-- made by water_hax local lp = game.Players["LocalPlayer"] --[[you can change this to another player name but you need to be the drive]] local Car = "sCar" local US = game:GetService("UserInputService") local car = game.Workspace:FindFirstChild(lp.Name..Car) if car then local config = car:FindFirstChild("UpgradeConfig") if config then US.InputBegan:Connect(function(k,n) if not n and k.KeyCode == Enum.KeyCode.W then config:SetAttribute("Engine",700) config:SetAttribute("Turbo",5000) end end) US.InputEnded:Connect(function(k,n) if not n and k.KeyCode == Enum.KeyCode.W then config:SetAttribute("Engine",1) config:SetAttribute("Turbo",10) config:SetAttribute("Brakes",0.3) config:SetAttribute("Drivetrain","AWD") end end) end else warn("no car") end print("hello console - water_hax")