local part = script.Parent local RunService = game:GetService("RunService") -- Only works for unanchored parts if part.Anchored then warn("Part is anchored! Unanchor it to grow properly.") return end -- Settings local growthRate = Vector3.new(1, 1, 1) -- how much it grows per second RunService.Heartbeat:Connect(function(deltaTime) part.Size = part.Size + (growthRate * deltaTime) end)