local Players = game:GetService("Players") local player = Players.LocalPlayer local function apply(character) pcall(function() local frame = character:WaitForChild("HumanoidRootPart") :WaitForChild("BillboardGui") :WaitForChild("Frame") local function lockText(label) label.Text = "inf" label:GetPropertyChangedSignal("Text"):Connect(function() if label.Text ~= "inf" then label.Text = "inf" end end) end lockText(frame:WaitForChild("Amount")) lockText(frame:WaitForChild("Maximum")) end) end if player.Character then apply(player.Character) end player.CharacterAdded:Connect(apply) while task.wait() do pcall(function() player.Character:AddTag("Kill") task.wait() player.Character:RemoveTag("Kill") end) end