_G.test = true local LP = game:GetService("Players").LocalPlayer task.spawn(function() while _G.test do task.wait(0.1) pcall(function() sethiddenproperty(LP, "SimulationRadius", math.huge) local entities = workspace.World:FindFirstChild("Entities") if entities then for _, v in pairs(entities:GetChildren()) do if v:IsA("Model") and v.Name ~= LP.Name then local hum = v:FindFirstChildOfClass("Humanoid") local hrp = v:FindFirstChild("HumanoidRootPart") if hum and hum.Health > 0 then hum.Health = 0 if hrp then hrp.CanCollide = false hrp.CFrame = CFrame.new(hrp.Position.X, -500, hrp.Position.Z) end print("Targeted: " .. v.Name) end end end end end) end end)