local ScreenGui = Instance.new("ScreenGui") local BackGround = Instance.new("Frame") local UICorner = Instance.new("UICorner") local IntroFrame = Instance.new("Frame") local UICorner_2 = Instance.new("UICorner") local Logo = Instance.new("TextLabel") local MainFrame = Instance.new("Frame") local UICorner_3 = Instance.new("UICorner") local KeySlideFrame = Instance.new("ScrollingFrame") local UIListLayout = Instance.new("UIListLayout") local GBSKBTN = Instance.new("TextButton") local GVT1BTN = Instance.new("TextButton") local GSKBTN = Instance.new("TextButton") local GPSKBTN = Instance.new("TextButton") local GSBTN = Instance.new("TextButton") local GVT2BTN = Instance.new("TextButton") local GMOKBTN = Instance.new("TextButton") local GEEKBTN = Instance.new("TextButton") local ListBar = Instance.new("ScrollingFrame") local UIListLayout_2 = Instance.new("UIListLayout") local KeySlideButton = Instance.new("ImageButton") local GameSlideButton = Instance.new("ImageButton") local GameSlideFrame = Instance.new("ScrollingFrame") local UIListLayout_3 = Instance.new("UIListLayout") local DNPCB = Instance.new("TextButton") local FBMB = Instance.new("TextButton") local TopBar = Instance.new("Frame") local UICorner_4 = Instance.new("UICorner") local TrueIco = Instance.new("ImageLabel") local KeyAppIco = Instance.new("ImageLabel") local GameAppIco = Instance.new("ImageLabel") local Version = Instance.new("TextLabel") --Properties: ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling BackGround.Name = "BackGround" BackGround.Parent = ScreenGui BackGround.BackgroundColor3 = Color3.fromRGB(25, 25, 25) BackGround.BorderColor3 = Color3.fromRGB(0, 0, 0) BackGround.BorderSizePixel = 0 BackGround.Position = UDim2.new(0.095864661, 0, 0.119565219, 0) BackGround.Size = UDim2.new(0, 875, 0, 605) UICorner.Parent = BackGround IntroFrame.Name = "IntroFrame" IntroFrame.Parent = BackGround IntroFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) IntroFrame.BorderColor3 = Color3.fromRGB(0, 0, 0) IntroFrame.BorderSizePixel = 0 IntroFrame.Size = UDim2.new(0, 893, 0, 707) IntroFrame.Visible = false UICorner_2.Parent = IntroFrame Logo.Name = "Logo" Logo.Parent = IntroFrame Logo.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Logo.BackgroundTransparency = 1.000 Logo.BorderColor3 = Color3.fromRGB(0, 0, 0) Logo.BorderSizePixel = 0 Logo.Size = UDim2.new(1, 0, 1, 0) Logo.Font = Enum.Font.Creepster Logo.Text = "Made By Joey Studioss." Logo.TextColor3 = Color3.fromRGB(255, 0, 0) Logo.TextScaled = true Logo.TextSize = 14.000 Logo.TextTransparency = 1.000 Logo.TextWrapped = true MainFrame.Name = "MainFrame" MainFrame.Parent = BackGround MainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) MainFrame.BackgroundTransparency = 1.000 MainFrame.BorderColor3 = Color3.fromRGB(0, 0, 0) MainFrame.BorderSizePixel = 0 MainFrame.Size = UDim2.new(0, 893, 0, 707) UICorner_3.Parent = MainFrame KeySlideFrame.Name = "KeySlideFrame" KeySlideFrame.Parent = MainFrame KeySlideFrame.Active = true KeySlideFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) KeySlideFrame.BackgroundTransparency = 1.000 KeySlideFrame.BorderColor3 = Color3.fromRGB(0, 0, 0) KeySlideFrame.BorderSizePixel = 0 KeySlideFrame.Position = UDim2.new(0.134378493, 0, 0, 0) KeySlideFrame.Size = UDim2.new(0, 749, 0, 700) KeySlideFrame.Visible = false UIListLayout.Parent = KeySlideFrame UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout.Padding = UDim.new(0, 10) GBSKBTN.Name = "GBSKBTN" GBSKBTN.Parent = KeySlideFrame GBSKBTN.BackgroundColor3 = Color3.fromRGB(0, 0, 0) GBSKBTN.BorderColor3 = Color3.fromRGB(0, 0, 0) GBSKBTN.BorderSizePixel = 0 GBSKBTN.Size = UDim2.new(1, 0, 0, 30) GBSKBTN.Font = Enum.Font.FredokaOne GBSKBTN.Text = "Get BackStage Key." GBSKBTN.TextColor3 = Color3.fromRGB(255, 255, 255) GBSKBTN.TextScaled = true GBSKBTN.TextSize = 14.000 GBSKBTN.TextWrapped = true GBSKBTN.TextXAlignment = Enum.TextXAlignment.Left GVT1BTN.Name = "GVT1BTN" GVT1BTN.Parent = KeySlideFrame GVT1BTN.BackgroundColor3 = Color3.fromRGB(0, 0, 0) GVT1BTN.BorderColor3 = Color3.fromRGB(0, 0, 0) GVT1BTN.BorderSizePixel = 0 GVT1BTN.Size = UDim2.new(1, 0, 0, 30) GVT1BTN.Font = Enum.Font.FredokaOne GVT1BTN.Text = "Get VHS Tape1." GVT1BTN.TextColor3 = Color3.fromRGB(255, 255, 255) GVT1BTN.TextScaled = true GVT1BTN.TextSize = 14.000 GVT1BTN.TextWrapped = true GVT1BTN.TextXAlignment = Enum.TextXAlignment.Left GSKBTN.Name = "GSKBTN" GSKBTN.Parent = KeySlideFrame GSKBTN.BackgroundColor3 = Color3.fromRGB(0, 0, 0) GSKBTN.BorderColor3 = Color3.fromRGB(0, 0, 0) GSKBTN.BorderSizePixel = 0 GSKBTN.Size = UDim2.new(1, 0, 0, 30) GSKBTN.Font = Enum.Font.FredokaOne GSKBTN.Text = "Get Storage Key." GSKBTN.TextColor3 = Color3.fromRGB(255, 255, 255) GSKBTN.TextScaled = true GSKBTN.TextSize = 14.000 GSKBTN.TextWrapped = true GSKBTN.TextXAlignment = Enum.TextXAlignment.Left GPSKBTN.Name = "GP&SKBTN" GPSKBTN.Parent = KeySlideFrame GPSKBTN.BackgroundColor3 = Color3.fromRGB(0, 0, 0) GPSKBTN.BorderColor3 = Color3.fromRGB(0, 0, 0) GPSKBTN.BorderSizePixel = 0 GPSKBTN.Size = UDim2.new(1, 0, 0, 30) GPSKBTN.Font = Enum.Font.FredokaOne GPSKBTN.Text = "Get Parts&Service Key." GPSKBTN.TextColor3 = Color3.fromRGB(255, 255, 255) GPSKBTN.TextScaled = true GPSKBTN.TextSize = 14.000 GPSKBTN.TextWrapped = true GPSKBTN.TextXAlignment = Enum.TextXAlignment.Left GSBTN.Name = "GSBTN" GSBTN.Parent = KeySlideFrame GSBTN.BackgroundColor3 = Color3.fromRGB(0, 0, 0) GSBTN.BorderColor3 = Color3.fromRGB(0, 0, 0) GSBTN.BorderSizePixel = 0 GSBTN.Size = UDim2.new(1, 0, 0, 30) GSBTN.Font = Enum.Font.FredokaOne GSBTN.Text = "Get Scissors." GSBTN.TextColor3 = Color3.fromRGB(255, 255, 255) GSBTN.TextScaled = true GSBTN.TextSize = 14.000 GSBTN.TextWrapped = true GSBTN.TextXAlignment = Enum.TextXAlignment.Left GVT2BTN.Name = "GVT2BTN" GVT2BTN.Parent = KeySlideFrame GVT2BTN.BackgroundColor3 = Color3.fromRGB(0, 0, 0) GVT2BTN.BorderColor3 = Color3.fromRGB(0, 0, 0) GVT2BTN.BorderSizePixel = 0 GVT2BTN.Size = UDim2.new(1, 0, 0, 30) GVT2BTN.Font = Enum.Font.FredokaOne GVT2BTN.Text = "Get VHS Tape 2." GVT2BTN.TextColor3 = Color3.fromRGB(255, 255, 255) GVT2BTN.TextScaled = true GVT2BTN.TextSize = 14.000 GVT2BTN.TextWrapped = true GVT2BTN.TextXAlignment = Enum.TextXAlignment.Left GMOKBTN.Name = "GMOKBTN" GMOKBTN.Parent = KeySlideFrame GMOKBTN.BackgroundColor3 = Color3.fromRGB(0, 0, 0) GMOKBTN.BorderColor3 = Color3.fromRGB(0, 0, 0) GMOKBTN.BorderSizePixel = 0 GMOKBTN.Size = UDim2.new(1, 0, 0, 30) GMOKBTN.Font = Enum.Font.FredokaOne GMOKBTN.Text = "Get Manager's Office Key." GMOKBTN.TextColor3 = Color3.fromRGB(255, 255, 255) GMOKBTN.TextScaled = true GMOKBTN.TextSize = 14.000 GMOKBTN.TextWrapped = true GMOKBTN.TextXAlignment = Enum.TextXAlignment.Left GEEKBTN.Name = "GEEKBTN" GEEKBTN.Parent = KeySlideFrame GEEKBTN.BackgroundColor3 = Color3.fromRGB(0, 0, 0) GEEKBTN.BorderColor3 = Color3.fromRGB(0, 0, 0) GEEKBTN.BorderSizePixel = 0 GEEKBTN.Size = UDim2.new(1, 0, 0, 30) GEEKBTN.Font = Enum.Font.FredokaOne GEEKBTN.Text = "Get Emergency Exit." GEEKBTN.TextColor3 = Color3.fromRGB(255, 255, 255) GEEKBTN.TextScaled = true GEEKBTN.TextSize = 14.000 GEEKBTN.TextWrapped = true GEEKBTN.TextXAlignment = Enum.TextXAlignment.Left ListBar.Name = "ListBar" ListBar.Parent = MainFrame ListBar.Active = true ListBar.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ListBar.BackgroundTransparency = 1.000 ListBar.BorderColor3 = Color3.fromRGB(0, 0, 0) ListBar.BorderSizePixel = 0 ListBar.Position = UDim2.new(0.00895856693, 0, 0, 0) ListBar.Size = UDim2.new(0, 112, 0, 700) UIListLayout_2.Parent = ListBar UIListLayout_2.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout_2.Padding = UDim.new(0, 20) KeySlideButton.Name = "KeySlideButton" KeySlideButton.Parent = ListBar KeySlideButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) KeySlideButton.BackgroundTransparency = 1.000 KeySlideButton.BorderColor3 = Color3.fromRGB(0, 0, 0) KeySlideButton.BorderSizePixel = 0 KeySlideButton.Size = UDim2.new(1, 0, 0, 100) KeySlideButton.Image = "rbxassetid://129697930" GameSlideButton.Name = "GameSlideButton" GameSlideButton.Parent = ListBar GameSlideButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) GameSlideButton.BackgroundTransparency = 1.000 GameSlideButton.BorderColor3 = Color3.fromRGB(0, 0, 0) GameSlideButton.BorderSizePixel = 0 GameSlideButton.Size = UDim2.new(1, 0, 0, 100) GameSlideButton.Image = "rbxassetid://1557343445" GameSlideFrame.Name = "GameSlideFrame" GameSlideFrame.Parent = MainFrame GameSlideFrame.Active = true GameSlideFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) GameSlideFrame.BackgroundTransparency = 1.000 GameSlideFrame.BorderColor3 = Color3.fromRGB(0, 0, 0) GameSlideFrame.BorderSizePixel = 0 GameSlideFrame.Position = UDim2.new(0.134378493, 0, 0, 0) GameSlideFrame.Size = UDim2.new(0, 749, 0, 700) GameSlideFrame.Visible = false UIListLayout_3.Parent = GameSlideFrame UIListLayout_3.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout_3.Padding = UDim.new(0, 10) DNPCB.Name = "DNPCB" DNPCB.Parent = GameSlideFrame DNPCB.BackgroundColor3 = Color3.fromRGB(0, 0, 0) DNPCB.BorderColor3 = Color3.fromRGB(0, 0, 0) DNPCB.BorderSizePixel = 0 DNPCB.Size = UDim2.new(1, 0, 0, 30) DNPCB.Font = Enum.Font.FredokaOne DNPCB.Text = "Delete Animatronics." DNPCB.TextColor3 = Color3.fromRGB(255, 255, 255) DNPCB.TextScaled = true DNPCB.TextSize = 14.000 DNPCB.TextWrapped = true DNPCB.TextXAlignment = Enum.TextXAlignment.Left FBMB.Name = "FBMB" FBMB.Parent = GameSlideFrame FBMB.BackgroundColor3 = Color3.fromRGB(0, 0, 0) FBMB.BorderColor3 = Color3.fromRGB(0, 0, 0) FBMB.BorderSizePixel = 0 FBMB.Size = UDim2.new(1, 0, 0, 30) FBMB.Font = Enum.Font.FredokaOne FBMB.Text = "Bright mode." FBMB.TextColor3 = Color3.fromRGB(255, 255, 255) FBMB.TextScaled = true FBMB.TextSize = 14.000 FBMB.TextWrapped = true FBMB.TextXAlignment = Enum.TextXAlignment.Left TopBar.Name = "TopBar" TopBar.Parent = MainFrame TopBar.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TopBar.BorderColor3 = Color3.fromRGB(0, 0, 0) TopBar.BorderSizePixel = 0 TopBar.Position = UDim2.new(0.393999994, 0, 0.0199999996, 0) TopBar.Size = UDim2.new(0, 236, 0, 47) UICorner_4.CornerRadius = UDim.new(1, 0) UICorner_4.Parent = TopBar TrueIco.Name = "TrueIco" TrueIco.Parent = TopBar TrueIco.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TrueIco.BackgroundTransparency = 1.000 TrueIco.BorderColor3 = Color3.fromRGB(0, 0, 0) TrueIco.BorderSizePixel = 0 TrueIco.Position = UDim2.new(0.851063848, 0, 0.106382981, 0) TrueIco.Size = UDim2.new(0, 40, 0, 36) TrueIco.Visible = false TrueIco.Image = "rbxassetid://4333896501" KeyAppIco.Name = "KeyAppIco" KeyAppIco.Parent = TopBar KeyAppIco.BackgroundColor3 = Color3.fromRGB(255, 255, 255) KeyAppIco.BackgroundTransparency = 1.000 KeyAppIco.BorderColor3 = Color3.fromRGB(0, 0, 0) KeyAppIco.BorderSizePixel = 0 KeyAppIco.Position = UDim2.new(0.0212765951, 0, 0.106382981, 0) KeyAppIco.Size = UDim2.new(0, 40, 0, 36) KeyAppIco.Visible = false KeyAppIco.Image = "rbxassetid://129697930" GameAppIco.Name = "GameAppIco" GameAppIco.Parent = TopBar GameAppIco.BackgroundColor3 = Color3.fromRGB(255, 255, 255) GameAppIco.BackgroundTransparency = 1.000 GameAppIco.BorderColor3 = Color3.fromRGB(0, 0, 0) GameAppIco.BorderSizePixel = 0 GameAppIco.Position = UDim2.new(0.0212765951, 0, 0.106382981, 0) GameAppIco.Size = UDim2.new(0, 40, 0, 36) GameAppIco.Visible = false GameAppIco.Image = "rbxassetid://1557343445" Version.Name = "Version" Version.Parent = BackGround Version.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Version.BackgroundTransparency = 11.000 Version.BorderColor3 = Color3.fromRGB(0, 0, 0) Version.BorderSizePixel = 0 Version.Position = UDim2.new(0.754285693, 0, 0.950413227, 0) Version.Size = UDim2.new(0, 200, 0, 30) Version.Font = Enum.Font.SourceSans Version.Text = "V1.0" Version.TextColor3 = Color3.fromRGB(255, 17, 0) Version.TextScaled = true Version.TextSize = 14.000 Version.TextWrapped = true Version.TextXAlignment = Enum.TextXAlignment.Right Version.TextYAlignment = Enum.TextYAlignment.Bottom -- Scripts: local function SGARWPG_fake_script() -- GBSKBTN.GBSKBTN_Client local script = Instance.new('LocalScript', GBSKBTN) local button = script.Parent local TweenService = game:GetService("TweenService") local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local function findAncestorByName(instance, targetName) while instance and instance.Parent do instance = instance.Parent if instance.Name == targetName then return instance end end return nil end local function smoothTween(guiObj, sizeUDim2, posUDim2, duration) local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tween = TweenService:Create(guiObj, tweenInfo, {Size = sizeUDim2, Position = posUDim2}) tween:Play() tween.Completed:Wait() end button.MouseButton1Click:Connect(function() -- Zoek naar de tool in Workspace local backstageKey = nil for _, obj in Workspace:GetChildren() do if obj:IsA("Tool") and obj.Name == "Backstage Key" then backstageKey = obj break end end -- Zet de tool in de backpack van de speler if backstageKey then local player = Players.LocalPlayer if player and player:FindFirstChild("Backpack") then backstageKey.Parent = player.Backpack end end -- Traverse omhoog tot MainFrame local mainFrame = findAncestorByName(button, "MainFrame") if not mainFrame then return end -- Zoek TopBar in MainFrame local topBar = mainFrame:FindFirstChild("TopBar") if not topBar then return end -- Smooth animatie naar grote/positie smoothTween(topBar, UDim2.new(0,329,0,47), UDim2.new(0.351,0,0.02,0), 0.5) -- Zoek ImageLabels local trueIco = topBar:FindFirstChild("TrueIco") local keyAppIco = topBar:FindFirstChild("KeyAppIco") if trueIco then trueIco.Visible = true end if keyAppIco then keyAppIco.Visible = true end task.wait(3) if trueIco then trueIco.Visible = false end if keyAppIco then keyAppIco.Visible = false end -- Smooth animatie terug naar origineel smoothTween(topBar, UDim2.new(0,236,0,47), UDim2.new(0.394,0,0.02,0), 0.5) end) end coroutine.wrap(SGARWPG_fake_script)() local function OSEB_fake_script() -- GVT1BTN.GBSKBTN_Client local script = Instance.new('LocalScript', GVT1BTN) local button = script.Parent local TweenService = game:GetService("TweenService") local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local function findAncestorByName(instance, targetName) while instance and instance.Parent do instance = instance.Parent if instance.Name == targetName then return instance end end return nil end local function smoothTween(guiObj, sizeUDim2, posUDim2, duration) local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tween = TweenService:Create(guiObj, tweenInfo, {Size = sizeUDim2, Position = posUDim2}) tween:Play() tween.Completed:Wait() end button.MouseButton1Click:Connect(function() -- Zoek naar de tool in Workspace local backstageKey = nil for _, obj in Workspace:GetChildren() do if obj:IsA("Tool") and obj.Name == "VHS Tape" then backstageKey = obj break end end -- Zet de tool in de backpack van de speler if backstageKey then local player = Players.LocalPlayer if player and player:FindFirstChild("Backpack") then backstageKey.Parent = player.Backpack end end -- Traverse omhoog tot MainFrame local mainFrame = findAncestorByName(button, "MainFrame") if not mainFrame then return end -- Zoek TopBar in MainFrame local topBar = mainFrame:FindFirstChild("TopBar") if not topBar then return end -- Smooth animatie naar grote/positie smoothTween(topBar, UDim2.new(0,329,0,47), UDim2.new(0.351,0,0.02,0), 0.5) -- Zoek ImageLabels local trueIco = topBar:FindFirstChild("TrueIco") local keyAppIco = topBar:FindFirstChild("KeyAppIco") if trueIco then trueIco.Visible = true end if keyAppIco then keyAppIco.Visible = true end task.wait(3) if trueIco then trueIco.Visible = false end if keyAppIco then keyAppIco.Visible = false end -- Smooth animatie terug naar origineel smoothTween(topBar, UDim2.new(0,236,0,47), UDim2.new(0.394,0,0.02,0), 0.5) end) end coroutine.wrap(OSEB_fake_script)() local function YKIURJ_fake_script() -- GSKBTN.GBSKBTN_Client local script = Instance.new('LocalScript', GSKBTN) local button = script.Parent local TweenService = game:GetService("TweenService") local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local function findAncestorByName(instance, targetName) while instance and instance.Parent do instance = instance.Parent if instance.Name == targetName then return instance end end return nil end local function smoothTween(guiObj, sizeUDim2, posUDim2, duration) local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tween = TweenService:Create(guiObj, tweenInfo, {Size = sizeUDim2, Position = posUDim2}) tween:Play() tween.Completed:Wait() end button.MouseButton1Click:Connect(function() -- Zoek naar de tool in Workspace local backstageKey = nil for _, obj in Workspace:GetChildren() do if obj:IsA("Tool") and obj.Name == "Storage Key" then backstageKey = obj break end end -- Zet de tool in de backpack van de speler if backstageKey then local player = Players.LocalPlayer if player and player:FindFirstChild("Backpack") then backstageKey.Parent = player.Backpack end end -- Traverse omhoog tot MainFrame local mainFrame = findAncestorByName(button, "MainFrame") if not mainFrame then return end -- Zoek TopBar in MainFrame local topBar = mainFrame:FindFirstChild("TopBar") if not topBar then return end -- Smooth animatie naar grote/positie smoothTween(topBar, UDim2.new(0,329,0,47), UDim2.new(0.351,0,0.02,0), 0.5) -- Zoek ImageLabels local trueIco = topBar:FindFirstChild("TrueIco") local keyAppIco = topBar:FindFirstChild("KeyAppIco") if trueIco then trueIco.Visible = true end if keyAppIco then keyAppIco.Visible = true end task.wait(3) if trueIco then trueIco.Visible = false end if keyAppIco then keyAppIco.Visible = false end -- Smooth animatie terug naar origineel smoothTween(topBar, UDim2.new(0,236,0,47), UDim2.new(0.394,0,0.02,0), 0.5) end) end coroutine.wrap(YKIURJ_fake_script)() local function KPNG_fake_script() -- GPSKBTN.GBSKBTN_Client local script = Instance.new('LocalScript', GPSKBTN) local button = script.Parent local TweenService = game:GetService("TweenService") local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local function findAncestorByName(instance, targetName) while instance and instance.Parent do instance = instance.Parent if instance.Name == targetName then return instance end end return nil end local function smoothTween(guiObj, sizeUDim2, posUDim2, duration) local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tween = TweenService:Create(guiObj, tweenInfo, {Size = sizeUDim2, Position = posUDim2}) tween:Play() tween.Completed:Wait() end button.MouseButton1Click:Connect(function() -- Zoek naar de tool in Workspace local backstageKey = nil for _, obj in Workspace:GetChildren() do if obj:IsA("Tool") and obj.Name == "Parts&Service" then backstageKey = obj break end end -- Zet de tool in de backpack van de speler if backstageKey then local player = Players.LocalPlayer if player and player:FindFirstChild("Backpack") then backstageKey.Parent = player.Backpack end end -- Traverse omhoog tot MainFrame local mainFrame = findAncestorByName(button, "MainFrame") if not mainFrame then return end -- Zoek TopBar in MainFrame local topBar = mainFrame:FindFirstChild("TopBar") if not topBar then return end -- Smooth animatie naar grote/positie smoothTween(topBar, UDim2.new(0,329,0,47), UDim2.new(0.351,0,0.02,0), 0.5) -- Zoek ImageLabels local trueIco = topBar:FindFirstChild("TrueIco") local keyAppIco = topBar:FindFirstChild("KeyAppIco") if trueIco then trueIco.Visible = true end if keyAppIco then keyAppIco.Visible = true end task.wait(3) if trueIco then trueIco.Visible = false end if keyAppIco then keyAppIco.Visible = false end -- Smooth animatie terug naar origineel smoothTween(topBar, UDim2.new(0,236,0,47), UDim2.new(0.394,0,0.02,0), 0.5) end) end coroutine.wrap(KPNG_fake_script)() local function IESBLI_fake_script() -- GSBTN.GBSKBTN_Client local script = Instance.new('LocalScript', GSBTN) local button = script.Parent local TweenService = game:GetService("TweenService") local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local function findAncestorByName(instance, targetName) while instance and instance.Parent do instance = instance.Parent if instance.Name == targetName then return instance end end return nil end local function smoothTween(guiObj, sizeUDim2, posUDim2, duration) local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tween = TweenService:Create(guiObj, tweenInfo, {Size = sizeUDim2, Position = posUDim2}) tween:Play() tween.Completed:Wait() end button.MouseButton1Click:Connect(function() -- Zoek naar de tool in Workspace local backstageKey = nil for _, obj in Workspace:GetChildren() do if obj:IsA("Tool") and obj.Name == "Scissors" then backstageKey = obj break end end -- Zet de tool in de backpack van de speler if backstageKey then local player = Players.LocalPlayer if player and player:FindFirstChild("Backpack") then backstageKey.Parent = player.Backpack end end -- Traverse omhoog tot MainFrame local mainFrame = findAncestorByName(button, "MainFrame") if not mainFrame then return end -- Zoek TopBar in MainFrame local topBar = mainFrame:FindFirstChild("TopBar") if not topBar then return end -- Smooth animatie naar grote/positie smoothTween(topBar, UDim2.new(0,329,0,47), UDim2.new(0.351,0,0.02,0), 0.5) -- Zoek ImageLabels local trueIco = topBar:FindFirstChild("TrueIco") local keyAppIco = topBar:FindFirstChild("KeyAppIco") if trueIco then trueIco.Visible = true end if keyAppIco then keyAppIco.Visible = true end task.wait(3) if trueIco then trueIco.Visible = false end if keyAppIco then keyAppIco.Visible = false end -- Smooth animatie terug naar origineel smoothTween(topBar, UDim2.new(0,236,0,47), UDim2.new(0.394,0,0.02,0), 0.5) end) end coroutine.wrap(IESBLI_fake_script)() local function MYUSD_fake_script() -- GVT2BTN.GBSKBTN_Client local script = Instance.new('LocalScript', GVT2BTN) local button = script.Parent local TweenService = game:GetService("TweenService") local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local function findAncestorByName(instance, targetName) while instance and instance.Parent do instance = instance.Parent if instance.Name == targetName then return instance end end return nil end local function smoothTween(guiObj, sizeUDim2, posUDim2, duration) local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tween = TweenService:Create(guiObj, tweenInfo, {Size = sizeUDim2, Position = posUDim2}) tween:Play() tween.Completed:Wait() end button.MouseButton1Click:Connect(function() -- Zoek naar de tool in Workspace local backstageKey = nil for _, obj in Workspace:GetChildren() do if obj:IsA("Tool") and obj.Name == "VHS Tape 2" then backstageKey = obj break end end -- Zet de tool in de backpack van de speler if backstageKey then local player = Players.LocalPlayer if player and player:FindFirstChild("Backpack") then backstageKey.Parent = player.Backpack end end -- Traverse omhoog tot MainFrame local mainFrame = findAncestorByName(button, "MainFrame") if not mainFrame then return end -- Zoek TopBar in MainFrame local topBar = mainFrame:FindFirstChild("TopBar") if not topBar then return end -- Smooth animatie naar grote/positie smoothTween(topBar, UDim2.new(0,329,0,47), UDim2.new(0.351,0,0.02,0), 0.5) -- Zoek ImageLabels local trueIco = topBar:FindFirstChild("TrueIco") local keyAppIco = topBar:FindFirstChild("KeyAppIco") if trueIco then trueIco.Visible = true end if keyAppIco then keyAppIco.Visible = true end task.wait(3) if trueIco then trueIco.Visible = false end if keyAppIco then keyAppIco.Visible = false end -- Smooth animatie terug naar origineel smoothTween(topBar, UDim2.new(0,236,0,47), UDim2.new(0.394,0,0.02,0), 0.5) end) end coroutine.wrap(MYUSD_fake_script)() local function HJXE_fake_script() -- GMOKBTN.GBSKBTN_Client local script = Instance.new('LocalScript', GMOKBTN) local button = script.Parent local TweenService = game:GetService("TweenService") local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local function findAncestorByName(instance, targetName) while instance and instance.Parent do instance = instance.Parent if instance.Name == targetName then return instance end end return nil end local function smoothTween(guiObj, sizeUDim2, posUDim2, duration) local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tween = TweenService:Create(guiObj, tweenInfo, {Size = sizeUDim2, Position = posUDim2}) tween:Play() tween.Completed:Wait() end button.MouseButton1Click:Connect(function() -- Zoek naar de tool in Workspace local backstageKey = nil for _, obj in Workspace:GetChildren() do if obj:IsA("Tool") and obj.Name == "Manager's Office Key" then backstageKey = obj break end end -- Zet de tool in de backpack van de speler if backstageKey then local player = Players.LocalPlayer if player and player:FindFirstChild("Backpack") then backstageKey.Parent = player.Backpack end end -- Traverse omhoog tot MainFrame local mainFrame = findAncestorByName(button, "MainFrame") if not mainFrame then return end -- Zoek TopBar in MainFrame local topBar = mainFrame:FindFirstChild("TopBar") if not topBar then return end -- Smooth animatie naar grote/positie smoothTween(topBar, UDim2.new(0,329,0,47), UDim2.new(0.351,0,0.02,0), 0.5) -- Zoek ImageLabels local trueIco = topBar:FindFirstChild("TrueIco") local keyAppIco = topBar:FindFirstChild("KeyAppIco") if trueIco then trueIco.Visible = true end if keyAppIco then keyAppIco.Visible = true end task.wait(3) if trueIco then trueIco.Visible = false end if keyAppIco then keyAppIco.Visible = false end -- Smooth animatie terug naar origineel smoothTween(topBar, UDim2.new(0,236,0,47), UDim2.new(0.394,0,0.02,0), 0.5) end) end coroutine.wrap(HJXE_fake_script)() local function JJOUFNY_fake_script() -- GEEKBTN.GBSKBTN_Client local script = Instance.new('LocalScript', GEEKBTN) local button = script.Parent local TweenService = game:GetService("TweenService") local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local function findAncestorByName(instance, targetName) while instance and instance.Parent do instance = instance.Parent if instance.Name == targetName then return instance end end return nil end local function smoothTween(guiObj, sizeUDim2, posUDim2, duration) local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tween = TweenService:Create(guiObj, tweenInfo, {Size = sizeUDim2, Position = posUDim2}) tween:Play() tween.Completed:Wait() end button.MouseButton1Click:Connect(function() -- Zoek naar de tool in Workspace local backstageKey = nil for _, obj in Workspace:GetChildren() do if obj:IsA("Tool") and obj.Name == "Emergency Exit" then backstageKey = obj break end end -- Zet de tool in de backpack van de speler if backstageKey then local player = Players.LocalPlayer if player and player:FindFirstChild("Backpack") then backstageKey.Parent = player.Backpack end end -- Traverse omhoog tot MainFrame local mainFrame = findAncestorByName(button, "MainFrame") if not mainFrame then return end -- Zoek TopBar in MainFrame local topBar = mainFrame:FindFirstChild("TopBar") if not topBar then return end -- Smooth animatie naar grote/positie smoothTween(topBar, UDim2.new(0,329,0,47), UDim2.new(0.351,0,0.02,0), 0.5) -- Zoek ImageLabels local trueIco = topBar:FindFirstChild("TrueIco") local keyAppIco = topBar:FindFirstChild("KeyAppIco") if trueIco then trueIco.Visible = true end if keyAppIco then keyAppIco.Visible = true end task.wait(3) if trueIco then trueIco.Visible = false end if keyAppIco then keyAppIco.Visible = false end -- Smooth animatie terug naar origineel smoothTween(topBar, UDim2.new(0,236,0,47), UDim2.new(0.394,0,0.02,0), 0.5) end) end coroutine.wrap(JJOUFNY_fake_script)() local function YXVRRJJ_fake_script() -- KeySlideButton.LocalScript local script = Instance.new('LocalScript', KeySlideButton) local button = script.Parent local mainFrame = nil -- Find MainFrame from button local parent = button.Parent while parent do if parent:IsA("Frame") and parent.Name == "MainFrame" then mainFrame = parent break end parent = parent.Parent end if mainFrame then local keySlideFrame = mainFrame:FindFirstChild("KeySlideFrame") local gameSlideFrame = mainFrame:FindFirstChild("GameSlideFrame") local debounce = false button.MouseButton1Click:Connect(function() if debounce then return end debounce = true if keySlideFrame then keySlideFrame.Visible = true end if gameSlideFrame then gameSlideFrame.Visible = false end task.wait(0.2) debounce = false end) end end coroutine.wrap(YXVRRJJ_fake_script)() local function IWHML_fake_script() -- GameSlideButton.LocalScript local script = Instance.new('LocalScript', GameSlideButton) local button = script.Parent local mainFrame = nil -- Find MainFrame from button local parent = button.Parent while parent do if parent:IsA("Frame") and parent.Name == "MainFrame" then mainFrame = parent break end parent = parent.Parent end if mainFrame then local keySlideFrame = mainFrame:FindFirstChild("KeySlideFrame") local gameSlideFrame = mainFrame:FindFirstChild("GameSlideFrame") local debounce = false button.MouseButton1Click:Connect(function() if debounce then return end debounce = true if keySlideFrame then keySlideFrame.Visible = false end if gameSlideFrame then gameSlideFrame.Visible = true end task.wait(0.2) debounce = false end) end end coroutine.wrap(IWHML_fake_script)() local function FKVWPCW_fake_script() -- DNPCB.GBSKBTN_Client local script = Instance.new('LocalScript', DNPCB) local button = script.Parent local Workspace = game:GetService("Workspace") local TweenService = game:GetService("TweenService") -- Helper: Find MainFrame and TopBar from button local mainFrame = nil local topBar = nil local gameAppIco = nil do local parent = button.Parent while parent do if parent:IsA("Frame") and parent.Name == "MainFrame" then mainFrame = parent break end parent = parent.Parent end if mainFrame then topBar = mainFrame:FindFirstChild("TopBar") if topBar then gameAppIco = topBar:FindFirstChild("GameAppIco") end end end -- TopBar original and expanded values local normalSize = UDim2.new(0, 236, 0, 47) local normalPos = UDim2.new(0.394, 0, 0.02, 0) local expandedSize = UDim2.new(0, 329, 0, 47) local expandedPos = UDim2.new(0.351, 0, 0.02, 0) button.MouseButton1Click:Connect(function() -- Zoek naar de folder 'AiWithSkins' in Workspace local aiFolder = nil for _, obj in Workspace:GetChildren() do if obj:IsA("Folder") and obj.Name == "AiWithSkins" then aiFolder = obj break end end -- Verwijder de modellen als de folder gevonden is if aiFolder then local modelNames = { ["Default Betty"] = true, ["Default Donny"] = true, ["Default Meatball"] = true, ["Default Noodles"] = true, ["Default Paulie"] = true } for _, child in aiFolder:GetChildren() do if child:IsA("Model") and modelNames[child.Name] then child:Destroy() end end end -- Animate TopBar to expanded if topBar then local expandTween = TweenService:Create(topBar, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = expandedSize, Position = expandedPos }) expandTween:Play() expandTween.Completed:Wait() -- Show GameAppIco for 3 seconds if gameAppIco then gameAppIco.Visible = true task.wait(3) gameAppIco.Visible = false end -- Animate TopBar back to normal local shrinkTween = TweenService:Create(topBar, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = normalSize, Position = normalPos }) shrinkTween:Play() end end) end coroutine.wrap(FKVWPCW_fake_script)() local function RHFQFYQ_fake_script() -- FBMB.GBSKBTN_Client local script = Instance.new('LocalScript', FBMB) local button = script.Parent local Workspace = game:GetService("Workspace") local TweenService = game:GetService("TweenService") local Lighting = game:GetService("Lighting") -- Helper: Find MainFrame and TopBar from button local mainFrame = nil local topBar = nil local gameAppIco = nil do local parent = button.Parent while parent do if parent:IsA("Frame") and parent.Name == "MainFrame" then mainFrame = parent break end parent = parent.Parent end if mainFrame then topBar = mainFrame:FindFirstChild("TopBar") if topBar then gameAppIco = topBar:FindFirstChild("GameAppIco") end end end -- TopBar original and expanded values local normalSize = UDim2.new(0, 236, 0, 47) local normalPos = UDim2.new(0.394, 0, 0.02, 0) local expandedSize = UDim2.new(0, 329, 0, 47) local expandedPos = UDim2.new(0.351, 0, 0.02, 0) button.MouseButton1Click:Connect(function() -- Zet Lighting naar dag en zet global shadows uit Lighting.ClockTime = 12 Lighting.GlobalShadows = false -- Animate TopBar to expanded if topBar then local expandTween = TweenService:Create(topBar, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = expandedSize, Position = expandedPos }) expandTween:Play() expandTween.Completed:Wait() -- Show GameAppIco for 3 seconds if gameAppIco then gameAppIco.Visible = true task.wait(3) gameAppIco.Visible = false end -- Animate TopBar back to normal local shrinkTween = TweenService:Create(topBar, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = normalSize, Position = normalPos }) shrinkTween:Play() end end) end coroutine.wrap(RHFQFYQ_fake_script)() local function WPAPKGQ_fake_script() -- TopBar.Script local script = Instance.new('Script', TopBar) -- normal size = {0, 236},{0, 47} -- Normal position = {0.394, 0},{0.02, 0} -- noti size = {0, 329},{0, 47} -- Noti size = {0.351, 0},{0.02, 0} end coroutine.wrap(WPAPKGQ_fake_script)() local function YRLNPLW_fake_script() -- ScreenGui.ScreenGuiDrag local script = Instance.new('LocalScript', ScreenGui) local UserInputService = game:GetService("UserInputService") -- Find the main draggable frame (usually the main window) local screenGui = script.Parent local mainFrame = screenGui:FindFirstChild("BackGround") if not mainFrame then return end local dragging = false local dragStart = nil local startPos = nil mainFrame.Active = true mainFrame.Selectable = true mainFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = mainFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) UserInputService.InputChanged:Connect(function(input) if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then local delta = input.Position - dragStart mainFrame.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) end end) end coroutine.wrap(YRLNPLW_fake_script)()