--Original by PRINCEZPhi local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("Pick a side", "DarkTheme") local Tab = Window:NewTab("Main") local Section = Tab:NewSection("Combat") Section:NewButton("Hitbox", "Normal Hitbox but can turn off", function() game:GetService("StarterGui"):SetCore("SendNotification", {Title = "LOADED", Text = "E = ENABLED : Q = DISABLE."}) local player = game.Players.LocalPlayer local mouse = player:GetMouse() -- Settings bind = "" bind2 = "e" bind3 = "q" -- Script mouse.KeyDown:connect(function(key) if key == bind then player.Character.HumanoidRootPart.CFrame = CFrame.new(1254.09656, 137.906067, -172.128204) end end) mouse.KeyDown:connect(function(key2) if key2 == bind2 then _G.HeadSize = 17 _G.Disabled = true if _G.Disabled then for i,v in next, game:GetService('Players'):GetPlayers() do if v.Name ~= game:GetService('Players').LocalPlayer.Name then pcall(function() v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize) v.Character.HumanoidRootPart.Transparency = 0.7 v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Bright red") v.Character.HumanoidRootPart.Material = "Neon" v.Character.HumanoidRootPart.CanCollide = false end) end end end end end) mouse.KeyDown:connect(function(key3) if key3 == bind3 then _G.HeadSize = 17 _G.Disabled = true for i,v in next, game:GetService('Players'):GetPlayers() do if v.Name ~= game:GetService('Players').LocalPlayer.Name then pcall(function() v.Character.HumanoidRootPart.Size = Vector3.new(2, 2, 1) v.Character.HumanoidRootPart.Transparency = 1 v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Medium stone grey") v.Character.HumanoidRootPart.Material = "Plastic" v.Character.HumanoidRootPart.CanCollide = false end) end end end end) end) Section:NewButton("Hitbox (CANNOT TURN OFF)", "Normal Hitbox", function() _G.HeadSize = 20 _G.Disabled = true game:GetService('RunService').RenderStepped:connect(function() if _G.Disabled then for i,v in next, game:GetService('Players'):GetPlayers() do if v.Name ~= game:GetService('Players').LocalPlayer.Name then pcall(function() v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize) v.Character.HumanoidRootPart.Transparency = 0.7 v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Black") v.Character.HumanoidRootPart.Material = "Neon" v.Character.HumanoidRootPart.CanCollide = false end) end end end end) end) local Section = Tab:NewSection("Autofarm") Section:NewButton("Autofarm V1", "Autofarm", function() ScreenGui = Instance.new("ScreenGui") main = Instance.new("Frame") TextLabel = Instance.new("TextLabel") on = Instance.new("TextButton") off = Instance.new("TextButton") ScreenGui.Parent = game.CoreGui main.Name = "main" main.Parent = ScreenGui main.BackgroundColor3 = Color3.new(0, 0, 0) main.BorderColor3 = Color3.new(0, 0, 0) main.Position = UDim2.new(0.779569924, 0, 0.705601931, 0) main.Size = UDim2.new(0, 219, 0, 163) main.Active = true main.Draggable = true TextLabel.Parent = main TextLabel.BackgroundColor3 = Color3.new(0, 0, 0) TextLabel.BorderColor3 = Color3.new(0, 0, 0) TextLabel.Size = UDim2.new(0, 219, 0, 50) TextLabel.Font = Enum.Font.SourceSansBold TextLabel.FontSize = Enum.FontSize.Size24 TextLabel.Text = "AUTOFARM V1" TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextSize = 24 TextLabel.TextWrapped = true on.Name = "ON" on.Parent = main on.BackgroundColor3 = Color3.new(0, 0, 0) on.BorderColor3 = Color3.new(0, 0, 0) on.Position = UDim2.new(0.219178081, 0, 0.361963183, 0) on.Size = UDim2.new(0, 122, 0, 44) on.Font = Enum.Font.SourceSansBold on.FontSize = Enum.FontSize.Size24 on.Text = "ON" on.TextColor3 = Color3.new(1, 1, 1) on.TextSize = 20 on.TextStrokeTransparency = 0 on.MouseButton1Down:connect(function() _G.toggled = true while _G.toggled == true do wait(0.25) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-42.1867104, 4, -10.0159426) wait(0.25) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(51.8459854, 4, -7.64399719) wait(0.25) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(49.0132484, 4, 12.9164495) wait(0.25) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-49.2372742, 10.0727692, 22.5755386) wait(0.25) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(22.6320515, 15.2083225, -22.8036976) wait(0.25) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(54.5018234, 4, 12.9243202) wait(0.25) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-50.9209137, 4, 23.7264462) wait(0.25) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-51.7601433, 9.02024555, 24.8675385) wait(0.25) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(54, 4, 3) wait(0.25) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-45.7298431, 4, 14.7902403) wait(0.25) end end) off.Name = "ON" off.Parent = main off.BackgroundColor3 = Color3.new(0, 0, 0) off.BorderColor3 = Color3.new(0, 0, 0) off.Position = UDim2.new(0.219178095, 0, 0.674846649, 0) off.Size = UDim2.new(0, 122, 0, 44) off.Font = Enum.Font.SourceSansBold off.FontSize = Enum.FontSize.Size24 off.Text = "OFF" off.TextColor3 = Color3.new(1, 1, 1) off.TextSize = 20 off.TextStrokeTransparency = 0 off.MouseButton1Down:connect(function() _G.toggled = false end) end) local Section = Tab:NewSection("Player") Section:NewButton("Nojumpcooldown (click about 10 times)", "jumpfreely", function() loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))(); wait(0.1) loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))(); wait(0.1) loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))(); wait(0.1) loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))(); wait(0.1) loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))(); wait(0.1) loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))(); wait(0.1) loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))(); wait(0.1) loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))(); wait(0.1) loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))(); wait(0.1) end) Section:NewButton("Sprint", "speedupcuzurslow", function() while true do game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 30 --Walkspeed of your choice wait() end end) local Section = Tab:NewSection("Hubs") Section:NewButton("Sebs darkside", "Sebs Darkside", function() local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer or game:GetService("Players"):GetPlayerFromCharacter(Players.LocalPlayer.Character) local Character = LocalPlayer.Character or LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Parent local MT = getrawmetatable(game) local OldIndex = MT. __index local OldNamecall = MT.__namecall setreadonly(MT, false) MT.__index = newcclosure(function(H, HP, T, D) --Bypasses some anti FTI checks. (uBlubble, Xelvidant, etc.) if not checkcaller() and getnamecallmethod() then if tostring(H) == "Humanoid" and tostring(HP) == "Health" then return 0 end if tostring(T) == "Position" and tostring(D) == "Magnitude" then return 0 end end return OldIndex(H, HP) end) local StarterGui = game:GetService("StarterGui") local DevConsoleHook --Bypasses all dev console disablers. DevConsoleHook = hookfunc(StarterGui.SetCore, newcclosure(function(Self, ...) local Args = table.pack(...) if Self == StarterGui then if Args[1] == "DevConsoleVisible" then Args[1] = nil end end end)) --Bypasses script execution. for _,v in next, getconnections(game:GetService("LogService").MessageOut) do v:Disable() end for _,v in next, getconnections(game:GetService("ScriptContext").Error) do v:Disable() end game:GetService("ScriptContext"):SetTimeout(0.1) setreadonly(MT, true) local UNIATTEMPT = true local VisualizerTransparencyAmount = 0.4 local UIS = game:GetService("UserInputService") ----------------------------- --bypass 2 local customtheme = "Dark" local reachsize = 5 local dmgEnabled = true local multiplier = 0 local visualizerEnabled local reachType = "Sphere" local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))() local UI = Material.Load({ Title = "Sebs Darkside", Style = 0, SizeX = 471, SizeY = 269, Theme = customtheme }) --page bypass stuffj UIS.InputBegan:Connect(function(input, gameProcessedEvent) if input.KeyCode == Enum.KeyCode.X then game:GetService("CoreGui")["Sebs Darkside"].Enabled = not game:GetService("CoreGui")["Sebs Darkside"].Enabled end end) --new page which is gonna be circle reach & stuffghj local Page2 = UI.New({ Title = "Reach/Circle" }) local Page3 = UI.New({ Title = "Auto Clicker" }) local Page4 = UI.New({ Title = "Themes" }) local Page5 = UI.New({ Title = "Visuaizer" }) local ThemePage = Page4.Dropdown({ Text = "Themes", Callback = function(value) customtheme = value Text = customtheme end, Options = {"Dark", "Light", "Mocha", "Aqua", "Jester"} }) local ac_on local ac_off local AcOnText = Page3.TextField({ Text = "Keybind for autoclicker on", Callback = function(value) print(ac_on) ac_on = value end, }) local AcOffText = Page3.TextField({ Text = "Keybind for autoclicker off ", Callback = function(value) print(ac_off) ac_off = value end, }) local Mouse = game.Players.LocalPlayer:GetMouse() Mouse.KeyDown:Connect(function(key) if key == ac_on then _G.AutoClicker = true while _G.AutoClicker do wait() pcall(function() local Sword = game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass'Tool' Sword:Activate() end) end end end) local Mouse = game.Players.LocalPlayer:GetMouse() Mouse.KeyDown:Connect(function(key) if key == ac_off then _G.AutoClicker = false while _G.AutoClicker do wait() pcall(function() local Sword = game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass'Tool' Sword:Activate() end) end end end) local CircleSize = Page2.Slider({ Text = "Circle Size", Callback = function(value) reachsize = value reachsize = tonumber(value) end, Min = 0, Max = 50, Def = 4 }) local sparemultiplier = 1 local dmgEnabled = Page2.Toggle({ Text = "Enable DMG", Callback = function(value) dmgEnabled = value end, }) local dmgSlider = Page2.Slider({ Text = "DMG Amount", Callback = function(value) multiplier = value multiplier = tonumber(value) sparemultiplier = value sparemultiplier = tonumber(value) end, Min = 0.4, Max = 20, Def = 1, }) local ShapeDropdown = Page5.Dropdown({ Text = "Visualizer Shape", Callback = function(value) reachType = value end, Options = {"Sphere", "Block"} }) local ve = Page5.Toggle({ Text = "Visualizer", Callback = function(value) visualizerEnabled = value end, }) local visualizer = Instance.new("Part") visualizer.Color = Color3.new(1, 0.968627, 0) visualizer.Transparency = VisualizerTransparencyAmount visualizer.Anchored = true visualizer.CanCollide = false visualizer.CastShadow = false visualizer.Size = Vector3.new(0.5,0.5,0.5) visualizer.BottomSurface = Enum.SurfaceType.Glue visualizer.TopSurface = Enum.SurfaceType.Glue local TweenService = game:GetService("TweenService") local part = visualizer local TweeningInformation = TweenInfo.new( 1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, 753475938457843579348573, true, 0 ) local PartProperties = { Color = Color3.fromRGB(255,0,0) } local Tween = TweenService:Create(part,TweeningInformation,PartProperties) Tween:Play() local Red = Color3.new(1, 0, 0.0156863) local Blue = Color3.new(0, 0.180392, 1) local Black = Color3.new(0, 0, 0) local White = Color3.new(1, 1, 1) local config = "Reset" local colorrvalue = 0 local colorgvalue = 0 local colorbvalue = 0 local VConfigs = Page5.Dropdown({ Text = "Configs For Visualizer", Callback = function(value) config = value end, Options = {"Sebs Config", "CWare Config", "Blizzy Config", "Reset"} }) --fti script local plr = game.Players.LocalPlayer local function onHit(hit,handle) local victim = hit.Parent:FindFirstChildOfClass("Humanoid") if victim and victim.Parent.Name ~= game.Players.LocalPlayer.Name then if dmgEnabled then for _,v in pairs(hit.Parent:GetChildren()) do if v:IsA("BasePart") then for i = 1, multiplier do firetouchinterest(v,handle,0) firetouchinterest(v,handle,1) firetouchinterest(v,handle,0) end end end else firetouchinterest(hit,handle,0) firetouchinterest(hit,handle,1) end end end local function getWhiteList() local wl = {} for _,v in pairs(game.Players:GetPlayers()) do if v ~= plr then local char = v.Character if char then for _,q in pairs(char:GetChildren()) do if q:IsA("BasePart") then table.insert(wl,q) end end end end end return wl end game:GetService("RunService").RenderStepped:connect(function() local s = plr.Character and plr.Character:FindFirstChildOfClass("Tool") if not s then visualizer.Parent = nil end if s then local handle = s:FindFirstChild("Handle") or s:FindFirstChildOfClass("Part") if handle then if visualizerEnabled then visualizer.Parent = workspace else visualizer.Parent = nil end local reach = tonumber(reachsize) if reach then if reachType == "Sphere" then if config == "CWare Config" then visualizer.Shape = Enum.PartType.Ball visualizer.Material = Enum.Material.Plastic visualizer.Color = Color3.new(1, 0, 0) visualizer.Transparency = 0.005459344392 visualizer.Size = Vector3.new(reach,reach,reach) visualizer.CFrame = handle.CFrame visualizer.CastShadow = false visualizer.Name = math.random() elseif config == "Reset" then visualizer.Shape = Enum.PartType.Ball visualizer.Material = Enum.Material.ForceField visualizer.Color = Color3.new(1, 0.933333, 0) visualizer.Transparency = VisualizerTransparencyAmount visualizer.Size = Vector3.new(reach,reach,reach) visualizer.CFrame = handle.CFrame visualizer.CastShadow = false visualizer.Name = math.random() elseif config == "Blizzy Config" then visualizer.Shape = Enum.PartType.Ball visualizer.Material = Enum.Material.SmoothPlastic visualizer.Color = Color3.new(0.00784314, 0.454902, 1) visualizer.Transparency = 0.4 visualizer.Size = Vector3.new(reach,reach,reach) visualizer.CFrame = handle.CFrame visualizer.CastShadow = false visualizer.Name = math.random() elseif config == "Sebs Config" then visualizer.Shape = Enum.PartType.Ball visualizer.Material = Enum.Material.Asphalt visualizer.Color = Color3.new(0.105882, 0.745098, 0.0313725) visualizer.Transparency = 0.8 visualizer.Size = Vector3.new(reach,reach,reach) visualizer.CFrame = handle.CFrame visualizer.CastShadow = false visualizer.Name = math.random() end for _,v in pairs(game.Players:GetPlayers()) do local hrp = v.Character and v.Character:FindFirstChild("HumanoidRootPart") if hrp and handle then local mag = (hrp.Position-handle.Position).magnitude if mag <= reach then onHit(hrp,handle) end end end elseif reachType == "Block" then local origin = (handle.CFrame*CFrame.new(0,0,-2)).p local ray = Ray.new(origin,handle.CFrame.lookVector*-reach) local p,pos = workspace:FindPartOnRayWithWhitelist(ray,getWhiteList()) visualizer.Shape = Enum.PartType.Block visualizer.Size = Vector3.new(reach,reach,reach) visualizer.CFrame = handle.CFrame visualizer.CastShadow = false visualizer.Name = math.random() visualizer.Color = Color3.new(colorrvalue,colorgvalue,colorbvalue) visualizer.Transparency = VisualizerTransparencyAmount if config == "CWare Config" then visualizer.Shape = Enum.PartType.Block visualizer.Material = Enum.Material.Plastic visualizer.Color = Color3.new(1, 0, 0) visualizer.Transparency = 0 visualizer.Size = Vector3.new(reach,reach,reach) visualizer.CFrame = handle.CFrame visualizer.CastShadow = false visualizer.Name = math.random() elseif config == "Reset" then visualizer.Shape = Enum.PartType.Block visualizer.Material = Enum.Material.ForceField visualizer.Color = Color3.new(0.984314, 1, 0) visualizer.Transparency = VisualizerTransparencyAmount visualizer.Size = Vector3.new(reach,reach,reach) visualizer.CFrame = handle.CFrame visualizer.CastShadow = false visualizer.Name = math.random() elseif config == "Blizzy Config" then visualizer.Shape = Enum.PartType.Block visualizer.Material = Enum.Material.SmoothPlastic visualizer.Color = Color3.new(0.00784314, 0.454902, 1) visualizer.Transparency = 0.4 visualizer.Size = Vector3.new(reach,reach,reach) visualizer.CFrame = handle.CFrame visualizer.CastShadow = false visualizer.Name = math.random() elseif config == "Sebs Config" then visualizer.Shape = Enum.PartType.Block visualizer.Material = Enum.Material.Asphalt visualizer.Color = Color3.new(0.105882, 0.745098, 0.0313725) visualizer.Transparency = 0.8 visualizer.Size = Vector3.new(reach,reach,reach) visualizer.CFrame = handle.CFrame visualizer.CastShadow = false visualizer.Name = math.random() end if p then onHit(p,handle) else for _,v in pairs(handle:GetTouchingParts()) do onHit(v,handle) end end end end end end end) end) Section:NewButton("Nocooldown", "Nocooldown", function() while true do loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/xaxaxaxaxaxaxaxaxa/Da-Hood-Scripts/main/No-Jump-Cooldown.lua"))(); wait() end end) local Tab = Window:NewTab("Credits") local Section = Tab:NewSection("SUB TO GAMING HARMONY") local Section = Tab:NewSection("CREDITS TO UNKNOWN") setclipboard("https://www.youtube.com/channel/UCGJ0iLn_BCrO1ittWYjxHgA/featured")