print("thanks for using my script") warn("like it on scriptblox") local ReplicatedStorage = game:GetService("ReplicatedStorage") local LootPickup = ReplicatedStorage:WaitForChild("RemoteEvents"):WaitForChild("LootPickup") while true do for i = 1, 24 do for count = 1, 40 do LootPickup:FireServer({i}) end end task.wait(0.01) for plotNum = 1, 6 do local plotName = "Plot_" .. plotNum local plot = workspace:FindFirstChild("Plots") and workspace.Plots:FindFirstChild(plotName) if plot then local shelfFolder = plot:FindFirstChild("Shelf") local baseFolder = shelfFolder and shelfFolder:FindFirstChild("Base") local ramp = baseFolder and baseFolder:FindFirstChild("Ramp") if ramp then local trough = ramp:FindFirstChild("Trough") if trough then trough:Destroy() end local children = ramp:GetChildren() if children[5] then children[5]:Destroy() end end local localPlayer = game.Players.LocalPlayer local character = localPlayer.Character or localPlayer.CharacterAdded:Wait() local rootPart = character:FindFirstChild("HumanoidRootPart") if rootPart and firetouchinterest then local function safeFire(buttonPath) if buttonPath and buttonPath:FindFirstChild("Button") then local target = buttonPath.Button firetouchinterest(rootPart, target, 0) firetouchinterest(rootPart, target, 1) end end local sellFolder = plot:FindFirstChild("Sell") if sellFolder then safeFire(sellFolder:FindFirstChild("DepositButton")) safeFire(sellFolder:FindFirstChild("CollectButton")) end local buttonsFolder = plot:FindFirstChild("Buttons") if buttonsFolder then safeFire(buttonsFolder:FindFirstChild("ButtonBuy100")) safeFire(buttonsFolder:FindFirstChild("ButtonBuy25")) safeFire(buttonsFolder:FindFirstChild("ButtonBuy5")) safeFire(buttonsFolder:FindFirstChild("ButtonBuy1")) safeFire(buttonsFolder:FindFirstChild("ButtonMerge")) end end end end task.wait(0.1) end