local Players = game:GetService("Players") local lp = Players.LocalPlayer local cooldown = 10 local minimumDonated = 5000 local mostDonated = false --//Messages\\ local msgs = { "give me your robux", "Can you donate to me?", "placeholder", "placeholder", } --//Script\\ if mostDonated == true then for i, v in next, Players:GetPlayers() do if v.Name ~= lp.Name and v.leaderstats:WaitForChild("Donated").Value > minimumDonated then lp.Character.Humanoid:MoveTo(v.Character.HumanoidRootPart.Position) wait(4) game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer( msgs[math.random(1, #msgs)], "All" ) wait(cooldown) end end elseif mostDonated == false then for i, v in next, Players:GetPlayers() do if v.Name ~= lp.Name then lp.Character.Humanoid:MoveTo(v.Character.HumanoidRootPart.Position) wait(4) game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer( msgs[math.random(1, #msgs)], "All" ) wait(cooldown) end end end