-- INF BLOCKS -- local args = { { Dirt = amount, Cobblestone = amount } } game:GetService("ReplicatedStorage"):WaitForChild("rbxts_include"):WaitForChild("node_modules"):WaitForChild("@rbxts"):WaitForChild("remo"):WaitForChild("src"):WaitForChild("container"):WaitForChild("collect.drops"):FireServer(unpack(args)) -- INF DIAMONDS -- local args = { amount of diamonds } game:GetService("ReplicatedStorage"):WaitForChild("rbxts_include"):WaitForChild("node_modules"):WaitForChild("@rbxts"):WaitForChild("remo"):WaitForChild("src"):WaitForChild("container"):WaitForChild("collect.diamonds"):FireServer(unpack(args))