local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local PlayerGui = player:WaitForChild("PlayerGui") local gui = Instance.new("ScreenGui", PlayerGui) gui.Name = "AllRemotesGui" gui.ResetOnSpawn = false local frame = Instance.new("Frame", gui) frame.Size = UDim2.new(0, 200, 0, 120) frame.Position = UDim2.new(0.05, 0, 0.3, 0) frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) frame.BorderSizePixel = 0 frame.Active = true frame.Draggable = true local corner = Instance.new("UICorner", frame) corner.CornerRadius = UDim.new(0, 12) local close = Instance.new("TextButton", frame) close.Size = UDim2.new(0, 30, 0, 30) close.Position = UDim2.new(1, -35, 0, 5) close.BackgroundColor3 = Color3.fromRGB(180, 30, 30) close.Text = "❌" close.TextColor3 = Color3.new(1, 1, 1) close.Font = Enum.Font.SourceSansBold close.TextSize = 20 close.MouseButton1Click:Connect(function() gui:Destroy() end) local discord = Instance.new("TextLabel", frame) discord.Position = UDim2.new(0, 10, 0, 5) discord.Size = UDim2.new(0, 150, 0, 25) discord.BackgroundTransparency = 1 discord.Text = "discord: 1w69" discord.TextColor3 = Color3.fromRGB(255, 255, 255) discord.Font = Enum.Font.SourceSansBold discord.TextSize = 16 discord.TextXAlignment = Enum.TextXAlignment.Left local buttonHolder = Instance.new("Frame", frame) buttonHolder.Size = UDim2.new(1, -20, 0, 50) buttonHolder.Position = UDim2.new(0, 10, 0, 45) buttonHolder.BackgroundTransparency = 1 local layout = Instance.new("UIListLayout", buttonHolder) layout.Padding = UDim.new(0, 10) layout.FillDirection = Enum.FillDirection.Vertical layout.HorizontalAlignment = Enum.HorizontalAlignment.Center layout.SortOrder = Enum.SortOrder.LayoutOrder local function rainbowColor(speed) local t = tick() * speed return Color3.fromHSV((t % 1), 1, 1) end RunService.RenderStepped:Connect(function() for _, child in pairs(buttonHolder:GetChildren()) do if child:IsA("TextButton") then child.TextColor3 = rainbowColor(0.25) end end end) local function randomValue() local values = { "TestString", math.random(1, 1000), player, true, { key = "value" }, Vector3.new(math.random(), math.random(), math.random()), CFrame.new(math.random(), math.random(), math.random()) } return values[math.random(1, #values)] end local function handleRemotes(container) for _, obj in pairs(container:GetDescendants()) do if obj:IsA("RemoteEvent") then pcall(function() obj:FireServer(randomValue()) warn("تم FireServer على: " .. obj:GetFullName()) end) elseif obj:IsA("RemoteFunction") then pcall(function() obj:InvokeServer(randomValue()) warn("تم InvokeServer على: " .. obj:GetFullName()) end) end end end local btn = Instance.new("TextButton") btn.Name = "RemoteButton_Gamepass" btn.Size = UDim2.new(1, 0, 0, 40) btn.BackgroundColor3 = Color3.fromRGB(60, 60, 90) btn.Text = "gamepass and more" btn.Font = Enum.Font.SourceSansBold btn.TextSize = 22 btn.BorderSizePixel = 0 Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 8) btn.Parent = buttonHolder btn.MouseButton1Click:Connect(function() local success, err = pcall(function() handleRemotes(ReplicatedStorage:WaitForChild("Communication"):WaitForChild("Events")) handleRemotes(ReplicatedStorage:WaitForChild("Communication"):WaitForChild("Functions")) handleRemotes(ReplicatedStorage:WaitForChild("conch_networking")) end) if not success then warn("خطأ في تشغيل الريموتات:", err) end end)