local Players = game:GetService("Players") local StarterGui = game:GetService("StarterGui") local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local lp = Players.LocalPlayer task.spawn(function() while task.wait(0.1) do pcall(function() StarterGui:SetCore("JumpButtonEnabled", true) StarterGui:SetCore("JumpButtonVisible", true) end) end end) local function setupChar(char) local hum = char:WaitForChild("Humanoid") RunService.RenderStepped:Connect(function() if hum then hum:SetStateEnabled(Enum.HumanoidStateType.Jumping, true) hum.AutoJumpEnabled = false end end) end if lp.Character then setupChar(lp.Character) end lp.CharacterAdded:Connect(setupChar)