game:GetService("RunService").RenderStepped:Connect(function() for _ = 1,15 do game:GetService("ReplicatedStorage").RemoteEvents.Unreliable.AddFishValue:FireServer("Crimson Fish", "Neon", 1); end game:GetService("ReplicatedStorage").RemoteEvents.RemoteFunctions.SellAllFish:InvokeServer("Crimson Fish"); end)