getgenv().thing = true; while getgenv().thing do wait(1) for _, v in pairs(game:GetService("CoreGui"):GetChildren()) do if(v.Name == "Box") then v:Destroy(); end end for _, team in pairs(game:GetService("Workspace").Players:GetChildren()) do for _, v in pairs(team:GetChildren()) do if(v:FindFirstChild("Torso")) then local box = Instance.new("BoxHandleAdornment"); box.Name = "Box"; box.Adornee = v.Torso; box.AlwaysOnTop = true; box.ZIndex = 10; box.Size = v.Torso.Size * Vector3.new(1.6, 3, 1.6); box.Transparency = 0.5; box.Color = BrickColor.new(team.Name) box.Parent = game:GetService("CoreGui"); end end end end