getgenv().Money = true -- set to false to stop -- money spawn(function() while wait() do if getgenv().Money == true then local args = { [1] = 10000000000000, -- insert money amount [2] = true } game:GetService("ReplicatedStorage"):WaitForChild("Packages"):WaitForChild("Knit"):WaitForChild("Services"):WaitForChild("EconomyService"):WaitForChild("RF"):WaitForChild("RegisterBall"):InvokeServer(unpack(args)) end end end) -- rebirth spawn(function() while wait() do if getgenv().Money == true then game:GetService("ReplicatedStorage"):WaitForChild("Packages"):WaitForChild("Knit"):WaitForChild("Services"):WaitForChild("RebirthService"):WaitForChild("RF"):WaitForChild("Rebirth"):InvokeServer() end end end) -- drops spawn(function() while wait() do if getgenv().Money == true then local args = { [1] = 50 } game:GetService("ReplicatedStorage"):WaitForChild("Packages"):WaitForChild("Knit"):WaitForChild("Services"):WaitForChild("EconomyService"):WaitForChild("RF"):WaitForChild("RemoveCash"):InvokeServer(unpack(args)) end end end)