local player = game.Players.LocalPlayer local character = player.Character local backpack = player.Backpack local root = character:FindFirstChild("HumanoidRootPart") if not root then return end for _, grenade in backpack:GetChildren() do if grenade.Name == "Grenade" then grenade.Parent = character grenade.start:FireServer() task.delay(3, function() grenade.throw:FireServer( root.Position, math.huge * 1/0, root.Position ) end) end end