = Instance.new("TextButton") oneClickSellButton.Name = "OneClickSellButton" oneClickSellButton.Size = UDim2.new(1, -20, 0, 30) oneClickSellButton.Position = UDim2.new(0.5, -90, 0, 170) oneClickSellButton.BackgroundColor3 = Color3.fromRGB(50, 120, 200) oneClickSellButton.Text = "Sell Inventory Once" oneClickSellButton.TextColor3 = Color3.fromRGB(255, 255, 255) oneClickSellButton.Font = Enum.Font.SourceSansBold oneClickSellButton.TextSize = 16 oneClickSellButton.Parent = mainFrame local oneClickSellCorner = uiCorner:Clone() oneClickSellCorner.Parent = oneClickSellButton local autoSellButton = Instance.new("TextButton") autoSellButton.Name = "AutoSellButton" autoSellButton.Size = UDim2.new(1, -20, 0, 30) autoSellButton.Position = UDim2.new(0.5, -90, 0, 210) autoSellButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50) autoSellButton.Text = "Auto-Sell [OFF]" autoSellButton.TextColor3 = Color3.fromRGB(255, 255, 255) autoSellButton.Font = Enum.Font.SourceSansBold autoSellButton.TextSize = 16 autoSellButton.Parent = mainFrame local autoSellCorner = uiCorner:Clone() autoSellCorner.Parent = autoSellButton local sellDelayTextBox = Instance.new("TextBox") sellDelayTextBox.Name = "SellDelayTextBox" sellDelayTextBox.Size = UDim2.new(1, -20, 0, 30) sellDelayTextBox.Position = UDim2.new(0.5, -90, 0, 250) sellDelayTextBox.BackgroundColor3 = Color3.fromRGB(50, 50, 50) sellDelayTextBox.Text = "10" sellDelayTextBox.PlaceholderText = "Sell Delay" sellDelayTextBox.TextColor3 = Color3.fromRGB(255, 255, 255) sellDelayTextBox.Font = Enum.Font.SourceSans sellDelayTextBox.TextSize = 14 sellDelayTextBox.ClearTextOnFocus = false sellDelayTextBox.Parent = mainFrame local sellDelayCorner = uiCorner:Clone() sellDelayCorner.Parent = sellDelayTextBox local flingFrame = Instance.new("Frame") flingFrame.Name = "FlingFrame" flingFrame.Size = UDim2.new(0, 160, 0, 80) flingFrame.Position = UDim2.new(0, 10, 0.5, -40) flingFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35) flingFrame.BorderColor3 = Color3.fromRGB(80, 80, 80) flingFrame.BorderSizePixel = 2 flingFrame.Active = true flingFrame.Draggable = true flingFrame.Parent = screenGui flingFrame.Visible = true local flingCorner = uiCorner:Clone() flingCorner.Parent = flingFrame local flingTargetBox = Instance.new("TextBox") flingTargetBox.Name = "FlingTargetBox" flingTargetBox.Size = UDim2.new(1, -10, 0, 30) flingTargetBox.Position = UDim2.new(0.5, -75, 0, 5) flingTargetBox.BackgroundColor3 = Color3.fromRGB(50, 50, 50) flingTargetBox.PlaceholderText = "Target Name" flingTargetBox.Text = "" flingTargetBox.TextColor3 = Color3.fromRGB(255, 255, 255) flingTargetBox.Font = Enum.Font.SourceSans flingTargetBox.TextSize = 14 flingTargetBox.ClearTextOnFocus = false flingTargetBox.Parent = flingFrame local flingBoxCorner = uiCorner:Clone() flingBoxCorner.Parent = flingTargetBox local flingTargetButton = Instance.new("TextButton") flingTargetButton.Name = "FlingTargetButton" flingTargetButton.Size = UDim2.new(1, -10, 0, 30) flingTargetButton.Position = UDim2.new(0.5, -75, 0, 45) flingTargetButton.BackgroundColor3 = Color3.fromRGB(220, 60, 60) flingTargetButton.Text = "Fling Target" flingTargetButton.TextColor3 = Color3.fromRGB(255, 255, 255) flingTargetButton.Font = Enum.Font.SourceSansBold flingTargetButton.TextSize = 16 flingTargetButton.Parent = flingFrame local flingButtonCorner = uiCorner:Clone() flingButtonCorner.Parent = flingTargetButton local hideShowButton = Instance.new("TextButton") hideShowButton.Name = "HideShowButton" hideShowButton.Size = UDim2.new(0, 80, 0, 25) hideShowButton.Position = UDim2.new(0.5, -40, 0, 10) hideShowButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30) hideShowButton.BorderColor3 = Color3.fromRGB(80, 80, 80) hideShowButton.BorderSizePixel = 1 hideShowButton.Text = "Hide UI" hideShowButton.TextColor3 = Color3.fromRGB(255, 255, 255) hideShowButton.Font = Enum.Font.SourceSansBold hideShowButton.TextSize = 14 hideShowButton.Active = true hideShowButton.Draggable = true hideShowButton.Parent = screenGui local hideShowCorner = uiCorner:Clone() hideShowCorner.Parent = hideShowButton local function Message(_Title, _Text, Time) StarterGui:SetCore("SendNotification", {Title = _Title, Text = _Text, Duration = Time}) end local function equipHeaviestTool() local heaviestTool = nil local maxLbs = -1 for _, tool in ipairs(backpack:GetChildren()) do if tool:IsA("Tool") then local lbsString = tool.Name:match("%((%d+%.?%d*) lbs%)") if lbsString then local lbs = tonumber(lbsString) if lbs and lbs > maxLbs then maxLbs = lbs heaviestTool = tool end end end end if heaviestTool then humanoid:EquipTool(heaviestTool) end end local function unequipAllTools() humanoid:UnequipTools() end local function togglePoopLoop() isPoopLooping = not isPoopLooping if isPoopLooping then poopButton.Text = "Auto-Poop [ON]" poopButton.BackgroundColor3 = Color3.fromRGB(50, 200, 50) task.spawn(function() while isPoopLooping do local delay = tonumber(poopDelayTextBox.Text) or 0.1 poopChargeStartEvent:FireServer() local args = {[1] = 1} poopEvent:FireServer(unpack(args)) task.wait(delay) end end) else poopButton.Text = "Auto-Poop [OFF]" poopButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50) end end local function sellInventoryOnce() local args = { [1] = "2. [I want to sell my inventory.]" } poopResponseChosenEvent:FireServer(unpack(args)) end local function toggleSellLoop() isSellLooping = not isSellLooping if isSellLooping then autoSellButton.Text = "Auto-Sell [ON]" autoSellButton.BackgroundColor3 = Color3.fromRGB(50, 200, 50) task.spawn(function() while isSellLooping do local delay = tonumber(sellDelayTextBox.Text) or 1 local args = { [1] = "2. [I want to sell my inventory.]" } poopResponseChosenEvent:FireServer(unpack(args)) task.wait(delay) end end) else autoSellButton.Text = "Auto-Sell [OFF]" autoSellButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50) end end local function GetPlayer(Name) for _, x in next, Players:GetPlayers() do if x ~= player and (x.Name:lower():match("^" .. Name:lower()) or x.DisplayName:lower():match("^" .. Name:lower())) then return x end end return nil end local function SkidFling(TargetPlayer) if not TargetPlayer then return end if Whitelist[TargetPlayer.Name:lower()] then return Message("Info", TargetPlayer.Name .. " is whitelisted.", 3) end if antiFriendsEnabled and player:IsFriendsWith(TargetPlayer.UserId) then return Message("Skipped", TargetPlayer.Name .. " is a friend.", 3) end local Character = player.Character local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local RootPart = Humanoid and Humanoid.RootPart local TCharacter = TargetPlayer.Character if not TCharacter then return end local THumanoid = TCharacter:FindFirstChildOfClass("Humanoid") local TRootPart = THumanoid and THumanoid.RootPart local THead = TCharacter:FindFirstChild("Head") local Accessory = TCharacter:FindFirstChildOfClass("Accessory") local Handle = Accessory and Accessory:FindFirstChild("Handle") if not (Character and Humanoid and RootPart) then return Message("Error", "Your character is missing parts.", 4) end if RootPart.Velocity.Magnitude < 50 then getgenv().OldPos = RootPart.CFrame end if THumanoid and THumanoid.Sit then return Message("Error", "Target is sitting.", 4) end if THead then workspace.CurrentCamera.CameraSubject = THead elseif Handle then workspace.CurrentCamera.CameraSubject = Handle elseif THumanoid then workspace.CurrentCamera.CameraSubject = THumanoid end if not TCharacter:FindFirstChildWhichIsA("BasePart") then return end local FPos = function(BasePart, Pos, Ang) RootPart.CFrame = CFrame.new(BasePart.Position) * Pos * Ang Character:SetPrimaryPartCFrame(CFrame.new(BasePart.Position) * Pos * Ang) local velocity = 9e7 RootPart.Velocity = Vector3.new(velocity, velocity * 10, velocity) RootPart.RotVelocity = Vector3.new(velocity, velocity, velocity) end local SFBasePart = function(BasePart) local flingTimeout = 2 local Time = tick() local Angle = 0 repeat if not (RootPart and THumanoid and BasePart and BasePart.Parent) then break end if BasePart.Velocity.Magnitude < 50 then Angle = Angle + 100 FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() else FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, -THumanoid.WalkSpeed), CFrame.Angles(0, 0, 0)) task.wait() end until BasePart.Velocity.Magnitude > 500 or not BasePart.Parent or BasePart.Parent ~= TargetPlayer.Character or not TargetPlayer.Parent or THumanoid.Sit or Humanoid.Health <= 0 or tick() > Time + flingTimeout end workspace.FallenPartsDestroyHeight = 0 / 0 local BV = Instance.new("BodyVelocity", RootPart) BV.Name = "EpixVel" BV.Velocity = Vector3.new(9e8, 9e8, 9e8) BV.MaxForce = Vector3.new(1 / 0, 1 / 0, 1 / 0) Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false) local partToFling = TRootPart or THead or Handle if partToFling then if TRootPart and THead and (TRootPart.CFrame.p - THead.CFrame.p).Magnitude > 5 then SFBasePart(THead) else SFBasePart(partToFling) end else return Message("Error", "Target is missing required parts.", 4) end BV:Destroy() Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true) workspace.CurrentCamera.CameraSubject = Humanoid if getgenv().OldPos then repeat RootPart.CFrame = getgenv().OldPos * CFrame.new(0, 0.5, 0) Character:SetPrimaryPartCFrame(getgenv().OldPos * CFrame.new(0, 0.5, 0)) Humanoid:ChangeState("GettingUp") for _, x in pairs(Character:GetChildren()) do if x:IsA("BasePart") then x.Velocity, x.RotVelocity = Vector3.new(), Vector3.new() end end task.wait() until (RootPart.Position - getgenv().OldPos.p).Magnitude < 25 end workspace.FallenPartsDestroyHeight = -500 end hideShowButton.MouseButton1Click:Connect(function() mainFrame.Visible = not mainFrame.Visible flingFrame.Visible = not flingFrame.Visible if mainFrame.Visible then hideShowButton.Text = "Hide UI" else hideShowButton.Text = "Show UI" end end) flingTargetButton.MouseButton1Click:Connect(function() local targetName = flingTargetBox.Text if targetName and targetName ~= "" then local targetPlayer = GetPlayer(targetName) if targetPlayer then Message("Flinging", "Attempting to fling " .. targetPlayer.Name, 3) SkidFling(targetPlayer) else Message("Error", "Player '" .. targetName .. "' not found.", 4) end else Message("Error", "Target name cannot be empty.", 4) end end) heaviestButton.MouseButton1Click:Connect(equipHeaviestTool) unequipButton.MouseButton1Click:Connect(unequipAllTools) poopButton.MouseButton1Click:Connect(togglePoopLoop) oneClickSellButton.MouseButton1Click:Connect(sellInventoryOnce) autoSellButton.MouseButton1Click:Connect(toggleSellLoop)