--if you execute and get 2 guis, YOU ARE A SKID local fenv = getfenv() local _LocalPlayer4 = game:GetService('Players').LocalPlayer local _call6 = game:GetService('UserInputService') game:GetService('RunService') local _ = Enum.KeyCode.V fenv.updateVisuals = function(_11, _11_2, _11_3, _11_4, _11_5) Color3.fromRGB(220, 9, 9) error("line 1: attempt to index nil with 'BackgroundColor3'") end fenv.setAltMoveAttribute = function(_14) local _Character15 = _LocalPlayer4.Character local _ = _LocalPlayer4.Character _LocalPlayer4.Character:FindFirstChild('HumanoidRootPart') workspace:FindFirstChild(_LocalPlayer4.Name) _Character15:IsA('Model') _Character15:GetAttribute('AltMove') _Character15:SetAttribute('AltMove', _14) return true end local _call30 = Instance.new('ScreenGui') _call30.Name = 'momimgay' _call30.ResetOnSpawn = false _call30.Parent = _LocalPlayer4:WaitForChild('PlayerGui') local _call34 = Instance.new('Frame') _call34.Name = 'indicator' _call34.Size = UDim2.new(0, 140, 0, 38) _call34.Position = UDim2.new(0, 12, 0, 8) _call34.BackgroundColor3 = Color3.fromRGB(55, 35, 35) _call34.BackgroundTransparency = 0.7 _call34.BorderSizePixel = 0 _call34.Parent = _call30 _call34.ZIndex = 10 local _call42 = Instance.new('UICorner') _call42.CornerRadius = UDim.new(0, 6) _call42.Parent = _call34 local _call46 = Instance.new('UIStroke') _call46.Color = Color3.fromRGB(80, 80, 80) _call46.Transparency = 0.6 _call46.Thickness = 1 _call46.Parent = _call34 local _call50 = Instance.new('Frame') _call50.Name = 'dot' _call50.Size = UDim2.new(0, 14, 0, 14) _call50.Position = UDim2.new(0, 10, 0.5, -7) _call50.BackgroundColor3 = Color3.fromRGB(220, 60, 60) _call50.BorderSizePixel = 0 _call50.Parent = _call34 local _call58 = Instance.new('UICorner') _call58.CornerRadius = UDim.new(1, 0) _call58.Parent = _call50 local _call62 = Instance.new('TextLabel') _call62.Size = UDim2.new(1, -34, 1, 0) _call62.Position = UDim2.new(0, 34, 0, 0) _call62.BackgroundTransparency = 1 _call62.TextColor3 = Color3.fromRGB(220, 220, 220) _call62.Text = 'amogus: OFF' _call62.Font = Enum.Font.SourceSansBold _call62.TextSize = 15 _call62.TextXAlignment = Enum.TextXAlignment.Left _call62.Parent = _call34 _call34.InputBegan:Connect(function(_76, _76_2) local _ = _76.UserInputType == Enum.UserInputType.MouseButton1 local _ = _76.UserInputType == Enum.UserInputType.Touch end) _call6.InputChanged:Connect(function(_88) end) _call6.InputEnded:Connect(function(_92) local _ = _92.UserInputType == Enum.UserInputType.MouseButton1 local _ = _92.UserInputType == Enum.UserInputType.Touch end) _call50.BackgroundColor3 = Color3.fromRGB(220, 9, 9) _call62.Text = 'amogus: OFF' _call34.BackgroundColor3 = Color3.fromRGB(55, 40, 39) local _ = _LocalPlayer4.Character local _Character106 = _LocalPlayer4.Character task.delay(0.8, function() _Character106:GetAttribute('AltMove') end) _LocalPlayer4.CharacterAdded:Connect(function(_115) task.delay(0.8, function() _115:GetAttribute('AltMove') end) end) _call6.InputBegan:Connect(function(_124, _124_2, _124_3, _124_4) end) --hexxed's script(above) --my script (hmm yes they're totally the same) anyways hexxed stole my shit and said some other guy coded it idc im not petty but.... --EASY CONTENT --use this one cuz why not or do whatever local player = game:GetService("Players").LocalPlayer local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local ENABLE_KEY = Enum.KeyCode.V local gui = nil local indicatorFrame = nil local statusLabel = nil local statusDot = nil local isEnabled = false local dragging = false local dragStart = nil local startPos = nil local clickThreshold = 8 local function createGUI() local screenGui = Instance.new("ScreenGui") screenGui.Name = "momimgay" screenGui.ResetOnSpawn = false screenGui.Parent = player:WaitForChild("PlayerGui") local frame = Instance.new("Frame") frame.Name = "indicator" frame.Size = UDim2.new(0, 140, 0, 38) frame.Position = UDim2.new(0, 12, 0, 8) frame.BackgroundColor3 = Color3.fromRGB(55, 35, 35) frame.BackgroundTransparency = 0.7 frame.BorderSizePixel = 0 frame.Parent = screenGui frame.ZIndex = 10 local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0, 6) corner.Parent = frame local stroke = Instance.new("UIStroke") stroke.Color = Color3.fromRGB(80,80,80) stroke.Transparency = 0.6 stroke.Thickness = 1 stroke.Parent = frame local dot = Instance.new("Frame") dot.Name = "dot" dot.Size = UDim2.new(0, 14, 0, 14) dot.Position = UDim2.new(0, 10, 0.5, -7) dot.BackgroundColor3 = Color3.fromRGB(220, 60, 60) dot.BorderSizePixel = 0 dot.Parent = frame local dotCorner = Instance.new("UICorner") dotCorner.CornerRadius = UDim.new(1, 0) dotCorner.Parent = dot local label = Instance.new("TextLabel") label.Size = UDim2.new(1, -34, 1, 0) label.Position = UDim2.new(0, 34, 0, 0) label.BackgroundTransparency = 1 label.TextColor3 = Color3.fromRGB(220,220,220) label.Text = "amogus: OFF" label.Font = Enum.Font.SourceSansBold label.TextSize = 15 label.TextXAlignment = Enum.TextXAlignment.Left label.Parent = frame gui = screenGui indicatorFrame = frame statusLabel = label statusDot = dot frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = frame.Position frame.BackgroundTransparency = 0.5 end end) UserInputService.InputChanged:Connect(function(input) if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then local delta = input.Position - dragStart frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) UserInputService.InputEnded:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and dragging then dragging = false frame.BackgroundTransparency = 0.7 if dragStart then local delta = input.Position - dragStart local distance = math.sqrt(delta.X * delta.X + delta.Y * delta.Y) if distance < clickThreshold then isEnabled = not isEnabled updateVisuals() setAltMoveAttribute(isEnabled) end end dragStart = nil end end) end function updateVisuals() if isEnabled then statusDot.BackgroundColor3 = Color3.fromRGB(32, 220, 28) statusLabel.Text = "amogus: ON" indicatorFrame.BackgroundColor3 = Color3.fromRGB(36, 55, 35) else statusDot.BackgroundColor3 = Color3.fromRGB(220, 9, 9) statusLabel.Text = "amogus: OFF" indicatorFrame.BackgroundColor3 = Color3.fromRGB(55, 40, 39) end end function setAltMoveAttribute(value) local candidates = { player.Character, player.Character and player.Character:FindFirstChild("HumanoidRootPart"), workspace:FindFirstChild(player.Name), } for _, obj in ipairs(candidates) do if obj and (obj:IsA("Model") or obj:IsA("BasePart")) then if obj:GetAttribute("AltMove") ~= nil then obj:SetAttribute("AltMove", value) return true end end end end local function onCharacterAdded(char) task.delay(0.8, function() local found = false if char then local attr = char:GetAttribute("AltMove") if attr == true then isEnabled = true found = true elseif attr == false then isEnabled = false found = true end end if found then updateVisuals() end end) end createGUI() updateVisuals() if player.Character then onCharacterAdded(player.Character) end player.CharacterAdded:Connect(onCharacterAdded) UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == ENABLE_KEY then isEnabled = not isEnabled updateVisuals() setAltMoveAttribute(isEnabled) end end)