local specifiedPlayerName = "urjsbadbabybro44" -- Replace with the target player's username local newSoulsValue = 3.5 -- Set the new value for Souls -- Function to find the player by name local function findPlayerByName(playerName) for _, player in pairs(game:GetService("Players"):GetPlayers()) do if player.Name == playerName then return player end end return nil end -- Function to set or create the Souls value for the player local function setSoulsValue(player, newValue) if player then if player:FindFirstChild("Souls") then player.Souls.Value = newValue -- Update the existing Souls value else local souls = Instance.new("IntValue") -- Create a new IntValue if it doesn't exist souls.Name = "Souls" souls.Value = newValue souls.Parent = player -- Parent it under the player end else warn("Player not found.") end end -- Find the specified player local specifiedPlayer = findPlayerByName(specifiedPlayerName) -- If the player is found, update the Souls value if specifiedPlayer then setSoulsValue(specifiedPlayer, newSoulsValue) print("Successfully updated Souls for " .. specifiedPlayer.Name) else print("Player not found: " .. specifiedPlayerName) end