local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))() local ReplicatedStorage = game:GetService("ReplicatedStorage") local PlaceFoodOrder = ReplicatedStorage:WaitForChild("PlaceFoodOrder") local CurrentFood = "" local Window = Rayfield:CreateWindow({ Name = "Food Order", LoadingTitle = "Food Order", LoadingSubtitle = "", ConfigurationSaving = { Enabled = false }, Discord = { Enabled = false }, KeySystem = false }) local Tab = Window:CreateTab("Order", 4483362458) Tab:CreateInput({ Name = "Food Name", PlaceholderText = "Enter food...", RemoveTextAfterFocusLost = false, Callback = function(Text) CurrentFood = Text end }) Tab:CreateButton({ Name = "Order Food", Callback = function() if CurrentFood == "" then Rayfield:Notify({ Title = "Error", Content = "Enter a food first!", Duration = 3 }) return end PlaceFoodOrder:FireServer({CurrentFood}) Rayfield:Notify({ Title = "Success", Content = "Ordered: " .. CurrentFood, Duration = 3 }) end })