local r=game.ReplicatedStorage local i,l=require(r.Controllers.AbilityController).legacy,require(r.Controllers.AbilityController.LegacyFunctions)local o,ol=i.AbilityCooldown,l.AbilityCooldown i.AbilityCooldown,l.AbilityCooldown=function(s,n,...)return o(s,n,0,...)end,function(a,b,c,d,...)return ol(a,b,c,0,...)end for n=1,3 do i["Ability"..({"One","Two","Three"})[n]]=0 i:AbilityCooldown(tostring(n),0)end