local localPlayer = game:GetService("Players").LocalPlayer for _, player in ipairs(game:GetService("Players"):GetPlayers()) do if player ~= localPlayer and player.Character and player.Character:FindFirstChild("Humanoid") then local args = { "slash", player.Character, vector.create(9e9, 9e9, -9e9) } game:GetService("Players").LocalPlayer.Character:WaitForChild("Slap"):WaitForChild("Event"):FireServer(unpack(args)) end end