local library = {} function library:CreateWindow(name) function randomString(leng, seed) local array = {} for i = 0, leng do local leNumberPlus = (math.floor((i * 256))) math.randomseed(seed + leNumberPlus) array[i] = string.char(math.random(33, 126)) end return table.concat(array) end local ImpostorGui = Instance.new("ScreenGui") local Background = Instance.new("Frame") local DeleteGui = Instance.new("TextButton") local DeleteGuiCorners = Instance.new("UICorner") local HideGui = Instance.new("TextButton") local HideGuiCorners = Instance.new("UICorner") local Title = Instance.new("Frame") local EmptynessGui = Instance.new("TextLabel") local Line = Instance.new("Frame") local NextPage = Instance.new("TextButton") local PrevPage = Instance.new("TextButton") local Pages = Instance.new("Frame") local UIPageLayout = Instance.new("UIPageLayout") ImpostorGui.Name = randomString(10, 0) ImpostorGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") Background.Name = randomString(10, 1) Background.Parent = ImpostorGui Background.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Background.BorderSizePixel = 2 Background.Position = UDim2.new(0.0606601238, 0, 0.0904204398, 0) Background.Size = UDim2.new(0, 520, 0, 350) Background.ZIndex = -1 DeleteGui.Name = randomString(10, 2) DeleteGui.Parent = Background DeleteGui.BackgroundColor3 = Color3.fromRGB(255, 255, 255) DeleteGui.BackgroundTransparency = 0.850 DeleteGui.BorderColor3 = Color3.fromRGB(0, 0, 0) DeleteGui.BorderSizePixel = 0 DeleteGui.Position = UDim2.new(0.917784631, 0, 0.0457142852, 0) DeleteGui.Selectable = false DeleteGui.Size = UDim2.new(0, 22, 0, 22) DeleteGui.Font = Enum.Font.Ubuntu DeleteGui.Text = "" DeleteGui.TextColor3 = Color3.fromRGB(255, 255, 255) DeleteGui.TextSize = 50.000 DeleteGui.TextWrapped = true DeleteGuiCorners.CornerRadius = UDim.new(2, 8) DeleteGuiCorners.Name = randomString(10, 3) DeleteGuiCorners.Parent = DeleteGui HideGui.Name = randomString(10, 4) HideGui.Parent = Background HideGui.BackgroundColor3 = Color3.fromRGB(255, 255, 255) HideGui.BackgroundTransparency = 0.850 HideGui.BorderColor3 = Color3.fromRGB(0, 0, 0) HideGui.BorderSizePixel = 0 HideGui.Position = UDim2.new(0.859846115, 0, 0.0454285741, 0) HideGui.Size = UDim2.new(0, 22, 0, 22) HideGui.Font = Enum.Font.Ubuntu HideGui.Text = "" HideGui.TextColor3 = Color3.fromRGB(255, 255, 255) HideGui.TextSize = 35.000 HideGui.TextWrapped = true HideGuiCorners.CornerRadius = UDim.new(2, 8) HideGuiCorners.Name = randomString(10, 5) HideGuiCorners.Parent = HideGui Title.Name = randomString(10, 6) Title.Parent = Background Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Title.BackgroundTransparency = 0.850 Title.BorderColor3 = Color3.fromRGB(255, 0, 0) Title.BorderSizePixel = 0 Title.Size = UDim2.new(0, 520, 0, 55) EmptynessGui.Name = randomString(10, 7) EmptynessGui.Parent = Title EmptynessGui.BackgroundColor3 = Color3.fromRGB(255, 255, 255) EmptynessGui.BackgroundTransparency = 1.000 EmptynessGui.BorderColor3 = Color3.fromRGB(0, 0, 0) EmptynessGui.BorderSizePixel = 0 EmptynessGui.Size = UDim2.new(0, 419, 0, 55) EmptynessGui.Font = Enum.Font.Ubuntu EmptynessGui.Text = "Emptyness UI" EmptynessGui.TextSize = 40.000 EmptynessGui.TextWrapped = true Line.Name = randomString(10, 8) Line.Parent = Title Line.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Line.BorderSizePixel = 2 Line.Position = UDim2.new(0, 0, -0.00285705575, 0) Line.Size = UDim2.new(0, 520, 0, 55) Line.ZIndex = 0 NextPage.Name = randomString(10, 9) NextPage.Parent = Background NextPage.BackgroundColor3 = Color3.fromRGB(255, 255, 255) NextPage.BackgroundTransparency = 0.850 NextPage.BorderColor3 = Color3.fromRGB(255, 255, 255) NextPage.Position = UDim2.new(0.655846179, 0, 0.885285676, 0) NextPage.Selectable = false NextPage.Size = UDim2.new(0, 22, 0, 22) NextPage.Font = Enum.Font.Ubuntu NextPage.Text = ">" NextPage.TextColor3 = Color3.fromRGB(255, 255, 0) NextPage.TextSize = 16.000 NextPage.TextWrapped = true PrevPage.Name = randomString(10, 10) PrevPage.Parent = Background PrevPage.BackgroundColor3 = Color3.fromRGB(255, 255, 255) PrevPage.BackgroundTransparency = 0.850 PrevPage.BorderColor3 = Color3.fromRGB(255, 255, 255) PrevPage.Position = UDim2.new(0.301076919, 0, 0.885285676, 0) PrevPage.Selectable = false PrevPage.Size = UDim2.new(0, 22, 0, 22) PrevPage.Font = Enum.Font.Ubuntu PrevPage.Text = "<" PrevPage.TextColor3 = Color3.fromRGB(255, 255, 0) PrevPage.TextSize = 16.000 PrevPage.TextWrapped = true Pages.Name = randomString(10, 11) Pages.Parent = Background Pages.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Pages.BackgroundTransparency = 1.000 Pages.ClipsDescendants = true Pages.Size = UDim2.new(0, 521, 0, 350) UIPageLayout.Parent = Pages UIPageLayout.SortOrder = Enum.SortOrder.LayoutOrder UIPageLayout.EasingStyle = Enum.EasingStyle.Exponential local function JJAV_fake_script() local script = Instance.new("LocalScript", Background) local frame = script.Parent local mouse = game:GetService("Players").LocalPlayer:GetMouse() local keybind = "q" mouse.KeyDown:connect( function(key) key = key:lower() if key == keybind then frame.Visible = not frame.Visible end end ) print("Current keybind is:", keybind) end coroutine.wrap(JJAV_fake_script)() local function FCVY_fake_script() local script = Instance.new("LocalScript", Background) local UserInputService = game:GetService("UserInputService") local gui = script.Parent local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect( function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end ) end end ) gui.InputChanged:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end ) UserInputService.InputChanged:Connect( function(input) if input == dragInput and dragging then update(input) end end ) end coroutine.wrap(FCVY_fake_script)() local function YOSQZU_fake_script() local script = Instance.new("LocalScript", DeleteGui) buttonDelete = script.Parent buttonDelete.MouseEnter:Connect( function() buttonDelete.BackgroundTransparency = 0.0 buttonDelete.BackgroundColor3 = Color3.new(255, 0, 0) end ) buttonDelete.MouseLeave:Connect( function() buttonDelete.BackgroundTransparency = 0.85 buttonDelete.BackgroundColor3 = Color3.new(255, 255, 255) end ) end coroutine.wrap(YOSQZU_fake_script)() local function PTMQ_fake_script() local script = Instance.new("LocalScript", HideGui) buttonHide = script.Parent buttonHide.MouseEnter:Connect( function() buttonHide.BackgroundTransparency = 0.0 buttonHide.BackgroundColor3 = Color3.new(255, 255, 0) end ) buttonHide.MouseLeave:Connect( function() buttonHide.BackgroundTransparency = 0.85 buttonHide.BackgroundColor3 = Color3.new(255, 255, 255) end ) end coroutine.wrap(PTMQ_fake_script)() local function JDKM_fake_script() local script = Instance.new("LocalScript", ImpostorGui) local pageLayout = script.Parent[randomString(10, 1)][randomString(10, 11)].UIPageLayout local nextButton = script.Parent[randomString(10, 1)][randomString(10, 9)] local prevButton = script.Parent[randomString(10, 1)][randomString(10, 10)] nextButton.MouseButton1Click:Connect( function() pageLayout:Next() end ) prevButton.MouseButton1Click:Connect( function() pageLayout:Previous() end ) end coroutine.wrap(JDKM_fake_script)() DeleteGui.MouseButton1Click:Connect( function() game.Players.LocalPlayer.PlayerGui[randomString(10, 0)]:Destroy() end ) HideGui.MouseButton1Click:Connect( function() if game.Players.LocalPlayer.PlayerGui[randomString(10, 0)][randomString(10, 1)].Visible == true then game.Players.LocalPlayer.PlayerGui[randomString(10, 0)][randomString(10, 1)].Visible = false else game.Players.LocalPlayer.PlayerGui[randomString(10, 0)][randomString(10, 1)].Visible = true end end ) nameXX = "Created by %q" name = string.format(nameXX, name) game.StarterGui:SetCore( "SendNotification", { Title = "NotyGui", Text = name, Icon = "rbxassetid://8136342519", Duration = 5 } ) function library:Page(pagename) local Buttons = Instance.new("Frame") local UIGridLayout = Instance.new("UIGridLayout") local Page = Instance.new("Frame") local PageText = Instance.new("TextLabel") Page.Name = pagename Page.Parent = Pages Page.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Page.BackgroundTransparency = 1.000 Page.BorderColor3 = Color3.fromRGB(255, 0, 0) Page.BorderSizePixel = 2 Page.Position = UDim2.new(-0.000878337771, 0, -0.00100813061, 0) Page.Size = UDim2.new(0, 520, 0, 350) Page.ZIndex = -1 nameX = "Page %s" PageText.Name = pagename PageText.Parent = Page PageText.BackgroundColor3 = Color3.fromRGB(255, 255, 255) PageText.BackgroundTransparency = 0.850 PageText.BorderColor3 = Color3.fromRGB(255, 255, 255) PageText.Position = UDim2.new(0.117307693, 124, 0.886722386, 0) PageText.Size = UDim2.new(0, 150, 0, 22) PageText.Font = Enum.Font.Ubuntu pagename = string.format(nameX, pagename) PageText.Text = pagename PageText.TextColor3 = Color3.fromRGB(255, 255, 0) PageText.TextSize = 14.000 Buttons.Name = randomString(10, 14) Buttons.Parent = Page Buttons.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Buttons.BackgroundTransparency = 1.000 Buttons.BorderSizePixel = 0 Buttons.Position = UDim2.new(0.0540000312, 0, 0.200000003, 0) Buttons.Size = UDim2.new(0, 462, 0, 220) UIGridLayout.Parent = Buttons UIGridLayout.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayout.CellSize = UDim2.new(0, 150, 0, 50) function library:Button(text, callback) local callback = callback or function() end local TextButton = Instance.new("TextButton") TextButton.Parent = Buttons TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton.BackgroundTransparency = 0.850 TextButton.BorderColor3 = Color3.fromRGB(255, 255, 255) TextButton.Position = UDim2.new(0.0134615386, 0, 0.0304053854, 0) TextButton.Size = UDim2.new(0, 150, 0, 50) TextButton.Font = Enum.Font.Ubuntu TextButton.Text = text TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton.TextSize = 16.000 TextButton.MouseButton1Click:Connect( function() pcall(callback) end ) end end function TypingTitle() spawn( function() while true do --to do: for loop i = 0 wait(timer) while i == 0 do EmptynessGui.Text = "" wait(0.05 * 10) i = i + 1 end while i == 1 do EmptynessGui.Text = "E" wait(0.05 * 10) i = i + 1 end while i == 2 do EmptynessGui.Text = "Em" wait(0.05 * 10) i = i + 1 end while i == 3 do EmptynessGui.Text = "Emp" wait(0.05 * 10) i = i + 1 end while i == 4 do EmptynessGui.Text = "Empt" wait(0.05 * 10) i = i + 1 end while i == 5 do EmptynessGui.Text = "Empty" wait(0.05 * 10) i = i + 1 end while i == 6 do EmptynessGui.Text = "Emptyn" wait(0.05 * 10) i = i + 1 end while i == 7 do EmptynessGui.Text = "Emptyne" wait(0.05 * 10) i = i + 1 end while i == 8 do EmptynessGui.Text = "Emptynes" wait(0.05 * 10) i = i + 1 end while i == 9 do EmptynessGui.Text = "Emptyness" wait(0.05 * 10) i = i + 1 end while i == 10 do EmptynessGui.Text = "Emptyness U" wait(0.05 * 10) i = i + 1 end while i == 11 do EmptynessGui.Text = "Emptyness UI" wait(0.05 * 100) i = i + 1 end while i == 12 do EmptynessGui.Text = "Emptyness U" wait(0.05 * 10) i = i + 1 end while i == 13 do EmptynessGui.Text = "Emptyness" wait(0.05 * 10) i = i + 1 end while i == 14 do EmptynessGui.Text = "Emptynes" wait(0.05 * 10) i = i + 1 end while i == 15 do EmptynessGui.Text = "Emptyne" wait(0.05 * 10) i = i + 1 end while i == 16 do EmptynessGui.Text = "Emptyn" wait(0.05 * 10) i = i + 1 end while i == 17 do EmptynessGui.Text = "Empty" wait(0.05 * 10) i = i + 1 end while i == 18 do EmptynessGui.Text = "Empt" wait(0.05 * 10) i = i + 1 end while i == 19 do EmptynessGui.Text = "Emp" wait(0.05 * 10) i = i + 1 end while i == 20 do EmptynessGui.Text = "Em" wait(0.05 * 10) i = i + 1 end while i == 21 do EmptynessGui.Text = "E" wait(0.05 * 10) i = i + 1 end while i == 22 do EmptynessGui.Text = "" wait(0.05 * 10) i = i + 1 end if i == 23 then i = 0 end end end ) end top = 255 function SuperRGB() spawn( function() while true do --i think the rgb is kind fucked but i dont really care wait(0.05) for i = 0, top, 1 do local aShauShinBlisikt69 = Color3.new(i / top, 0 / top, 0 / top) EmptynessGui.TextColor3 = aShauShinBlisikt69 Line.BorderColor3 = aShauShinBlisikt69 Background.BorderColor3 = aShauShinBlisikt69 wait(0.05) end for i = 0, top, 1 do local bShauShinBlisikt69 = Color3.new(top / top, i / top, 0 / top) EmptynessGui.TextColor3 = bShauShinBlisikt69 Line.BorderColor3 = bShauShinBlisikt69 Background.BorderColor3 = bShauShinBlisikt69 wait(0.05) end for i = 0, top, 1 do local cShauShinBlisikt69 = Color3.new(top / top, top / top, i / top) EmptynessGui.TextColor3 = cShauShinBlisikt69 Line.BorderColor3 = cShauShinBlisikt69 Background.BorderColor3 = cShauShinBlisikt69 wait(0.05) end for i = top, 0, -1 do local dShauShinBlisikt69 = Color3.new(i / top, top / top, top / top) EmptynessGui.TextColor3 = dShauShinBlisikt69 Line.BorderColor3 = dShauShinBlisikt69 Background.BorderColor3 = dShauShinBlisikt69 wait(0.05) end for i = top, 0, -1 do local eShauShinBlisikt69 = Color3.new(0 / top, i / top, top / top) EmptynessGui.TextColor3 = eShauShinBlisikt69 Line.BorderColor3 = eShauShinBlisikt69 Background.BorderColor3 = eShauShinBlisikt69 wait(0.05) end for i = top, 0, -1 do local fShauShinBlisikt69 = Color3.new(0 / top, 0 / top, i / top) EmptynessGui.TextColor3 = fShauShinBlisikt69 Line.BorderColor3 = fShauShinBlisikt69 Background.BorderColor3 = fShauShinBlisikt69 wait(0.05) end end end ) end SuperRGB() TypingTitle() end local remoteKey = "" local gGC = getgc() for i = 1, #gGC do local v = gGC[i] if (debug.getinfo(v).name == "shoot") then remoteKey = debug.getupvalue(v, 21) break end end local Mouse = game:GetService("Players").LocalPlayer:GetMouse() library:CreateWindow("_nullThe!Reaper") library:Page("69") library:Button( "Infinite Stamina", function() playerLocal = game.Players.LocalPlayer game.Workspace.Criminals[playerLocal.Name].Stamina.Value = 2 ^ 60 end ) library:Button( "Force Equip Mask", function() game:GetService("ReplicatedStorage").RS_Package.Assets.Remotes.MaskOn:FireServer() end ) library:Button( "Respawn", function() game.Players.LocalPlayer.Character.Humanoid.Name = 1 local l = game.Players.LocalPlayer.Character["1"]:Clone() l.Parent = game.Players.LocalPlayer.Character l.Name = "Humanoid" wait() game.Players.LocalPlayer.Character["1"]:Destroy() game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character.Animate.Disabled = true wait() game.Players.LocalPlayer.Character.Animate.Disabled = false game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None" wait() local prt = Instance.new("Model", workspace) Instance.new("Part", prt).Name = "Torso" Instance.new("Part", prt).Name = "Head" Instance.new("Humanoid", prt).Name = "Humanoid" game.Players.LocalPlayer.Character = prt end ) library:Button( "TP Bags To Car", function() for _, v in pairs(game.Workspace.Bags:GetChildren()) do v:MoveTo(game.Workspace.BagSecuredArea.FloorPart.Position) end end ) library:Button( "TP Bags To Self", function() for _, v in pairs(game.Workspace.Bags:GetChildren()) do v:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position) end end ) library:Button( "CTRL TP", function() Mouse.Button1Down:connect( function() if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end if not Mouse.Target then return end game.Players.LocalPlayer.Character:MoveTo(Mouse.Hit.p) end ) end ) library:Button( "Infinite Jump", function() game:GetService("UserInputService").JumpRequest:connect( function() game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping") end ) end ) library:Button( "Noclip", function() noclip = false game:GetService("RunService").Stepped:connect( function() if noclip then game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.Torso.CanCollide = false end end ) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect( function(key) key = string.lower(key) if key == "e" then noclip = not noclip game.Players.LocalPlayer.Character.Head.CanCollide = true game.Players.LocalPlayer.Character.Torso.CanCollide = true end end ) end ) library:Button( "Force Vote Reset", function() game:GetService("ReplicatedStorage").RS_Package.Remotes.VoteReset:FireServer() end ) library:Button( "Get BodyBags", function() playerLocal = game.Players.LocalPlayer game.Workspace.Criminals[playerLocal.Name].BodyBags.Value = 1 end ) library:Button( "Get CableTies", function() playerLocal = game.Players.LocalPlayer game.Workspace.Criminals[playerLocal.Name].CableTies.Value = 1 end ) library:Button( "TP Cards - SR", function() for i, v in pairs(game.Workspace.Map:GetChildren()) do if v.Name == "KeyCard" then game.Players.LocalPlayer.Character:MoveTo(v.KeyCard.Position) end end end ) library:Page("Sus") library:Button( "Instant interactions", function() local mt = getrawmetatable(game) local oldNamecall = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure( function(self, ...) if getnamecallmethod() == "FireServer" and self.Name == "StartInteraction" then return oldNamecall( game.GetService(game, "ReplicatedStorage").RS_Package.Remotes.CompleteInteraction, ... ) end return oldNamecall(self, ...) end ) setreadonly(mt, true) end ) library:Button( "ESP", function() for i, v in pairs(game.Workspace.Police:GetChildren()) do for i, l in pairs(v:GetChildren()) do if l:IsA("Part") and not l:FindFirstChild("Chams") then local Box = Instance.new("BoxHandleAdornment", l) Box.Size = l.Size Box.Name = "Chams" Box.Color3 = Color3.new(1, 0, 0) Box.Adornee = l Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = .5 end end end for i, v in pairs(game.Workspace.Cameras:GetChildren()) do for i, l in pairs(v:GetChildren()) do if l:IsA("MeshPart") and not l:FindFirstChild("Chams") then local Box = Instance.new("BoxHandleAdornment", l) Box.Size = l.Size Box.Name = "Chams" Box.Color3 = Color3.new(0, 0, 1) Box.Adornee = l Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = .5 end end end for i, v in pairs(game.Workspace.Citizens:GetChildren()) do for i, l in pairs(v:GetChildren()) do if l:IsA("Part") and not l:FindFirstChild("Chams") then local Box = Instance.new("BoxHandleAdornment", l) Box.Size = l.Size Box.Name = "Chams" Box.Color3 = Color3.new(1, 1, 1) Box.Adornee = l Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = .5 end end end for i, v in pairs(game.Workspace.SafeSpots:GetChildren()) do for i, l in pairs(v:GetChildren()) do if l:IsA("Part") or l:IsA("UnionOperation") and not l:FindFirstChild("Chams") then local Box = Instance.new("BoxHandleAdornment", l) Box.Size = l.Size Box.Name = "Chams" Box.Color3 = Color3.new(0, 1, 0) Box.Adornee = l Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = .5 end end end for i, v in pairs(game.Workspace.Lootables:GetChildren()) do for i, l in pairs(v:GetChildren()) do if l:IsA("Part") or l:IsA("UnionOperation") and not l:FindFirstChild("Chams") then local Box = Instance.new("BoxHandleAdornment", l) Box.Size = l.Size Box.Name = "Chams" Box.Color3 = Color3.new(0, 1, 0) Box.Adornee = l Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = .5 end end end if game.Workspace:FindFirstChild("BigLoot") then for i, v in pairs(game.Workspace.BigLoot:GetChildren()) do for i, l in pairs(v:GetChildren()) do if l:IsA("Part") or l:IsA("UnionOperation") and not l:FindFirstChild("Chams") then local Box = Instance.new("BoxHandleAdornment", l) Box.Size = l.Size Box.Name = "Chams" Box.Color3 = Color3.new(0, 1, 0) Box.Adornee = l Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = .5 end end end else for i, v in pairs(game.Workspace:GetChildren()) do if v.Name == "DepositGoldBar" or v.Name == "DepositMoney" or v.Name == "DepositMoneyStack" or v.Name == "DepositRing" then for i, l in pairs(v:GetChildren()) do if l:IsA("Part") and not l:FindFirstChild("Chams") then local Box = Instance.new("BoxHandleAdornment", l) Box.Size = l.Size Box.Name = "Chams" Box.Color3 = Color3.new(0, 1, 0) Box.Adornee = l Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = .5 end end end end end for i, v in pairs(game.Workspace.Map:GetChildren()) do if v.Name == "MilitaryCrateTimed" or v.Name == "OpenMilitaryCrate" or v.Name == "MilitaryCrateUntimed" then for i, l in pairs(v:GetChildren()) do if l:IsA("Part") and not l:FindFirstChild("Chams") then local Box = Instance.new("BoxHandleAdornment", l) Box.Size = l.Size Box.Name = "Chams" Box.Color3 = Color3.new(0, 1, 0) Box.Adornee = l Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = .5 end end end end for i, v in pairs(game.Workspace.RandomLoot:GetChildren()) do if v.Name == "DepositGoldBar" or v.Name == "DepositMoneyStack" then for i, l in pairs(v:GetChildren()) do if l:IsA("Part") and not l:FindFirstChild("Chams") then local Box = Instance.new("BoxHandleAdornment", l) Box.Size = l.Size Box.Name = "Chams" Box.Color3 = Color3.new(0, 1, 0) Box.Adornee = l Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = .5 end end end end for i, v in pairs(game.Workspace.Map.Houses:GetChildren()) do for i, l in pairs(v.doorBell:GetChildren()) do if b.IsA("Part") and not l:FindFirstChild("Chams") then local Box = Instance.new("BoxHandleAdornment", l) Box.Size = l.Size Box.Name = "Chams" Box.Color3 = Color3.new(0, 1, 0) Box.Adornee = l Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = .5 end end end for i, v in pairs(game.Workspace.Map:GetChildren()) do for i, l in pairs(v.doorBell:GetChildren()) do if b.IsA("Part") and not l:FindFirstChild("Chams") then local Box = Instance.new("BoxHandleAdornment", l) Box.Size = l.Size Box.Name = "Chams" Box.Color3 = Color3.new(0, 1, 0) Box.Adornee = l Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = .5 end end end end ) library:Button( --not working, will (not) prob update "WIP Aimbot", function() end ) library:Button( "Infinite Damage", function() for i, v in pairs(getgc(true)) do if typeof(v) == "table" and rawget(v, "Damage") then v.Damage = 999999999 end end end ) library:Button( "WalkSpeed++", function() local mt = getrawmetatable(game) local oldIndex = mt.__newindex setreadonly(mt, false) mt.__newindex = newcclosure( function(o, k, v) if tostring(o) == "Humanoid" and tostring(k) == "WalkSpeed" then return oldIndex(o, k, 60) end return oldIndex(o, k, v) end ) setreadonly(mt, true) end ) library:Button( "JumpPower++", function() print("This changes gravity, not jumpower itself") game.Workspace.Gravity = 20 end ) library:Button( "Zero G", function() game.Workspace.Gravity = 0 end ) library:Button( "Show Hitboxes", function() settings():GetService("RenderSettings").ShowBoundingBoxes = true end ) library:Button( "CTRL Delete", function() Mouse.Button1Down:connect( function() if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end if not Mouse.Target then return end Mouse.Target:Destroy() end ) end ) library:Button( "Interact Aura", function() for i, v in pairs(game.Workspace:GetDescendants()) do if v:IsA("ProximityPrompt") then local args = { [1] = v } game:GetService("ReplicatedStorage").RS_Package.Remotes.StartInteraction:FireServer(unpack(args)) game:GetService("ReplicatedStorage").RS_Package.Remotes.CompleteInteraction:FireServer(unpack(args)) end end end ) library:Button( --not working, will (not) prob update "Kill Police", function() end ) library:Button( --idk but this probably also doesnt work, will (not) prob update "Hit Cams", function() end ) library:Page("Page") library:Button( --not working, will (not) prob update "Loop Kill Police", function() end) library:Button( --not working, will (not) prob update "Loop Yell Citizens", function() end ) library:Button( "Delete Bodies", function() game.Workspace.Bodies:Destroy() end ) library:Button( "Asnwer pagers", function() print("Bruh imagine you click delete bodies and then click answer pagers") print( 'Also ur prob fucked if you use this, cause like: it asnwers all pagers instantly so the thing "pager was not convinced" will happen fs' ) for _, v in pairs(game.Workspace.Bodies:GetChildren()) do if (v.Name == "Pager") then for a, b in pairs(v:GetDescendants()) do if b:IsA("ProximityPrompt") then local args = { [1] = b } game:GetService("ReplicatedStorage").RS_Package.Remotes.StartInteraction:FireServer( unpack(args) ) game:GetService("ReplicatedStorage").RS_Package.Remotes.CompleteInteraction:FireServer( unpack(args) ) end end end end end ) for i = 0, 256, 1 do --anti dumper... kinda? (b4 was obfuscated, u can delete this shit obv) print(randomString(32, math.random(0, i))) print(randomString(32, math.random(0, i))) print(randomString(32, math.random(0, i))) wait() end