wait(7) for _, v in pairs(game.Workspace:GetDescendants()) do if v:IsA("TouchTransmitter") or v:IsA("TouchInterest") then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart or game.Players.LocalPlayer.Character.Torso, v:FindFirstAncestorWhichIsA("Part"),0) end end wait (.4) game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer)