local A_1 = "EquipItem" local A_2 = "C8E6D218-6984-4591-9CFC-A86406CF3F50" local A_3 = { ["itemType"] = "Weapon", ["item"] = "Nightmare Axe", ["slot"] = "Main" } local Event = game:GetService("ReplicatedStorage").Utility.Postie.Sent Event:FireServer(A_1, A_2, A_3)