local players = game:GetService("Players") local lp = players.LocalPlayer local char = lp.Character or lp.CharacterAdded:Wait() local hum = char:FindFirstChildOfClass("Humanoid") local rootpart = hum and hum.RootPart if not rootpart then return end local oldpos = rootpart.CFrame hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false) rootpart.AssemblyLinearVelocity = Vector3.new(9e9, 9e9, 9e9) task.wait(.5) rootpart.AssemblyLinearVelocity = Vector3.zero rootpart.AssemblyAngularVelocity = Vector3.zero rootpart.CFrame = oldpos