local Players = game:GetService("Players") local player = Players.LocalPlayer local args = { 500000000000, 0.0011742711067199707 } game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("Launch"):FireServer(unpack(args)) wait(3) if player.Character then local humanoid = player.Character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid.Health = 0 end player.Character:BreakJoints() end