for i, v in game:GetService("CoreGui"):GetChildren() do if v.Name == 'Discord' then v:Destroy() end if v:FindFirstChild('MurdLabel') then v:Destroy() end end local DiscordLib = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/discord"))() local ImageLabel = Instance.new("ImageLabel", Instance.new("ScreenGui", gethui())) ImageLabel.Image = '' ImageLabel.BackgroundTransparency = 1 ImageLabel.Position = UDim2.new(.5, 0, .1, 0) ImageLabel.AnchorPoint = Vector2.new(.5, .1) ImageLabel.Size = UDim2.new(.1, 0, .2, 0) ImageLabel.Name = 'MurdLabel' ImageLabel.Parent.ResetOnSpawn = false local Part = Instance.new("Part", workspace) Part.Name = "Running Part" Part.Position = Vector3.new(0, 1000, 0) Part.Anchored = true Part.CanCollide = true Part.Size = Vector3.new(5, 1, 5) local Plr = game:GetService("Players").LocalPlayer local vim = game:GetService('VirtualInputManager'); function GetMurderer() for i, v in game:GetService("Players"):GetChildren() do if v.Backpack:FindFirstChild"Knife" or v.Character and v.Character:FindFirstChild("Knife") then return v.Character end end return nil end local win = DiscordLib:Window("Murder Mystery 2") local serv = win:Server("ByteHub","http://www.roblox.com/asset/?id=6031075938") function Notify(Title, Text, ButtonText) DiscordLib:Notification(Title, Text, ButtonText) end function Seperate(Tab) Tab:Seperator() end function Channel(Name) return serv:Channel(tostring(Name)) end function Label(Tab, Text) returnTab:Label(tostring(Text)) end function TextBox(Tab, Text, Placeholder, Callback) return Tab:Textbox(tostring(Text), tostring(Placeholder), true, Callback) end function DropDown(Tab, Text, Options, Callback) return Tab:Dropdown(tostring(Text), tostring(Options), Callback) end function Toggle(Tab, Text, Default, Callback) return Tab:Toggle(tostring(Text), Default, Callback) end function Button(Tab, Text, Callback) return Tab:Button(tostring(Text), Callback) end local Main = Channel("Main") local Main2 = Channel("Game") local SayMessageRequest = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest local G = Channel("UI") Button(Main, "Murderer & Sherrif Finder", function() local a = game:GetService("Players"):GetChildren() table.remove(a, 1) for i, v in a do if v.Backpack:FindFirstChild("Gun") or v.Character:FindFirstChild("Gun") then if CMS then SayMessageRequest:FireServer(v.DisplayName.." is sherrif.", "normalchat") else Notify("Sherrif Found!", v.DisplayName.." is sherrif", "Okay") end elseif v.Backpack:FindFirstChild("Knife") or v.Character:FindFirstChild("Knife") then if not CMS then Notify("Murderer Found!" , v.DisplayName.." is murderer.", "Okay") else SayMessageRequest:FireServer(v.DisplayName.." is murderer.", "normalchat") end end end end) Button(Main, "Kill All (Murderer Only)", function() for i, v in game:GetService("Players"):GetChildren() do if Plr.Backpack:FindFirstChild("Knife") then Plr.Backpack.Knife.Parent = Plr.Character end Plr.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame local args = { [1] = "Slash" } Plr.Character.Knife:WaitForChild("Stab"):FireServer(unpack(args)) task.wait(.25) end end) Button(Main, "Teleport To Lobby", function() Plr.Character.HumanoidRootPart.CFrame = workspace.Lobby.Spawns.Spawn.CFrame end) Button(G, "Center UI", function() game:GetService("CoreGui"):WaitForChild("Discord").MainFrame.Position = UDim2.new(.5, 0, .5, 0) game:GetService("CoreGui"):WaitForChild("Discord").MainFrame.AnchorPoint = Vector2.new(.5,0.5) end) Button(Main, "Grab Gun", function() pcall(function() Plr.Character.HumanoidRootPart.CFrame = workspace.GunDrop.CFrame end) end) Button(Main, "Teleport to murderer", function() Plr.Character.HumanoidRootPart.CFrame = GetMurderer() ~= nil and GetMurderer().HumanoidRootPart.CFrame or Plr.Character.HumanoidRootPart.CFrame end) Button(Main2, "Rejoin", function() game:GetService('TeleportService'):Teleport(game.PlaceId, Plr) end) Button(Main2, "Serverhop", function() local module = loadstring(game:HttpGet"https://raw.githubusercontent.com/LeoKholYt/roblox/main/lk_serverhop.lua")() module:Teleport(game.PlaceId) end) Button(Main2, 'Remove lights', function() workspace.Normal.Map.Parts.Light:ClearAllChildren() end) Toggle(Main, "Auto Escape Murderer", false, function(state) AE = state end) Toggle(Main, "Auto Shoot Murderer", false, function(state) ASM = state end) Toggle(Main, "Auto Take Gun", false, function(state) ATG = state end) Toggle(Main, "Chat Murderer and Sherrif Finder's results", false, function(state) CMS = state end) workspace.ChildAdded:Connect(function(child) if child.Name == "GunDrop" and ATG and GetMurderer() ~= Plr.Character then print("Gun dropped!") while child and task.wait() do if (GetMurderer().Head.Position-child.Position).magnitude < 10 then repeat task.wait() until (GetMurderer().Head.Position-child.Position).magnitude > 10 end Grabbing = true Plr.Character.HumanoidRootPart.CFrame = child.CFrame + Vector3.new(0, .5, 0) end Grabbing = false end end) function GetMurd() return game:GetService("Players"):GetPlayerFromCharacter(GetMurderer()) end function MurdererLoop() if ASM and Plr.Character and GetMurderer() and Plr.Character:FindFirstChild("Gun") or Plr.Backpack:FindFirstChild("Gun") then if Plr.Backpack:FindFirstChild("Gun") then Plr.Backpack.Gun.Parent = Plr.Character end local Murd = GetMurderer() Plr.Character.HumanoidRootPart.CFrame = Murd.HumanoidRootPart.CFrame - Murd.Head.CFrame.LookVector*10 Plr.Character.Gun.KnifeServer.ShootGun:InvokeServer(1, Murd.HumanoidRootPart.Position, "AH") end task.wait(.5) end function SecondLoop() if GetMurderer() == Plr.Character or GetMurderer() == nil or not AE then ImageLabel.Image = '' return end ImageLabel.Image = game:GetService('Players'):GetUserThumbnailAsync(GetMurd().UserId, Enum.ThumbnailType.AvatarThumbnail, Enum.ThumbnailSize.Size150x150) if (GetMurderer().HumanoidRootPart.Position-Plr.Character.HumanoidRootPart.Position).magnitude < 15 and not tpedtoPos and not Grabbing then tpedtoPos = Plr.Character.HumanoidRootPart.CFrame Plr.Character.HumanoidRootPart.CFrame = Part.CFrame + Vector3.new(0, 3, 0) elseif tpedtoPos and (GetMurderer().HumanoidRootPart.Position-Vector3.new(tpedtoPos.X, tpedtoPos.Y, tpedtoPos.Z)).magnitude > 10 and not Grabbing then Plr.Character.HumanoidRootPart.CFrame = tpedtoPos tpedtoPos = nil end end Main2 = Channel("Freezers & Runners") Button(Main2, "Unfreeze All", function() for i, v in game:GetService("Players"):GetChildren() do if v ~= Plr and not v.Backpack:FindFirstChild("Knife") or v.Character and not v.Character:FindFirstChild("Knife") then Plr.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame task.wait(.75) end end end) Button(Main2, "Freeze All", function() for i, v in game:GetService("Players"):GetChildren() do if v ~= Plr and not v.Backpack:FindFirstChild("Knife") or v.Character and not v.Character:FindFirstChild("Knife") then if Plr.Backpack:FindFirstChild("Knife") then Plr.Backpack.Knife.Parent = Plr.Character end Plr.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame local args = { [1] = "Slash" } Plr.Character.Knife:WaitForChild("Stab"):FireServer(unpack(args)) task.wait(.25) end end end) game:GetService("RunService").Heartbeat:Connect(MurdererLoop) game:GetService("RunService").Heartbeat:Connect(SecondLoop) game:GetService("CoreGui"):WaitForChild("Discord").DisplayOrder = -1