if game.PlaceId == 142823291 then -- [ Services ] -- local Players = game:GetService('Players') local CoreGUI = game:GetService('CoreGui') local TweenService = game:GetService('TweenService') local UserInputService = game:GetService("UserInputService") local Highlight = Instance.new('Highlight') local Executor = identifyexecutor() local HIDEUI = get_hidden_gui or gethui local tweenInfoBTP = TweenInfo.new(2.9, Enum.EasingStyle.Linear) getgenv().coinFarm = false -- [ GUI ] -- local ScreenGui = Instance.new('ScreenGui') local MainFrame = Instance.new('Frame') local HeaderFrame = Instance.new('Frame') local HeaderFix = Instance.new('Frame') local Description = Instance.new('TextLabel') local GameName = Instance.new('TextLabel') local Icon = Instance.new('ImageLabel') local CloseIcon = Instance.new('ImageButton') local MainButton = Instance.new('TextButton') -- [ Function ] -- if syn and typeof(syn) == "table" and RenderWindow then syn.protect_gui = gethui end local function Hide_UI(gui) if HIDEUI then gui["Parent"] = HIDEUI() elseif (not is_sirhurt_closure) and (syn and syn.protect_gui) then syn.protect_gui(gui) gui["Parent"] = CoreGUI elseif CoreGUI:FindFirstChild('RobloxGui') then gui["Parent"] = CoreGUI.RobloxGui else gui["Parent"] = CoreGUI end end local function MakeDraggable(gui) local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end local function bypassTP(v) if Players.LocalPlayer.Character and Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart') then --local cf = CFrame.new(v) local move = TweenService:Create(Players.LocalPlayer.Character.HumanoidRootPart, tweenInfoBTP, {CFrame=v}) move:Play() end end function coinFarm() while getgenv().coinFarm == true do local children = game.Workspace:GetChildren() for _,child in pairs(children) do for _,child in pairs(child:GetChildren()) do table.insert(children, child) end if child:IsA('BasePart') and child.Name == "Coin_Server" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = child.CFrame --bypassTP(child.CFrame) wait(2.9) end end wait() end end function sayMessage(message) game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync(message) end -- [ Codes ] -- ScreenGui.Name = 'QuantumixHUB' ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.IgnoreGuiInset = false ScreenGui.ResetOnSpawn = false ScreenGui.Parent = CoreGUI local FrameCorner = Instance.new('UICorner') MainFrame.Name = tostring('QX:'..math.random(999, 999999)) MainFrame.BackgroundColor3 = Color3.fromRGB(25,25,25) MainFrame.BorderSizePixel = 0 MainFrame.AnchorPoint = Vector2.new(0.5, 0.5) MainFrame.Position = UDim2.new(0.5, 0, 0.5, 0) MainFrame.Size = UDim2.new(0, 250, 0, 150) MainFrame.Parent = ScreenGui MakeDraggable(MainFrame) FrameCorner.Parent = MainFrame FrameCorner.CornerRadius = UDim.new(0, 10) local HeaderCorner = Instance.new('UICorner') HeaderFrame.Name = tostring('HD:'..math.random(999, 999999)) HeaderFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20) HeaderFrame.BorderSizePixel = 0 HeaderFrame.Size = UDim2.new(1, 0, 0, 25) HeaderFrame.Parent = MainFrame HeaderFix.Name = "Fixer" HeaderFix.BackgroundColor3 = Color3.fromRGB(20, 20, 20) HeaderFix.BorderSizePixel = 0 HeaderFix.Size = UDim2.new(1, 0, 0, 8) HeaderFix.Position = UDim2.new(0, 0, 0, 18) HeaderFix.Parent = HeaderFrame HeaderCorner.Parent = HeaderFrame HeaderCorner.CornerRadius = UDim.new(0, 10) local IconCorner = Instance.new('UICorner') Icon.Name = "Icon" Icon.BackgroundTransparency = 1 Icon.Image = Players:GetUserThumbnailAsync(Players.LocalPlayer.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size150x150) Icon.Size = UDim2.new(0, 20, 0, 20) Icon.Position = UDim2.new(0, 5, 0, 2.5) Icon.Parent = HeaderFrame IconCorner.Parent = Icon IconCorner.CornerRadius = UDim.new(0, 50) CloseIcon.Name = "Icon" CloseIcon.BackgroundTransparency = 1 CloseIcon.Image = "rbxassetid://14397748477" CloseIcon.Size = UDim2.new(0, 20, 0, 20) CloseIcon.Position = UDim2.new(0, 225, 0, 2) CloseIcon.Parent = HeaderFrame CloseIcon.MouseButton1Click:Connect(function() ScreenGui:Destroy() end) Description.Name = "Description" Description.BackgroundTransparency = 1 Description.Text = "MM2 COINFARM (QX)" Description.Size = UDim2.new(1, -4, 0, 0) Description.Position = UDim2.new(0, 4, 0, 55) Description.TextSize = 20 Description.TextColor3 = Color3.fromRGB(255, 255, 255) Description.TextXAlignment = Enum.TextXAlignment.Center Description.Font = Enum.Font.Gotham Description.Parent = MainFrame GameName.Name = "GameName" GameName.BackgroundTransparency = 1 GameName.Text = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name GameName.Size = UDim2.new(1, -4, 0, 0) GameName.Position = UDim2.new(0, 4, 0, 75) GameName.TextSize = 10 GameName.TextColor3 = Color3.fromRGB(100, 100, 255) GameName.TextXAlignment = Enum.TextXAlignment.Center GameName.Font = Enum.Font.Gotham GameName.Parent = MainFrame local ButtonCorner = Instance.new('UICorner') MainButton.Name = "Toggle" MainButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) MainButton.BorderSizePixel = 0 MainButton.Text = "Working: OFF" MainButton.TextColor3 = Color3.fromRGB(255, 100, 100) MainButton.TextSize = 10 MainButton.Font = Enum.Font.Gotham MainButton.Size = UDim2.new(1, -20, 0, 30) MainButton.Position = UDim2.new(0, 10, 0, 110) MainButton.Parent = MainFrame ButtonCorner.Parent = MainButton ButtonCorner.CornerRadius = UDim.new(0, 10) local toggle = false MainButton.MouseButton1Click:Connect(function() toggle = not toggle if toggle then getgenv().coinFarm = true MainButton.Text = "Working: ON" MainButton.TextColor3 = Color3.fromRGB(100, 255, 100) coinFarm() else getgenv().coinFarm = false coinFarm() MainButton.Text = "Working: OFF" MainButton.TextColor3 = Color3.fromRGB(255, 100, 100) end end) end