-- Script by Roblox Executor Script Maker game.Players.LocalPlayer.Character.Humanoid.autoJump = true local players = game:GetService("Players") local player = players.LocalPlayer local mouse = player:GetMouse() function kill() local players = game:GetService("Players"):GetPlayers() for i = 1, #players do local p = players[i] if p.Character then if p.Character:FindFirstChild("Head") then local head = p.Character:FindFirstChild("Head") if p.Character:FindFirstChild("Humanoid") then local humanoid = p.Character:FindFirstChild("Humanoid") if p ~= player and humanoid.Health > 0 then firetouchinterest(head, head, 0) wait(0.1) firetouchinterest(head, head, 1) end end end end end end function findNearbyPlayers() local players = game:GetService("Players"):GetPlayers() for i = 1, #players do local p = players[i] if p.Character then if p.Character:FindFirstChild("Head") then local head = p.Character:FindFirstChild("Head") local distance = (player.Character.HumanoidRootPart.Position - head.Position).Magnitude if p ~= player and distance < 20 then return p end end end end end function killNearbyPlayers() local player = findNearbyPlayers() if player then local head = player.Character:FindFirstChild("Head") if head then firetouchinterest(head, head, 0) wait(0.1) firetouchinterest(head, head, 1) end end end while wait() do killNearbyPlayers() kill() end