-- /kill Command Script for Roblox:D ZuoiRoblox --Last time this was a fail but now we have a reborn -- Have fun. local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local Humanoid = Character:WaitForChild("Humanoid") -- Command handler local function handleCommand(input) local args = input:lower():split(" ") if args[1] == "/kill" then if #args == 1 or args[2] == "me" or args[2] == LocalPlayer.Name:lower() then Humanoid.Health = 0 return "Killed yourself" else local targetName = args[2] local target = Players:FindFirstChild(targetName, true) if target and target.Character and target.Character:FindFirstChild("Humanoid") then target.Character.Humanoid.Health = 0 return "Killed " .. targetName else return "Player " .. targetName .. " not found" end end end return "Invalid command. Use: /kill [playerName] or /kill me" end -- Simple GUI for command input local function createCommandGui() local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "KillCommandGui" ScreenGui.Parent = LocalPlayer.PlayerGui ScreenGui.ResetOnSpawn = false local Frame = Instance.new("Frame") Frame.Size = UDim2.new(0, 200, 0, 40) Frame.Position = UDim2.new(0.5, -100, 0, 50) Frame.BackgroundColor3 = Color3.fromRGB(40, 40, 40) Frame.BorderSizePixel = 0 Frame.Parent = ScreenGui local TextBox = Instance.new("TextBox") TextBox.Size = UDim2.new(0.9, 0, 0.6, 0) TextBox.Position = UDim2.new(0.05, 0, 0.2, 0) TextBox.BackgroundColor3 = Color3.fromRGB(60, 60, 60) TextBox.TextColor3 = Color3.fromRGB(255, 255, 255) TextBox.PlaceholderText = "/kill [player] or /kill me" TextBox.Text = "" TextBox.Font = Enum.Font.SourceSans TextBox.TextSize = 14 TextBox.Parent = Frame TextBox.FocusLost:Connect(function(enterPressed) if enterPressed then local result = handleCommand(TextBox.Text) TextBox.Text = result end end) end -- Initialize and handle character respawn local function init() createCommandGui() print("Kill command loaded! Press F9 to toggle GUI. Use: /kill [playerName] or /kill me") end init() LocalPlayer.CharacterAdded:Connect(function(newChar) Character = newChar Humanoid = newChar:WaitForChild("Humanoid") end) -- Toggle GUI with F9 UserInputService.InputBegan:Connect(function(input, gameProcessed) if not gameProcessed and input.KeyCode == Enum.KeyCode.F9 then local gui = LocalPlayer.PlayerGui:FindFirstChild("KillCommandGui") if gui then gui.Enabled = not gui.Enabled end end end)