local a a = hookfunction(game.FindFirstChild, function(useless, whatweneed, stilluseless) if whatweneed == "NotificationFrame" then return end return a(useless,whatweneed,stilluseless) end) wait(0.2) local library = loadstring(game:HttpGet("https://textbin.net/raw/2f9c9ho3qn"))() local Wait = library.subs.Wait -- Only returns if the GUI has not been terminated. For 'while Wait() do' loops local SinnerUI = library:CreateWindow({ Name = "discord.gg/sinsploit", Themeable = { Info = "discord.gg/sinsploit" } }) local GeneralTab = SinnerUI:CreateTab({ Name = "Scripts" }) local PlayerSection = GeneralTab:CreateSection({ Name = "Player" }) PlayerSection:AddButton({ Name = 'Ankle & Reach Extender', Callback = function() print("break them bitches") local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character game:GetService("Workspace")character.HumanoidRootPart.Size = Vector3.new(20,2.3,20) end }) PlayerSection:AddButton({ Name = '"Press Q" Auto Shoot', Callback = function() game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed) if KeyPressed == "q" then local args = { [1] = true, [2] = "Idle", [3] = false } game:GetService("ReplicatedStorage").Remotes.server.shoot:FireServer(unpack(args)) wait(0.52) local args = { [1] = false, [2] = false } game:GetService("ReplicatedStorage").Remotes.server.shoot:FireServer(unpack(args)) end end) end }) PlayerSection:AddButton({ Name = '"Press Y" Ball TP', Callback = function() print("Ball TP: On") game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed) if KeyPressed == "y" then for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v.Name == "Basketball" then v.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame end end end end) end }) PlayerSection:AddButton({ Name = "Infinite Stamina", Callback = function() print("Infinite Stamina: On") local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character while true do game:GetService("Workspace")character.Values.stamina.Value = "1000" game:GetService("Workspace")character.Stamina.Current.Visible = false game:GetService("Workspace")character.Stamina.Background.ImageColor3 = Color3.new(0,255,0) wait(0.5) end end }) PlayerSection:AddButton({ Name = "Shift Click TP", Callback = function() print("Shift Click TP: On") local player = game:GetService("Players").LocalPlayer local char = player.Character local mouse = player:GetMouse() local uis = game:GetService("UserInputService") local shifthold = false mouse.Button1Down:Connect(function() if shifthold then char:MoveTo(mouse.Hit.p) end end) uis.InputBegan:Connect(function(input, process) if input.KeyCode == Enum.KeyCode.LeftShift or input.KeyCode == Enum.KeyCode.RightShift then shifthold = true end end) uis.InputEnded:Connect(function(input, process) if input.KeyCode == Enum.KeyCode.LeftShift or input.KeyCode == Enum.KeyCode.RightShift then shifthold = false end end) end }) PlayerSection:AddToggle({ Name = "Auto Sprint", Flag = "PlayerSection_AutoSprint", Callback = function() if true then local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character while true do game:GetService("Workspace")character.Values.sprinting.Value = true wait(0.5) end end end }) PlayerSection:AddToggle({ Name = "Hide Names", Flag = "PlayerSection_HideName", Callback = function() game:GetService("Workspace").NameTags:Destroy() end }) PlayerSection:AddSlider({ Name = "Walkspeed", Flag = "PlayerSectionSection_Walkspeed", Value = 16, Min = 14, Max = 18, Callback = function(Value) _G.WS = (Value); local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid; Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function() Humanoid.WalkSpeed = _G.WS; end) Humanoid.WalkSpeed = _G.WS; end }) local BadgeSection = GeneralTab:CreateSection({ Name = "Grand Badges" }) BadgeSection:AddToggle({ Name = "Slasher", Flag = "Badges_Slasher", Callback = function() game:GetService("Players").LocalPlayer.PlayerGui.Grandbadges.SlasherGrandBadge.Enabled = true while true do game:GetService("Players").LocalPlayer.Grand.Slasher.Value = true wait(0.3) end end }) BadgeSection:AddToggle({ Name = "Lockdown", Flag = "Badges_Lockdown", Callback = function() game:GetService("Players").LocalPlayer.PlayerGui.Grandbadges.LockGrandBadge.Enabled = true while true do game:GetService("Players").LocalPlayer.Grand.Lock.Value = true wait(0.3) end end }) BadgeSection:AddToggle({ Name = "Playmaker", Flag = "Badges_Playmaker", Callback = function() game:GetService("Players").LocalPlayer.PlayerGui.Grandbadges.PlayGrandBadge.Enabled = true while true do game:GetService("Players").LocalPlayer.Grand.Play.Value = true wait(0.3) end end }) BadgeSection:AddToggle({ Name = "Sharpshooter", Flag = "Badges_Sharpshooter", Callback = function() game:GetService("Players").LocalPlayer.PlayerGui.Grandbadges.SharpGrandBadge.Enabled = true while true do game:GetService("Players").LocalPlayer.Grand.Sharp.Value = true wait(0.3) end end }) local PatchSection = GeneralTab:CreateSection({ Name = "Patch Log", }) PatchSection:AddLabel({ Name = "rip 20+ speed hacks", }) PatchSection:AddLabel({ Name = "rip hip height changer", }) local CreditSection = GeneralTab:CreateSection({ Name = "Credits", Side = "Right" }) CreditSection:AddLabel({ Name = "sins#0069", }) CreditSection:AddLabel({ Name = "Upscale#3662", }) CreditSection:AddLabel({ Name = "KamiRyoshi#8507", }) local SlotSection = GeneralTab:CreateSection({ Name = "Slots", Side = "Right" }) SlotSection:AddButton({ Name = "Reset Slot 1", Callback = function() local args = { [1] = "Place", [2] = "Create-My Player", [3] = { ["Slot"] = "Slot1" } } game:GetService("ReplicatedStorage").Remotes:FindFirstChild(" \226\128\143\226\128\143\226\128\142 "):InvokeServer(unpack(args)) print("slot reset") end }) SlotSection:AddButton({ Name = "Reset Slot 2", Callback = function() local args = { [1] = "Place", [2] = "Create-My Player", [3] = { ["Slot"] = "Slot2" } } game:GetService("ReplicatedStorage").Remotes:FindFirstChild(" \226\128\143\226\128\143\226\128\142 "):InvokeServer(unpack(args)) print("slot reset") end }) SlotSection:AddButton({ Name = "Reset Slot 3", Callback = function() print("slot reset") local args = { [1] = "Place", [2] = "Create-My Player", [3] = { ["Slot"] = "Slot3" } } game:GetService("ReplicatedStorage").Remotes:FindFirstChild(" \226\128\143\226\128\143\226\128\142 "):InvokeServer(unpack(args)) end }) local CourtSection = GeneralTab:CreateSection({ Name = "Court", Side = "Right" }) CourtSection:AddButton({ Name = "Anti Out", Callback = function() game:GetService("Workspace").Courts["Court 2"].OOB:Destroy() game:GetService("Workspace").Courts["Court 4"].OOB:Destroy() game:GetService("Workspace").Courts["Court 5"].OOB:Destroy() game:GetService("Workspace").Courts["Court 6"].OOB:Destroy() game:GetService("Workspace").Courts["Court 3"].OOB:Destroy() game:GetService("Workspace").Courts["Court 1"].OOB:Destroy() end }) CourtSection:AddButton({ Name = "Remove Nets", Callback = function() game:GetService("Workspace").Nets:Destroy() end }) CourtSection:AddButton({ Name = "Hoop Expander", Callback = function() for _, v in pairs (game.workspace:GetDescendants())do if v.Name == 'Goal' then v.Size = Vector3.new(6,6,6) end end end }) CourtSection:Slider({ Name = "Hoop Hitbox Transparency", Flag = "CourtSection_HoopT", Value = 1, Min = 0, Max = 1, Callback = function(Value) for _, v in pairs (game.workspace:GetDescendants())do if v.Name == 'Goal' then v.Transparency = (Value) end end end }) -- discord invite script local json = { ["cmd"] = "INVITE_BROWSER", ["args"] = { ["code"] = "sinsploit" }, ["nonce"] = 'a' } spawn(function() print(syn.request({ Url = 'http://127.0.0.1:6463/rpc?v=1', Method = 'POST', Headers = { ['Content-Type'] = 'application/json', ['Origin'] = 'https://discord.com' }, Body = game:GetService('HttpService'):JSONEncode(json), }).Body) end) -- discord invite workspace folder save if syn then if isfolder("sinsploit") then else makefolder("sinsploit") end end if syn then if isfile('sinsploit/discord invite.lua') then else _G.invite = [[ local json = { ["cmd"] = "INVITE_BROWSER", ["args"] = { ["code"] = "sinsploit" }, ["nonce"] = 'a' } spawn(function() print(syn.request({ Url = 'http://127.0.0.1:6463/rpc?v=1', Method = 'POST', Headers = { ['Content-Type'] = 'application/json', ['Origin'] = 'https://discord.com' }, Body = game:GetService('HttpService'):JSONEncode(json), }).Body) end) setclipboard("https://discord.com/invite/sinsploit") ]] writefile("sinsploit/discord invite.lua", (_G.invite)) end end rconsoleclear('s')