--wins by getting 100% of map local winkey = "r"; local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:Connect(function(key) if key == winkey then for i,v in pairs(game:GetService("Workspace").Map:GetChildren()) do firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart.BlockTouchPart,v,1) firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart.BlockTouchPart,v,0) end end end)