local eventbypass eventbypass = hookmetamethod(game, "__namecall", function(self, ...) local method = getnamecallmethod() local args = {...} if self.Name == "SendTradeRequest" or self.Name == "TradeAddItem" or self.Name == "ReadyTrade" or self.Name == "ConfirmTrade" and method == "FireServer" then return print("Trade Blocked") end return eventbypass(self, ...) end)