local Folder = workspace.World.Mobs while true do for _,v in pairs(Folder:GetChildren()) do if v:IsA("Model") then local args = { [1] = v } game:GetService("ReplicatedStorage"):WaitForChild("Universe"):WaitForChild("Network"):WaitForChild("Remotes"):WaitForChild("DamageFire"):FireServer(unpack(args)) else return end end task.wait() end