--[[ Gui2Lua™ 10zOfficial Version 1.0.0 ]] -- Instances local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextButton = Instance.new("TextButton") local UICorner = Instance.new("UICorner") local UICorner_2 = Instance.new("UICorner") local TextLabel = Instance.new("TextLabel") local TextButton_2 = Instance.new("TextButton") local UICorner_3 = Instance.new("UICorner") local TextButton_3 = Instance.new("TextButton") local UICorner_4 = Instance.new("UICorner") local TextButton_4 = Instance.new("TextButton") local UICorner_5 = Instance.new("UICorner") -- Properties ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.new(0.0941177, 0.0941177, 0.0941177) Frame.BorderColor3 = Color3.new(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.194066912, 0, 0.0808081031, 0) Frame.Size = UDim2.new(0, 374, 0, 251) TextButton.Parent = Frame TextButton.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765) TextButton.BorderColor3 = Color3.new(0, 0, 0) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.0320855193, 0, 0.175501704, 0) TextButton.Size = UDim2.new(0, 352, 0, 31) TextButton.Font = Enum.Font.Unknown TextButton.Text = "No Cooldown" TextButton.TextColor3 = Color3.new(1, 1, 1) TextButton.TextSize = 14 UICorner.Parent = TextButton UICorner.CornerRadius = UDim.new(0, 22) UICorner_2.Parent = Frame UICorner_2.CornerRadius = UDim.new(0, 22) TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.BorderColor3 = Color3.new(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.0320855603, 0, 0.0318725109, 0) TextLabel.Size = UDim2.new(0, 200, 0, 18) TextLabel.Font = Enum.Font.FredokaOne TextLabel.Text = "OP BATTLEGROUNDS SCRIPT🔥" TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextSize = 19 TextLabel.TextXAlignment = Enum.TextXAlignment.Left TextButton_2.Parent = Frame TextButton_2.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765) TextButton_2.BorderColor3 = Color3.new(0, 0, 0) TextButton_2.BorderSizePixel = 0 TextButton_2.Position = UDim2.new(0.0320855193, 0, 0.34681648, 0) TextButton_2.Size = UDim2.new(0, 351, 0, 31) TextButton_2.Font = Enum.Font.Unknown TextButton_2.Text = "Early Access" TextButton_2.TextColor3 = Color3.new(1, 1, 1) TextButton_2.TextSize = 14 UICorner_3.Parent = TextButton_2 UICorner_3.CornerRadius = UDim.new(0, 22) TextButton_3.Parent = Frame TextButton_3.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765) TextButton_3.BorderColor3 = Color3.new(0, 0, 0) TextButton_3.BorderSizePixel = 0 TextButton_3.Position = UDim2.new(0.0320855193, 0, 0.526099324, 0) TextButton_3.Size = UDim2.new(0, 351, 0, 31) TextButton_3.Font = Enum.Font.Unknown TextButton_3.Text = "No Stun" TextButton_3.TextColor3 = Color3.new(1, 1, 1) TextButton_3.TextSize = 14 UICorner_4.Parent = TextButton_3 UICorner_4.CornerRadius = UDim.new(0, 22) TextButton_4.Parent = Frame TextButton_4.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765) TextButton_4.BorderColor3 = Color3.new(0, 0, 0) TextButton_4.BorderSizePixel = 0 TextButton_4.Position = UDim2.new(0.0320855193, 0, 0.705382228, 0) TextButton_4.Size = UDim2.new(0, 350, 0, 31) TextButton_4.Font = Enum.Font.Unknown TextButton_4.Text = "No Dash Cooldown" TextButton_4.TextColor3 = Color3.new(1, 1, 1) TextButton_4.TextSize = 14 UICorner_5.Parent = TextButton_4 UICorner_5.CornerRadius = UDim.new(0, 22) -- Scripts local function FUEM_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton) script.Parent.MouseButton1Click:Connect(function() game.Players.LocalPlayer.NoCD.Value = true end) end coroutine.wrap(FUEM_fake_script)() local function NFZKEFY_fake_script() -- TextButton_2.LocalScript local script = Instance.new('LocalScript', TextButton_2) script.Parent.MouseButton1Click:Connect(function() game.Players.LocalPlayer.EarlyAccess.Value = true end) end coroutine.wrap(NFZKEFY_fake_script)() local function CKZHDBC_fake_script() -- TextButton_3.LocalScript local script = Instance.new('LocalScript', TextButton_3) script.Parent.MouseButton1Click:Connect(function() game.Players.LocalPlayer.NoStun.Value = true end) end coroutine.wrap(CKZHDBC_fake_script)() local function BDHGMOA_fake_script() -- TextButton_4.LocalScript local script = Instance.new('LocalScript', TextButton_4) script.Parent.MouseButton1Click:Connect(function() game.Players.LocalPlayer.NoDashCD.Value = true end) end coroutine.wrap(BDHGMOA_fake_script)() local function AFIXBF_fake_script() -- Frame.LocalScript local script = Instance.new('LocalScript', Frame) -- Local Script inside the GUI element you want to drag local player = game.Players.LocalPlayer local userInputService = game:GetService("UserInputService") local gui = script.Parent local dragging = false local dragInput, dragStart, startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) userInputService.InputChanged:Connect(function(input) if dragging and input == dragInput then update(input) end end) end coroutine.wrap(AFIXBF_fake_script)()