local cooldown = 0.01-- If it lags (which i doubt) change this to like 0.5 while true do local Players = game:GetService("Players") for _, player in pairs(Players:GetPlayers()) do local character = player.Character if character then local parts = character:GetDescendants() for _, part in ipairs(parts) do if part:IsA("BasePart") then if part.Transparency ~= 0 and part.Name ~= "HumanoidRootPart" then part.Transparency = 0 end end end end end wait(cooldown) end