local args = {[1] = game:GetService("Players").LocalPlayer} function all() task.wait() for _,v in pairs(game.ReplicatedStorage:GetDescendants()) do if v:IsA("RemoteEvent") then v:FireServer() end end end local inputservice = game:GetService("UserInputService") inputservice.InputBegan:Connect(function(input, gamestuff) if gamestuff then return end if input.KeyCode == Enum.KeyCode.Q then for i = 1,5 do all() task.wait(.3) end end end)