local args = { "SpawnUnit", { Team = "Zombies", Torso = game:GetService("Players").LocalPlayer.Character:WaitForChild("Torso"), Armor = "None", Unit = "Mutant Monstrosity" } } game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"):WaitForChild("SpawnMenu"):WaitForChild("GuiFunction"):InvokeServer(unpack(args))