local a = game.Players.LocalPlayer.Character.HumanoidRootPart local b = workspace.__THINGS local function get() local cf = a.CFrame for i,v in pairs(b.Lootbags:GetChildren()) do v:PivotTo(cf) end for i,v in pairs(b.Orbs:GetChildren()) do v:PivotTo(cf) end end while task.wait(0.5) do get() end