-- Instances: local THW = Instance.new("ScreenGui") local Frame = Instance.new("ImageLabel") local Frame_2 = Instance.new("Frame") local sidebar = Instance.new("Frame") local playeresp = Instance.new("TextButton") local TextButton_Roundify_12px = Instance.new("ImageLabel") local oreesp = Instance.new("TextButton") local TextButton_Roundify_12px_2 = Instance.new("ImageLabel") local animalesp = Instance.new("TextButton") local TextButton_Roundify_12px_3 = Instance.new("ImageLabel") local miscesp = Instance.new("TextButton") local TextButton_Roundify_12px_4 = Instance.new("ImageLabel") local Oretab = Instance.new("Frame") local gold = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local limestone = Instance.new("TextButton") local TextLabel_2 = Instance.new("TextLabel") local silver = Instance.new("TextButton") local TextLabel_3 = Instance.new("TextLabel") local strucktrees = Instance.new("TextButton") local TextLabel_4 = Instance.new("TextLabel") local iron = Instance.new("TextButton") local TextLabel_5 = Instance.new("TextLabel") local zinc = Instance.new("TextButton") local TextLabel_6 = Instance.new("TextLabel") local copper = Instance.new("TextButton") local TextLabel_7 = Instance.new("TextLabel") local coal = Instance.new("TextButton") local TextLabel_8 = Instance.new("TextLabel") local Plrtab = Instance.new("Frame") local name = Instance.new("TextButton") local TextLabel_9 = Instance.new("TextLabel") local hp = Instance.new("TextButton") local TextLabel_10 = Instance.new("TextLabel") local TextLabel_11 = Instance.new("TextLabel") local bounty = Instance.new("TextButton") local TextLabel_12 = Instance.new("TextLabel") local Npctab = Instance.new("Frame") local bear = Instance.new("TextButton") local TextLabel_13 = Instance.new("TextLabel") local bison = Instance.new("TextButton") local TextLabel_14 = Instance.new("TextLabel") local deer = Instance.new("TextButton") local TextLabel_15 = Instance.new("TextLabel") local gator = Instance.new("TextButton") local TextLabel_16 = Instance.new("TextLabel") local TextLabel_17 = Instance.new("TextLabel") local Misctab = Instance.new("Frame") local title = Instance.new("TextLabel") --Properties: THW.Name = "THW" syn.protect_gui(THW) THW.Parent = game:FindFirstChild("CoreGui") THW.ResetOnSpawn = false Frame.Name = "Frame" Frame.Parent = THW Frame.BackgroundColor3 = Color3.fromRGB(63, 63, 63) Frame.BackgroundTransparency = 1.000 Frame.Position = UDim2.new(0.384453773, 0, 0.331288338, 0) Frame.Size = UDim2.new(0, 225, 0, 275) Frame.Image = "rbxassetid://3570695787" Frame.ImageColor3 = Color3.fromRGB(63, 63, 63) Frame.ScaleType = Enum.ScaleType.Slice Frame.SliceCenter = Rect.new(100, 100, 100, 100) Frame.SliceScale = 0.120 Frame_2.Parent = Frame Frame_2.BackgroundColor3 = Color3.fromRGB(102, 102, 102) Frame_2.Position = UDim2.new(0.0444444455, 0, 0.127272725, 0) Frame_2.Size = UDim2.new(0, 205, 0, 230) sidebar.Name = "sidebar" sidebar.Parent = Frame_2 sidebar.BackgroundColor3 = Color3.fromRGB(255, 255, 255) sidebar.BackgroundTransparency = 1.000 sidebar.Position = UDim2.new(-0.243902445, 0, 0, 0) sidebar.Size = UDim2.new(0, 50, 0, 230) playeresp.Name = "playeresp" playeresp.Parent = sidebar playeresp.BackgroundColor3 = Color3.fromRGB(63, 63, 63) playeresp.BackgroundTransparency = 1.000 playeresp.BorderSizePixel = 0 playeresp.Size = UDim2.new(0, 50, 0, 50) playeresp.ZIndex = 2 playeresp.Font = Enum.Font.SourceSans playeresp.Text = "Plr Esp" playeresp.TextColor3 = Color3.fromRGB(0, 0, 0) playeresp.TextScaled = true playeresp.TextSize = 14.000 playeresp.TextWrapped = true TextButton_Roundify_12px.Name = "TextButton_Roundify_12px" TextButton_Roundify_12px.Parent = playeresp TextButton_Roundify_12px.Active = true TextButton_Roundify_12px.AnchorPoint = Vector2.new(0.5, 0.5) TextButton_Roundify_12px.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_Roundify_12px.BackgroundTransparency = 1.000 TextButton_Roundify_12px.Position = UDim2.new(0.5, 0, 0.5, 0) TextButton_Roundify_12px.Selectable = true TextButton_Roundify_12px.Size = UDim2.new(1, 0, 1, 0) TextButton_Roundify_12px.Image = "rbxassetid://3570695787" TextButton_Roundify_12px.ImageColor3 = Color3.fromRGB(63, 63, 63) TextButton_Roundify_12px.ScaleType = Enum.ScaleType.Slice TextButton_Roundify_12px.SliceCenter = Rect.new(100, 100, 100, 100) TextButton_Roundify_12px.SliceScale = 0.120 oreesp.Name = "oreesp" oreesp.Parent = sidebar oreesp.BackgroundColor3 = Color3.fromRGB(63, 63, 63) oreesp.BackgroundTransparency = 1.000 oreesp.BorderSizePixel = 0 oreesp.Position = UDim2.new(0, 0, 0.252173901, 0) oreesp.Size = UDim2.new(0, 50, 0, 50) oreesp.ZIndex = 2 oreesp.Font = Enum.Font.SourceSans oreesp.Text = "Ore Esp" oreesp.TextColor3 = Color3.fromRGB(0, 0, 0) oreesp.TextScaled = true oreesp.TextSize = 14.000 oreesp.TextWrapped = true TextButton_Roundify_12px_2.Name = "TextButton_Roundify_12px" TextButton_Roundify_12px_2.Parent = oreesp TextButton_Roundify_12px_2.Active = true TextButton_Roundify_12px_2.AnchorPoint = Vector2.new(0.5, 0.5) TextButton_Roundify_12px_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_Roundify_12px_2.BackgroundTransparency = 1.000 TextButton_Roundify_12px_2.Position = UDim2.new(0.5, 0, 0.5, 0) TextButton_Roundify_12px_2.Selectable = true TextButton_Roundify_12px_2.Size = UDim2.new(1, 0, 1, 0) TextButton_Roundify_12px_2.Image = "rbxassetid://3570695787" TextButton_Roundify_12px_2.ImageColor3 = Color3.fromRGB(63, 63, 63) TextButton_Roundify_12px_2.ScaleType = Enum.ScaleType.Slice TextButton_Roundify_12px_2.SliceCenter = Rect.new(100, 100, 100, 100) TextButton_Roundify_12px_2.SliceScale = 0.120 animalesp.Name = "animalesp" animalesp.Parent = sidebar animalesp.BackgroundColor3 = Color3.fromRGB(63, 63, 63) animalesp.BackgroundTransparency = 1.000 animalesp.BorderSizePixel = 0 animalesp.Position = UDim2.new(0, 0, 0.495652139, 0) animalesp.Size = UDim2.new(0, 50, 0, 50) animalesp.ZIndex = 2 animalesp.Font = Enum.Font.SourceSans animalesp.Text = "Npc Esp" animalesp.TextColor3 = Color3.fromRGB(0, 0, 0) animalesp.TextScaled = true animalesp.TextSize = 14.000 animalesp.TextWrapped = true TextButton_Roundify_12px_3.Name = "TextButton_Roundify_12px" TextButton_Roundify_12px_3.Parent = animalesp TextButton_Roundify_12px_3.Active = true TextButton_Roundify_12px_3.AnchorPoint = Vector2.new(0.5, 0.5) TextButton_Roundify_12px_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_Roundify_12px_3.BackgroundTransparency = 1.000 TextButton_Roundify_12px_3.Position = UDim2.new(0.5, 0, 0.5, 0) TextButton_Roundify_12px_3.Selectable = true TextButton_Roundify_12px_3.Size = UDim2.new(1, 0, 1, 0) TextButton_Roundify_12px_3.Image = "rbxassetid://3570695787" TextButton_Roundify_12px_3.ImageColor3 = Color3.fromRGB(63, 63, 63) TextButton_Roundify_12px_3.ScaleType = Enum.ScaleType.Slice TextButton_Roundify_12px_3.SliceCenter = Rect.new(100, 100, 100, 100) TextButton_Roundify_12px_3.SliceScale = 0.120 miscesp.Name = "miscesp" miscesp.Parent = sidebar miscesp.BackgroundColor3 = Color3.fromRGB(63, 63, 63) miscesp.BackgroundTransparency = 1.000 miscesp.BorderSizePixel = 0 miscesp.Position = UDim2.new(0, 0, 0.743478239, 0) miscesp.Size = UDim2.new(0, 50, 0, 50) miscesp.ZIndex = 2 miscesp.Font = Enum.Font.SourceSans miscesp.Text = "Misc Esp" miscesp.TextColor3 = Color3.fromRGB(0, 0, 0) miscesp.TextScaled = true miscesp.TextSize = 14.000 miscesp.TextWrapped = true TextButton_Roundify_12px_4.Name = "TextButton_Roundify_12px" TextButton_Roundify_12px_4.Parent = miscesp TextButton_Roundify_12px_4.Active = true TextButton_Roundify_12px_4.AnchorPoint = Vector2.new(0.5, 0.5) TextButton_Roundify_12px_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton_Roundify_12px_4.BackgroundTransparency = 1.000 TextButton_Roundify_12px_4.Position = UDim2.new(0.5, 0, 0.5, 0) TextButton_Roundify_12px_4.Selectable = true TextButton_Roundify_12px_4.Size = UDim2.new(1, 0, 1, 0) TextButton_Roundify_12px_4.Image = "rbxassetid://3570695787" TextButton_Roundify_12px_4.ImageColor3 = Color3.fromRGB(63, 63, 63) TextButton_Roundify_12px_4.ScaleType = Enum.ScaleType.Slice TextButton_Roundify_12px_4.SliceCenter = Rect.new(100, 100, 100, 100) TextButton_Roundify_12px_4.SliceScale = 0.120 Oretab.Name = "Oretab" Oretab.Parent = Frame_2 Oretab.BackgroundColor3 = Color3.fromRGB(102, 102, 102) Oretab.Size = UDim2.new(0, 205, 0, 230) gold.Name = "gold" gold.Parent = Oretab gold.BackgroundColor3 = Color3.fromRGB(154, 154, 154) gold.Position = UDim2.new(0.12195123, 0, 0.0391304344, 0) gold.Size = UDim2.new(0, 75, 0, 25) gold.Font = Enum.Font.SourceSans gold.Text = "Gold esp" gold.TextColor3 = Color3.fromRGB(0, 0, 0) gold.TextSize = 14.000 gold.TextWrapped = true TextLabel.Parent = gold TextLabel.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel.Size = UDim2.new(0, 25, 0, 25) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "Off" TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true limestone.Name = "limestone" limestone.Parent = Oretab limestone.BackgroundColor3 = Color3.fromRGB(154, 154, 154) limestone.Position = UDim2.new(0.12195123, 0, 0.173913047, 0) limestone.Size = UDim2.new(0, 75, 0, 25) limestone.Font = Enum.Font.SourceSans limestone.Text = "Limestone esp" limestone.TextColor3 = Color3.fromRGB(0, 0, 0) limestone.TextScaled = true limestone.TextSize = 14.000 limestone.TextWrapped = true TextLabel_2.Parent = limestone TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel_2.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel_2.Size = UDim2.new(0, 25, 0, 25) TextLabel_2.Font = Enum.Font.SourceSans TextLabel_2.Text = "Off" TextLabel_2.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_2.TextScaled = true TextLabel_2.TextSize = 14.000 TextLabel_2.TextWrapped = true silver.Name = "silver" silver.Parent = Oretab silver.BackgroundColor3 = Color3.fromRGB(154, 154, 154) silver.Position = UDim2.new(0.634146333, 0, 0.0391304344, 0) silver.Size = UDim2.new(0, 75, 0, 25) silver.Font = Enum.Font.SourceSans silver.Text = "Silver esp" silver.TextColor3 = Color3.fromRGB(0, 0, 0) silver.TextSize = 14.000 silver.TextWrapped = true TextLabel_3.Parent = silver TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel_3.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel_3.Size = UDim2.new(0, 25, 0, 25) TextLabel_3.Font = Enum.Font.SourceSans TextLabel_3.Text = "Off" TextLabel_3.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_3.TextScaled = true TextLabel_3.TextSize = 14.000 TextLabel_3.TextWrapped = true strucktrees.Name = "strucktrees" strucktrees.Parent = Oretab strucktrees.BackgroundColor3 = Color3.fromRGB(154, 154, 154) strucktrees.Position = UDim2.new(0.634000003, 0, 0.432999998, 0) strucktrees.Size = UDim2.new(0, 75, 0, 25) strucktrees.Font = Enum.Font.SourceSans strucktrees.Text = "struck trees" strucktrees.TextColor3 = Color3.fromRGB(0, 0, 0) strucktrees.TextSize = 14.000 TextLabel_4.Parent = strucktrees TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel_4.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel_4.Size = UDim2.new(0, 25, 0, 25) TextLabel_4.Font = Enum.Font.SourceSans TextLabel_4.Text = "Off" TextLabel_4.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_4.TextScaled = true TextLabel_4.TextSize = 14.000 TextLabel_4.TextWrapped = true iron.Name = "iron" iron.Parent = Oretab iron.BackgroundColor3 = Color3.fromRGB(154, 154, 154) iron.Position = UDim2.new(0.634146333, 0, 0.173913047, 0) iron.Size = UDim2.new(0, 75, 0, 25) iron.Font = Enum.Font.SourceSans iron.Text = "Iron esp" iron.TextColor3 = Color3.fromRGB(0, 0, 0) iron.TextSize = 14.000 iron.TextWrapped = true TextLabel_5.Parent = iron TextLabel_5.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel_5.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel_5.Size = UDim2.new(0, 25, 0, 25) TextLabel_5.Font = Enum.Font.SourceSans TextLabel_5.Text = "Off" TextLabel_5.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_5.TextScaled = true TextLabel_5.TextSize = 14.000 TextLabel_5.TextWrapped = true zinc.Name = "zinc" zinc.Parent = Oretab zinc.BackgroundColor3 = Color3.fromRGB(154, 154, 154) zinc.Position = UDim2.new(0.121951222, 0, 0.304347813, 0) zinc.Size = UDim2.new(0, 75, 0, 25) zinc.Font = Enum.Font.SourceSans zinc.Text = "Zinc esp" zinc.TextColor3 = Color3.fromRGB(0, 0, 0) zinc.TextSize = 14.000 zinc.TextWrapped = true TextLabel_6.Parent = zinc TextLabel_6.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel_6.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel_6.Size = UDim2.new(0, 25, 0, 25) TextLabel_6.Font = Enum.Font.SourceSans TextLabel_6.Text = "Off" TextLabel_6.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_6.TextScaled = true TextLabel_6.TextSize = 14.000 TextLabel_6.TextWrapped = true copper.Name = "copper" copper.Parent = Oretab copper.BackgroundColor3 = Color3.fromRGB(154, 154, 154) copper.Position = UDim2.new(0.634146333, 0, 0.304347813, 0) copper.Size = UDim2.new(0, 75, 0, 25) copper.Font = Enum.Font.SourceSans copper.Text = "Copper esp" copper.TextColor3 = Color3.fromRGB(0, 0, 0) copper.TextSize = 14.000 copper.TextWrapped = true TextLabel_7.Parent = copper TextLabel_7.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel_7.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel_7.Size = UDim2.new(0, 25, 0, 25) TextLabel_7.Font = Enum.Font.SourceSans TextLabel_7.Text = "Off" TextLabel_7.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_7.TextScaled = true TextLabel_7.TextSize = 14.000 TextLabel_7.TextWrapped = true coal.Name = "coal" coal.Parent = Oretab coal.BackgroundColor3 = Color3.fromRGB(154, 154, 154) coal.Position = UDim2.new(0.122000001, 0, 0.432999998, 0) coal.Size = UDim2.new(0, 75, 0, 25) coal.Font = Enum.Font.SourceSans coal.Text = "Coal esp" coal.TextColor3 = Color3.fromRGB(0, 0, 0) coal.TextSize = 14.000 coal.TextWrapped = true TextLabel_8.Parent = coal TextLabel_8.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel_8.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel_8.Size = UDim2.new(0, 25, 0, 25) TextLabel_8.Font = Enum.Font.SourceSans TextLabel_8.Text = "Off" TextLabel_8.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_8.TextScaled = true TextLabel_8.TextSize = 14.000 TextLabel_8.TextWrapped = true Plrtab.Name = "Plrtab" Plrtab.Parent = Frame_2 Plrtab.BackgroundColor3 = Color3.fromRGB(102, 102, 102) Plrtab.Size = UDim2.new(0, 205, 0, 230) Plrtab.Visible = false name.Name = "name" name.Parent = Plrtab name.BackgroundColor3 = Color3.fromRGB(154, 154, 154) name.Position = UDim2.new(0.122000001, 0, -0.00178259611, 0) name.Size = UDim2.new(0, 75, 0, 25) name.Font = Enum.Font.SourceSans name.Text = "name esp" name.TextColor3 = Color3.fromRGB(0, 0, 0) name.TextSize = 14.000 name.TextWrapped = true TextLabel_9.Parent = name TextLabel_9.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel_9.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel_9.Size = UDim2.new(0, 25, 0, 25) TextLabel_9.Font = Enum.Font.SourceSans TextLabel_9.Text = "Off" TextLabel_9.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_9.TextScaled = true TextLabel_9.TextSize = 14.000 TextLabel_9.TextWrapped = true hp.Name = "hp" hp.Parent = Plrtab hp.BackgroundColor3 = Color3.fromRGB(154, 154, 154) hp.Position = UDim2.new(0.63499999, 0, 0, 0) hp.Size = UDim2.new(0, 75, 0, 25) hp.Font = Enum.Font.SourceSans hp.Text = "hp esp" hp.TextColor3 = Color3.fromRGB(0, 0, 0) hp.TextSize = 14.000 hp.TextWrapped = true TextLabel_10.Parent = hp TextLabel_10.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel_10.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel_10.Size = UDim2.new(0, 25, 0, 25) TextLabel_10.Font = Enum.Font.SourceSans TextLabel_10.Text = "Off" TextLabel_10.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_10.TextScaled = true TextLabel_10.TextSize = 14.000 TextLabel_10.TextWrapped = true TextLabel_11.Parent = status TextLabel_11.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel_11.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel_11.Size = UDim2.new(0, 25, 0, 25) TextLabel_11.Font = Enum.Font.SourceSans TextLabel_11.Text = "Off" TextLabel_11.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_11.TextScaled = true TextLabel_11.TextSize = 14.000 TextLabel_11.TextWrapped = true bounty.Name = "bounty" bounty.Parent = Plrtab bounty.BackgroundColor3 = Color3.fromRGB(154, 154, 154) bounty.Position = UDim2.new(0.121804893, 0, 0.127000004, 0) bounty.Size = UDim2.new(0, 75, 0, 25) bounty.Font = Enum.Font.SourceSans bounty.Text = "bounty esp" bounty.TextColor3 = Color3.fromRGB(0, 0, 0) bounty.TextSize = 14.000 bounty.TextWrapped = true TextLabel_12.Parent = bounty TextLabel_12.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel_12.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel_12.Size = UDim2.new(0, 25, 0, 25) TextLabel_12.Font = Enum.Font.SourceSans TextLabel_12.Text = "Off" TextLabel_12.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_12.TextScaled = true TextLabel_12.TextSize = 14.000 TextLabel_12.TextWrapped = true Npctab.Name = "Npctab" Npctab.Parent = Frame_2 Npctab.BackgroundColor3 = Color3.fromRGB(102, 102, 102) Npctab.Size = UDim2.new(0, 205, 0, 230) Npctab.Visible = false bear.Name = "bear" bear.Parent = Npctab bear.BackgroundColor3 = Color3.fromRGB(154, 154, 154) bear.Position = UDim2.new(0.634146333, 0, 0.0521739423, 0) bear.Size = UDim2.new(0, 75, 0, 25) bear.Font = Enum.Font.SourceSans bear.Text = "bear esp" bear.TextColor3 = Color3.fromRGB(0, 0, 0) bear.TextSize = 14.000 TextLabel_13.Parent = bear TextLabel_13.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel_13.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel_13.Size = UDim2.new(0, 25, 0, 25) TextLabel_13.Font = Enum.Font.SourceSans TextLabel_13.Text = "Off" TextLabel_13.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_13.TextScaled = true TextLabel_13.TextSize = 14.000 TextLabel_13.TextWrapped = true bison.Name = "bison" bison.Parent = Npctab bison.BackgroundColor3 = Color3.fromRGB(154, 154, 154) bison.Position = UDim2.new(0.121951222, 0, 0.0521739349, 0) bison.Size = UDim2.new(0, 75, 0, 25) bison.Font = Enum.Font.SourceSans bison.Text = "bison esp" bison.TextColor3 = Color3.fromRGB(0, 0, 0) bison.TextSize = 14.000 TextLabel_14.Parent = bison TextLabel_14.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel_14.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel_14.Size = UDim2.new(0, 25, 0, 25) TextLabel_14.Font = Enum.Font.SourceSans TextLabel_14.Text = "Off" TextLabel_14.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_14.TextScaled = true TextLabel_14.TextSize = 14.000 TextLabel_14.TextWrapped = true deer.Name = "deer" deer.Parent = Npctab deer.BackgroundColor3 = Color3.fromRGB(154, 154, 154) deer.Position = UDim2.new(0.634146333, 0, 0.18695654, 0) deer.Size = UDim2.new(0, 75, 0, 25) deer.Font = Enum.Font.SourceSans deer.Text = "deer esp" deer.TextColor3 = Color3.fromRGB(0, 0, 0) deer.TextSize = 14.000 TextLabel_15.Parent = deer TextLabel_15.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel_15.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel_15.Size = UDim2.new(0, 25, 0, 25) TextLabel_15.Font = Enum.Font.SourceSans TextLabel_15.Text = "Off" TextLabel_15.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_15.TextScaled = true TextLabel_15.TextSize = 14.000 TextLabel_15.TextWrapped = true gator.Name = "gator" gator.Parent = Npctab gator.BackgroundColor3 = Color3.fromRGB(154, 154, 154) gator.Position = UDim2.new(0.121951222, 0, 0.186956555, 0) gator.Size = UDim2.new(0, 75, 0, 25) gator.Font = Enum.Font.SourceSans gator.Text = "gator esp" gator.TextColor3 = Color3.fromRGB(0, 0, 0) gator.TextSize = 14.000 TextLabel_16.Parent = gator TextLabel_16.BackgroundColor3 = Color3.fromRGB(255, 0, 0) TextLabel_16.Position = UDim2.new(-0.333333343, 0, 0, 0) TextLabel_16.Size = UDim2.new(0, 25, 0, 25) TextLabel_16.Font = Enum.Font.SourceSans TextLabel_16.Text = "Off" TextLabel_16.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_16.TextScaled = true TextLabel_16.TextSize = 14.000 TextLabel_16.TextWrapped = true TextLabel_17.Parent = Npctab TextLabel_17.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_17.BackgroundTransparency = 1.000 TextLabel_17.Position = UDim2.new(0.00975609757, 0, 0.552173913, 0) TextLabel_17.Size = UDim2.new(0, 203, 0, 24) TextLabel_17.Font = Enum.Font.SourceSans TextLabel_17.Text = "Event animal esp" TextLabel_17.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_17.TextScaled = true TextLabel_17.TextSize = 14.000 TextLabel_17.TextWrapped = true Misctab.Name = "Misctab" Misctab.Parent = Frame_2 Misctab.BackgroundColor3 = Color3.fromRGB(102, 102, 102) Misctab.Size = UDim2.new(0, 205, 0, 230) Misctab.Visible = false title.Name = "title" title.Parent = Frame title.BackgroundColor3 = Color3.fromRGB(255, 255, 255) title.BackgroundTransparency = 1.000 title.Position = UDim2.new(0.0533333346, 0, 0.0218181815, 0) title.Size = UDim2.new(0, 200, 0, 29) title.Font = Enum.Font.SourceSans title.Text = "THW Esp by Z3ta" -- Don't remove :( title.TextColor3 = Color3.fromRGB(0, 0, 0) title.TextScaled = true title.TextSize = 14.000 title.TextWrapped = true -- Scripts: local function MFER_fake_script() -- playeresp.LocalScript local script = Instance.new('LocalScript', playeresp) local tab = script.Parent.Parent.Parent.Plrtab local tabs = script.Parent.Parent.Parent script.Parent.MouseButton1Click:Connect(function() tab.Visible = true tabs.Oretab.Visible = false tabs.Npctab.Visible = false tabs.Misctab.Visible = false end) end coroutine.wrap(MFER_fake_script)() local function LIXJUT_fake_script() -- oreesp.LocalScript local script = Instance.new('LocalScript', oreesp) local tab = script.Parent.Parent.Parent.Oretab local tabs = script.Parent.Parent.Parent script.Parent.MouseButton1Click:Connect(function() tab.Visible = true tabs.Npctab.Visible = false tabs.Plrtab.Visible = false tabs.Misctab.Visible = false end) end coroutine.wrap(LIXJUT_fake_script)() local function WEPRS_fake_script() -- animalesp.LocalScript local script = Instance.new('LocalScript', animalesp) local tab = script.Parent.Parent.Parent.Npctab local tabs = script.Parent.Parent.Parent script.Parent.MouseButton1Click:Connect(function() tab.Visible = true tabs.Oretab.Visible = false tabs.Plrtab.Visible = false tabs.Misctab.Visible = false end) end coroutine.wrap(WEPRS_fake_script)() local function WSQCNT_fake_script() -- miscesp.LocalScript local script = Instance.new('LocalScript', miscesp) local tab = script.Parent.Parent.Parent.Misctab local tabs = script.Parent.Parent.Parent script.Parent.MouseButton1Click:Connect(function() tab.Visible = true tabs.Oretab.Visible = false tabs.Plrtab.Visible = false tabs.Npctab.Visible = false end) end coroutine.wrap(WSQCNT_fake_script)() local function ZXKMZN_fake_script() -- Frame.LocalScript local script = Instance.new('LocalScript', Frame) local UIS = game:GetService("UserInputService") function drag (Frame) dragToggle = nil dragSpeed = 0.23 dragInput = nil dragStart = nil dragPos = nil function updateInput(input) Delta = input.Position - dragStart Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y) game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.25), {Position = Position}):Play() end Frame.InputBegan:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then dragToggle = true dragStart = input.Position startPos = Frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) Frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) game:GetService("UserInputService").InputChanged:Connect(function(input) if input == dragInput and dragToggle then updateInput(input) end end) end drag(script.Parent) end coroutine.wrap(ZXKMZN_fake_script)() local camera = workspace.Camera local RunService = game:GetService("RunService") local localplayer = game:GetService("Players").LocalPlayer local toggle = false local toggl = false local togg = false local tog = false local switch = false local switc = false local swit = false local swi = false local sw = false local evc = false local ev = false local lst = false local eey = false local iyt = false local efs = false local eai = false local hpt = false local nmt = false local bnt = false -------------ints ^ local noerror local nonil ------------- pcalls ^ local module = require(game:GetService("ReplicatedStorage").Modules.Character.RepCharHandler) ------------- modules^ function getHealth(player) for i,v in pairs(module.CharacterMap) do if tostring(i) == player then return v.State.Health end end end function getBounty(player) for i,v in pairs(module.CharacterMap) do if tostring(i) == player then return v.State.Bounty end end end function drawplayer(plr) local hp local hpesp = Drawing.new("Text"); hpesp.Size = 13; hpesp.Font = 2; hpesp.Color = Color3.fromRGB(255,255,255); hpesp.Center = true; hpesp.Outline = true; hpesp.OutlineColor = Color3.new(0,0,0) local nameEsp = Drawing.new("Text"); nameEsp.Size = 13; nameEsp.Text = plr.Name; nameEsp.Font = 2; nameEsp.Color = Color3.fromRGB(255,255,255); nameEsp.Center = true; nameEsp.Outline = true; nameEsp.OutlineColor = Color3.new(0,0,0) local bountyesp = Drawing.new("Text"); bountyesp.Size = 13; bountyesp.Font = 2; bountyesp.Color = Color3.fromRGB(255,0,0); bountyesp.Center = true; bountyesp.Outline = true; bountyesp.OutlineColor = Color3.new(0,0,0) local status local Rs local pc Rs = game:GetService("RunService").RenderStepped:Connect(function() pc = pcall(function() local unchpval = tonumber(getHealth(tostring(plr))) local hpval = math.ceil(unchpval) local headpos, onScreen = game:GetService("Workspace").CurrentCamera:WorldToViewportPoint(game:GetService("Players"):FindFirstChild(plr.Name).Character.Head.Position) hpesp.Position = Vector2.new(headpos.X, headpos.Y - 25) nameEsp.Position = Vector2.new(headpos.X, headpos.Y - 15) bountyesp.Position = Vector2.new(headpos.X, headpos.Y - 35) if onScreen then if hpt then hpesp.Text = tostring(hpval) if tonumber(hpval) > tonumber(100) * 0.66 then hpesp.Color = Color3.fromRGB(0,255,0) elseif tonumber(hpval) > tonumber(100) * 0.33 then hpesp.Color = Color3.fromRGB(255,255,0) else hpesp.Color = Color3.fromRGB(255,0,0) end hpesp.Visible = true else hpesp.Visible = false end if nmt then nameEsp.Visible = true else nameEsp.Visible = false end if bnt then bountyesp.Text = "$" .. tostring(getBounty(tostring(plr))) bountyesp.Visible = true else bountyesp.Visible = false end else hpesp.Visible = false nameEsp.Visible = false bountyesp.Visible = false end end) end) game:GetService("Players"):FindFirstChild(plr.Name).CharacterRemoving:Connect(function() hpesp.Visible = false nameEsp.Visible = false bountyesp.Visible = false end) local pr pr = game:GetService("Players").PlayerRemoving:Connect(function(player) if player.Name == plr.Name then hpesp:Remove() bountyesp:Remove() nameEsp:Remove() Rs:Disconnect() pr:Disconnect() end end) end for _,plr in ipairs(game:GetService("Players"):GetPlayers()) do if plr == localplayer then else drawplayer(plr) end end game:GetService("Players").PlayerAdded:Connect(function(plr) local w = plr.Character or plr.CharacterAdded:Wait() local h = w:WaitForChild("Humanoid") drawplayer(plr) end) local blacklistNames = {"Cow","Horse","Deer","Bison","Bear","UndeadBear","Wendigo","Gator"} local animalMaxHP = { ["Deer"] = 50, ["Bison"] = 150, ["Gator"] = 200, ["Bear"] = 300, ["UndeadBear"] = 600, ["Wendigo"] = 3500 } function addAnimal(animal) local animalHealth local success repeat wait() success = pcall(function() animalHealth = animal.Health end) until success local nameEsp = Drawing.new("Text"); nameEsp.Text = tostring(animal); nameEsp.Color = Color3.fromRGB(255, 255, 255); nameEsp.Center = true; nameEsp.Outline = true; nameEsp.OutlineColor = Color3.new(0,0,0); nameEsp.Font = 0 local healthEsp = Drawing.new("Text"); healthEsp.Center = true; healthEsp.Outline = true; healthEsp.OutlineColor = Color3.new(0,0,0); healthEsp.Font = 0 local RenderStepped RenderStepped = game:GetService("RunService").RenderStepped:Connect(function() if table.find(blacklistNames, tostring(animal.Name)) then nameEsp.Visible = false; healthEsp.Visible = false return end if animalHealth.Value <= 0 then nameEsp.Visible = false; healthEsp.Visible = false return end healthEsp.Text = tostring(math.ceil(animalHealth.Value)) local animalPos, onScreen = game:GetService("Workspace").CurrentCamera:WorldToViewportPoint(animal.Body.CFrame.Position) if onScreen then noerror = pcall(function() if animalHealth.Value > animalMaxHP[tostring(animal.Name)] * 0.66 then healthEsp.Color = Color3.fromRGB(0, 255, 0) elseif animalHealth.Value > animalMaxHP[tostring(animal.Name)] * 0.33 then healthEsp.Color = Color3.fromRGB(255, 255, 0) else healthEsp.Color = Color3.fromRGB(255, 0, 0) end nameEsp.Position = Vector2.new(animalPos.X, animalPos.Y - 25) healthEsp.Position = nameEsp.Position + Vector2.new(0, -15) nameEsp.Size = 1000 / animalPos.Z + 15 healthEsp.Size = nameEsp.Size nameEsp.Visible = true healthEsp.Visible = true end) else nameEsp.Visible = false healthEsp.Visible = false end end) local ChildRemoved ChildRemoved = game:GetService("Workspace")["WORKSPACE_Entities"].Animals.ChildRemoved:Connect(function(child) if child == animal then nameEsp:Remove() healthEsp:Remove() RenderStepped:Disconnect() ChildRemoved:Disconnect() end end) end for _,animal in ipairs(game:GetService("Workspace")["WORKSPACE_Entities"].Animals:GetChildren()) do addAnimal(animal) end game:GetService("Workspace")["WORKSPACE_Entities"].Animals.ChildAdded:Connect(function(animal) wait(1) addAnimal(animal) end) local blacklistores = {"CoalBase","CopperBase","ZincBase","IronBase","SilverBase","LimestoneOre","GoldBase"} function addore(ore, ammt) local ore_esp = Drawing.new("Text"); ore_esp.Text = tostring(ore.Parent.Parent); ore_esp.Center = true; ore_esp.Color = Color3.new(1,1,1); ore_esp.Outline = true; ore_esp.OutlineColor = Color3.new(0,0,0); ore_esp.Font = 2; ore_esp.Size = 13; ore_esp.Visible = false local ore_ammount = Drawing.new("Text"); ore_ammount.Center = true; ore_ammount.Outline = true; ore_ammount.OutlineColor = Color3.new(0,0,0); ore_ammount.Font = 2; ore_ammount.Size = 12; ore_ammount.Visible = false local rs local val = tostring(ore.Parent.DepositInfo.OreRemaining.Value) rs = game:GetService("RunService").RenderStepped:Connect(function() if table.find(blacklistores, tostring(ore)) then ore_esp.Visible = false; ore_ammount.Visible = false return end local orepos, onScreen = game:GetService("Workspace").CurrentCamera:WorldToViewportPoint(ore.Position) ore_ammount.Text = "Amt: " .. tostring(ore.Parent.DepositInfo.OreRemaining.Value) if onScreen then nonil = pcall(function() if ore.Parent.DepositInfo.OreRemaining.Value >= 1 then ore_ammount.Color = Color3.fromRGB(0, 255, 0) else ore_ammount.Color = Color3.fromRGB(255,0,0) end ore_esp.Position = Vector2.new(orepos.X, orepos.Y - 10) ore_ammount.Position = Vector2.new(orepos.X, orepos.Y) ore_esp.Visible = true ore_ammount.Visible = true end) else ore_esp.Visible = false ore_ammount.Visible = false end end) end for i,v in pairs(game:GetService("Workspace")["WORKSPACE_Interactables"].Mining.OreDeposits:GetDescendants()) do if v.Name == "CoalBase" then addore(v, v.Parent.DepositInfo.OreRemaining.Value) elseif v.Name == "CopperBase" then addore(v, v.Parent.DepositInfo.OreRemaining.Value) elseif v.Name == "ZincBase" then addore(v, v.Parent.DepositInfo.OreRemaining.Value) elseif v.Name == "IronBase" then addore(v, v.Parent.DepositInfo.OreRemaining.Value) elseif v.Name == "SilverBase" then addore(v, v.Parent.DepositInfo.OreRemaining.Value) elseif v.Name == "LimestoneOre" then addore(v, v.Parent.DepositInfo.OreRemaining.Value) elseif v.Name == "GoldBase" then addore(v, v.Parent.DepositInfo.OreRemaining.Value) end end bounty.MouseButton1Click:Connect(function() if bnt == false then TextLabel_12.Text = "On" TextLabel_12.BackgroundColor3 = Color3.fromRGB(0,255,0) bnt = true else TextLabel_12.Text = "Off" TextLabel_12.BackgroundColor3 = Color3.fromRGB(255,0,0) bnt = false end end) hp.MouseButton1Click:Connect(function() if hpt == false then TextLabel_10.Text = "On" TextLabel_10.BackgroundColor3 = Color3.fromRGB(0,255,0) hpt = true else TextLabel_10.Text = "Off" TextLabel_10.BackgroundColor3 = Color3.fromRGB(255,0,0) hpt = false end end) name.MouseButton1Click:Connect(function() if nmt == false then TextLabel_9.Text = "On" TextLabel_9.BackgroundColor3 = Color3.fromRGB(0,255,0) nmt = true else TextLabel_9.Text = "Off" TextLabel_9.BackgroundColor3 = Color3.fromRGB(255,0,0) nmt = false end end) gold.MouseButton1Click:Connect(function() if toggle == false then TextLabel.Text = "On" TextLabel.BackgroundColor3 = Color3.fromRGB(0,255,0) toggle = true local ores = table.find(blacklistores, "GoldBase") if ores then table.remove(blacklistores, ores) end else TextLabel.Text = "Off" TextLabel.BackgroundColor3 = Color3.fromRGB(255,0,0) toggle = false table.insert(blacklistores, "GoldBase") end end) silver.MouseButton1Click:Connect(function() if toggl == false then TextLabel_3.Text = "On" TextLabel_3.BackgroundColor3 = Color3.fromRGB(0,255,0) toggl = true local ores = table.find(blacklistores, "SilverBase") if ores then table.remove(blacklistores, ores) end else TextLabel_3.Text = "Off" TextLabel_3.BackgroundColor3 = Color3.fromRGB(255,0,0) toggl = false table.insert(blacklistores, "SilverBase") end end) limestone.MouseButton1Click:Connect(function() if togg == false then TextLabel_2.Text = "On" TextLabel_2.BackgroundColor3 = Color3.fromRGB(0,255,0) togg = true local ores = table.find(blacklistores, "LimestoneOre") if ores then table.remove(blacklistores, ores) end else TextLabel_2.Text = "Off" TextLabel_2.BackgroundColor3 = Color3.fromRGB(255,0,0) togg = false table.insert(blacklistores, "LimestoneOre") end end) iron.MouseButton1Click:Connect(function() if eey == false then TextLabel_5.Text = "On" TextLabel_5.BackgroundColor3 = Color3.fromRGB(0,255,0) eey = true local ores = table.find(blacklistores, "IronBase") if ores then table.remove(blacklistores, ores) end else TextLabel_5.Text = "Off" TextLabel_5.BackgroundColor3 = Color3.fromRGB(255,0,0) eey = false table.insert(blacklistores, "IronBase") end end) zinc.MouseButton1Click:Connect(function() if iyt == false then TextLabel_6.Text = "On" TextLabel_6.BackgroundColor3 = Color3.fromRGB(0,255,0) local ores = table.find(blacklistores, "ZincBase") iyt = true if ores then table.remove(blacklistores, ores) end else TextLabel_6.Text = "Off" TextLabel_6.BackgroundColor3 = Color3.fromRGB(255,0,0) table.insert(blacklistores, "ZincBase") iyt = false end end) copper.MouseButton1Click:Connect(function() if efs == false then TextLabel_7.Text = "On" TextLabel_7.BackgroundColor3 = Color3.fromRGB(0,255,0) efs = true local ores = table.find(blacklistores, "CopperBase") if ores then table.remove(blacklistores, ores) end else TextLabel_7.Text = "Off" TextLabel_7.BackgroundColor3 = Color3.fromRGB(255,0,0) efs = false table.insert(blacklistores, "CopperBase") end end) coal.MouseButton1Click:Connect(function() if eai == false then TextLabel_8.Text = "On" TextLabel_8.BackgroundColor3 = Color3.fromRGB(0,255,0) eai = true local ores = table.find(blacklistores, "CoalBase") if ores then table.remove(blacklistores, ores) end else TextLabel_8.Text = "Off" TextLabel_8.BackgroundColor3 = Color3.fromRGB(255,0,0) eai = false table.insert(blacklistores, "CoalBase") end end) bison.MouseButton1Click:Connect(function() if ev == false then TextLabel_14.Text = "On" TextLabel_14.BackgroundColor3 = Color3.fromRGB(0,255,0) ev = true local bis = table.find(blacklistNames, "Bison") if bis then table.remove(blacklistNames, bis) end else TextLabel_14.Text = "Off" TextLabel_14.BackgroundColor3 = Color3.fromRGB(255,0,0) ev = false table.insert(blacklistNames, "Bison") end end) deer.MouseButton1Click:Connect(function() if tog == false then TextLabel_15.Text = "On" TextLabel_15.BackgroundColor3 = Color3.fromRGB(0,255,0) tog = true local dee = table.find(blacklistNames, "Deer") if dee then table.remove(blacklistNames, dee) end else TextLabel_15.Text = "Off" TextLabel_15.BackgroundColor3 = Color3.fromRGB(255,0,0) tog = false table.insert(blacklistNames, "Deer") end end) gator.MouseButton1Click:Connect(function() if switch == false then TextLabel_16.Text = "On" TextLabel_16.BackgroundColor3 = Color3.fromRGB(0,255,0) switch = true local gato = table.find(blacklistNames, "Gator") if gato then table.remove(blacklistNames, gato) end else TextLabel_16.Text = "Off" TextLabel_16.BackgroundColor3 = Color3.fromRGB(255,0,0) switch = false table.insert(blacklistNames, "Gator") end end) bear.MouseButton1Click:Connect(function() if switc == false then switc = true TextLabel_13.Text = "On" TextLabel_13.BackgroundColor3 = Color3.fromRGB(0,255,0) local bea = table.find(blacklistNames, "Bear") if bea then table.remove(blacklistNames, bea) end else TextLabel_13.Text = "Off" TextLabel_13.BackgroundColor3 = Color3.fromRGB(255,0,0) switc = false table.insert(blacklistNames, "Bear") end end) strucktrees.MouseButton1Click:Connect(function() if lst == false then lst = true TextLabel_4.Text = "On" TextLabel_4.BackgroundColor3 = Color3.fromRGB(0,255,0) else lst = false TextLabel_4.Text = "Off" TextLabel_4.BackgroundColor3 = Color3.fromRGB(255,0,0) end end) local function Drawstrike(base) local stontext = Drawing.new("Text") stontext.Visible = false stontext.Center = true stontext.Outline = true stontext.Font = 2 stontext.Size = 13 stontext.Color = Color3.new(1, 0.984313, 0) stontext.Text = "ThunderStruck Tree/Cactus" local function upper() local c c = game:GetService("RunService").RenderStepped:Connect(function() if base:FindFirstChild("Strike2") then local dropvector, onscreen = camera:WorldToViewportPoint(base.Position) stontext.Position = Vector2.new(dropvector.X, dropvector.Y) if onscreen then if lst then stontext.Visible = true else stontext.Visible = false end else stontext.Visible = false end end local antinils antinils = pcall(function() local swamp swamp = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_Swamp"].Trees.ChildRemoved:Connect(function(v) if v == base.Parent then stontext:Remove() c:Disconnect() swamp:Disconnect() end end) local raidcaynons raidcaynons = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_RaiderCanyons"].Vegetation.ChildRemoved:Connect(function(v) if v == base.Parent then stontext:Remove() c:Disconnect() raidcaynons:Disconnect() end end) local mountain mountain = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_Mountains"].Trees.ChildRemoved:Connect(function(v) if v == base.Parent then stontext:Remove() c:Disconnect() mountain:Disconnect() end end) local plain plain = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_Plains"].Trees.ChildRemoved:Connect(function(v) if v == base.Parent then stontext:Remove() c:Disconnect() plain:Disconnect() end end) local desert desert = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_Desert"].Trees.ChildRemoved:Connect(function(v) if v == base.Parent then stontext:Remove() c:Disconnect() desert:Disconnect() end end) local forest forest = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_Forest"].Trees.ChildRemoved:Connect(function(v) if v == base.Parent then stontext:Remove() c:Disconnect() forest:Disconnect() end end) local bearpaw bearpaw = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_BearpawValley"].Trees.ChildRemoved:Connect(function(v) if v == base.Parent then stontext:Remove() c:Disconnect() bearpaw:Disconnect() end end) local silverhill silverhill = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_Silverhills"].Trees.ChildRemoved:Connect(function(v) if v == base.Parent then stontext:Remove() c:Disconnect() silverhill:Disconnect() end end) local highlands highlands = game:GetService("Workspace")["WORKSPACE_Geometry"]["REGION_Highlands"].Trees.ChildRemoved:Connect(function(v) if v == base.Parent then stontext:Remove() c:Disconnect() highlands:Disconnect() end end) local cactai cactai = game:GetService("Workspace").Ignore.FoliageModel.ChildRemoved:Connect(function(v) if v == base.Parent then stontext:Remove() c:Disconnect() cactai:Disconnect() end end) end) end) end coroutine.wrap(upper)() end for i,base in ipairs(game:GetService("Workspace")["WORKSPACE_Geometry"]:GetDescendants()) do if base.Name == "Strike2" then coroutine.wrap(Drawstrike)(base.Parent) end end game:GetService("Workspace")["WORKSPACE_Geometry"].DescendantAdded:Connect(function(v) if v.Name == "Strike2" then coroutine.wrap(Drawstrike)(v.Parent) end end) game:GetService("Workspace").Ignore.FoliageModel.DescendantAdded:Connect(function(v) if v.Name == "Strike2" then coroutine.wrap(Drawstrike)(v.Parent) end end)