local Players = game:GetService("Players") local StarterGui = game:GetService("StarterGui") local LocalPlayer = Players.LocalPlayer local function enableGodMode() local cam = workspace.CurrentCamera local pos = cam.CFrame local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local hum = char:FindFirstChildOfClass("Humanoid") if hum then local clone = hum:Clone() clone.Parent = char LocalPlayer.Character = nil clone:SetStateEnabled(Enum.HumanoidStateType.Dead, false) clone:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false) clone:SetStateEnabled(Enum.HumanoidStateType.Physics, false) clone.BreakJointsOnDeath = true hum:Destroy() LocalPlayer.Character = char cam.CameraSubject = clone cam.CFrame = pos local anim = char:FindFirstChild("Animate") if anim then anim.Disabled = true task.wait() anim.Disabled = false end clone.Health = clone.MaxHealth StarterGui:SetCore("SendNotification", { Title = "by MAD-LYNX", Text = "can't reset you must rejoin", Duration = 15 }) end end if LocalPlayer.Character then task.wait(0.2) enableGodMode() else LocalPlayer.CharacterAdded:Wait() task.wait(0.5) enableGodMode() end -- by-MAD-LYNX