getgenv().deletewhendupefound = true local lib = loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Lib-18698"))() lib.makelib("Poly Dash (2AreYouMental110)") local main = lib.maketab("Main") local nodie = false lib.maketoggle("no die",main,function(bool) nodie = bool end) lib.makelabel("Turn off no die before entering levels",main) local req = require(game:GetService("ReplicatedStorage").Classes.Player) local currentplr = nil local recentlydied = 0 local checkpoint = nil local origkill = req.Kill req.Kill = function(self) if nodie then self.x += 25 if self.gravity == 1 and self.y >= 15 then self.y += 25 else self.y -= 25 end currentplr = self recentlydied = 1 error("") else if self.icon then self.icon:Destroy() end self.alive = false end end lib.ondestroyedfunc = function() req.Kill = origkill nodie = false end