-- No Recoil local is_exploit_function = is_synapse_function or iskrnlclosure or isourclosure or isexecutorclosure or is_sirhurt_closure or issentinelclosure or is_protosmasher_closure or function(...) return "is_exploit_function was not found in exploit environment" end -- pasted from iris exploit compatability script function lolz() for i,v in pairs(getgc()) do if type(v) == "function" and islclosure(v) and not is_exploit_function(v) and tostring(getfenv(v).script) == "client_main" then local lol = getconstants(v) if table.find(lol, "math") and table.find(lol, "random") and table.find(lol, "rad") then for i2,v2 in pairs(getupvalues(v)) do if type(v2) == "number" then setupvalue(v,i2,0) end end end end end --no spread for i,v in pairs(getgc()) do if type(v) == "function" and islclosure(v) and not is_exploit_function(v) and tostring(getfenv(v).script) == "client_main" then local lol = getconstants(v) if table.find(lol, "math") and table.find(lol, "random") and table.find(lol, "PumpAction") and table.find(lol, "Vector3") then setconstant(v, 15, "cos") end end end --max distance for i,v in pairs(getgc(true)) do if typeof(v) == "table" and rawget(v, "maxdistance") then rawset(v, "maxdistance", 9999) end end end lolz() local Player = game:GetService("Players").LocalPlayer local Char = Player.Character Player.CharacterAdded:Connect(function(character) repeat task.wait() until #Player.Backpack:GetChildren() == 6 lolz() end)